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  1. #1
    Community Member wiglin's Avatar
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    Default Wholeness of Body

    After playing a couple of monks since they were released, I have come to the conclusion that wholeness of body is pretty horrible in its design. It doesn't synergize with the party and I can drink some cure serious pots to gain hp back alot quicker.

    I would really like to see this changed to use the LoH mechanic (self use only of course). It has a cooldown and still cost's ki to use, so its not free unlimited healing. What it would do though is actually make the feat more useful in combat which is where it matters.
    Server: Ghallanda
    Characters: Wigs (FvS) / Wigz (Acrobat/Ninja)
    Guild: Ravensguard

  2. #2
    Community Member Gunga's Avatar
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    Default

    /signed

  3. #3
    Community Member NXPlasmid's Avatar
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    Yeah, that wholeness of body thing sucks anyway. Monks should just be immune to damage, that would really fix a lot of monk problemst that people whine... um I mean complain about....

  4. #4
    Community Member r3dl4nce's Avatar
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    Wholeness is good as it is, just remmeber to switch to water stance, more wis bonus more hp gained per tick.
    It's a wonderful healing skill just between fights, to save rests and in solo questing. While you do wholeness, the party can still go on with the quest, with the fast movement of monk you can reach them as soon as you are full hp.

  5. #5
    Community Member Judo's Avatar
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    I get 31 hp back a tick, more then a cs pot, not sure how much you're getting, but i do fine.
    Quote Originally Posted by Shade View Post
    Math never helps solve problems, it only further complicates them. Far too often players use it as a tool to push there own agenda and twist numbers to cause strife where its not due.

  6. #6
    Community Member Letrii's Avatar
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    Default

    /not signed

  7. #7
    Community Member wiglin's Avatar
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    Quote Originally Posted by Judo View Post
    I get 31 hp back a tick, more then a cs pot, not sure how much you're getting, but i do fine.
    A monk can easily get back 31 points from potions, but the amount doesn't matter. At this point in the game consumables are a joke. I can heal up with potions faster. With building Ki the monk play style is fast. I would rather have a nice heal that worked in combat on a 5 minute timer for those uh oh moments, over the let me stop and rest here to heal up version we have now.
    Server: Ghallanda
    Characters: Wigs (FvS) / Wigz (Acrobat/Ninja)
    Guild: Ravensguard

  8. #8
    Community Member wiglin's Avatar
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    Quote Originally Posted by NXPlasmid View Post
    Yeah, that wholeness of body thing sucks anyway. Monks should just be immune to damage, that would really fix a lot of monk problemst that people whine... um I mean complain about....
    not sure if you are being sarcastic or not, but part of having forums is talking about what you like and would like to see changed about the game.

    Quote Originally Posted by NXPlasmid View Post
    This change is terrible unless boot ingredients drop a little more frequently. -1 rep for the devs on this one... I guess they want ToD to be a guild only raid. I honestly can't imagine PUGing Bastion enough to get the blood. I've think I've run weapons shipment 30 times an only something other the the iron drop once. BOOOO...
    See you whined...I mean complained about something here

    Server: Ghallanda
    Characters: Wigs (FvS) / Wigz (Acrobat/Ninja)
    Guild: Ravensguard

  9. #9
    Community Member NXPlasmid's Avatar
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    Quote Originally Posted by wiglin View Post
    not sure if you are being sarcastic or not, but part of having forums is talking about what you like and would like to see changed about the game.



    See you whined...I mean complained about something here

    Well, the boot ingredient issue and wholeness of body are very very different and yes I was being sarchastic. If you really want "in combat" healing then go with halfling and take all the dragonmarks and enhancements. In all seriousness, your request is absurd and so I am simply suggesting an equally absurd solution to your issue. The basis for why monks can have something like wholeness of body is completely negated by your request. How can you focus and meditate to heal your body while you are fighting? there are some underlying principles that are used to come up with this stuff you know...

  10. #10
    Community Member DarkFlash's Avatar
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    Wholeness of body doesnt heal enough.....?

    *sigh*

    Human monk with 80% heal buffs gets 35hp/tick regen from it. More than enough for me.
    And with lvl20 monk capstone you get Ki regen, meaning that you can heal yourself after a hard fight even if you used all your Ki in the fight.
    Last edited by DarkFlash; 01-15-2010 at 04:12 PM.

  11. #11
    Community Member wiglin's Avatar
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    Quote Originally Posted by NXPlasmid View Post
    Well, the boot ingredient issue and wholeness of body are very very different and yes I was being sarchastic. If you really want "in combat" healing then go with halfling and take all the dragonmarks and enhancements. In all seriousness, your request is absurd and so I am simply suggesting an equally absurd solution to your issue. The basis for why monks can have something like wholeness of body is completely negated by your request. How can you focus and meditate to heal your body while you are fighting? there are some underlying principles that are used to come up with this stuff you know...
    Because really I just want to be like wolverine.

    In all seriousness. I do not even think about why things are in a game. I really just play to have fun, I do not care about backstory, lore, or where abilities come from. My original post was based purely on catering to my playstyle and that of a bunch of folks I play with. We call it zerg around these parts. Having to stop the zerg to use wholeness of body...na I will just drink a potion.

    I do get what you are saying, as far as focusing to heal.
    Last edited by wiglin; 01-15-2010 at 04:22 PM.
    Server: Ghallanda
    Characters: Wigs (FvS) / Wigz (Acrobat/Ninja)
    Guild: Ravensguard

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