Problem solved.
Problem solved.
Eldun, Eldette, Eldunica, Elduminum, Eldookin, Eldojo, Eldeberries, DarkEldun, DrEldun, Kristinka, Woodpile
Officer of Pestilence. Looting's our business and business was good until the Dev's ruined the game by making everything exclusive, bound to account, and ridiculously trivial.
Heh, I might actually do ToD then. I've done it twice, once on each of 2 toons, for favor, never even bothered to flag any of my others.
/signed*
*I am 0 for 24 or so on runs for blood. I've seen it drop once. That means for me the drop rate seems to be >1% for something that will be essential to run the raid anymore after they release the new mega-banish version. Not cool. I could afford to buy them, but not for less than exorbinent prices. Up until this point, I refuse to do so.
________________One of Two Kings_________________
*Runix*Lazarath*Drednauht*Slaadi*Malrauthin*Umaru*
Concur.
Ironically, if Turbine had come up with this they would have been accused of trying to screw the players by making them buy Shared banks.
/signed...pours Jobu a refill in hopes it gets done
PESTILENCE······Thelanis
Roggane·····Marsten·····Tramire·····Virulence·····Teng
Archfiend·····Hellcat·····Despoiler·····DespoilerII·····Abbynormal
It's too hard...... Mommy will you buy me this and that so life will be easy for me...
The game is already too easy....... There are much better, less butt kiss to the lazy ways of solving the overly long grind of boot pieces.
Nah, it still solves the problem. Despite what Smatt may think, it leaves the essence of the grind there. Every class and every player type have an equal grind, and it's actually fair across the board.
No one minded a little grind to have access to the raid. It's just that it was much too much.
I guess I should have added my character is a cleric. Yes, I think that makes a difference.
So, pappa Smatt says it's too easy. And others will say it's too hard.
And then there's a nice medium of people that say it's just right.
No Bobby it would completely remove the grind, which from many players stand point would be great. The problem is from the development stand point, it would greatly decrease the lifespan of content. If they went to more cookie cutter style quests like the last update sure.... Ya those are real fun aren't they? 5 minute stupidfests of lameness... Only reason to run them is for insanely fast XP to get to cap to then do what????
No, Smatt. Grinding 1 pair of boots isn't the same thing as grinding 0 pairs. I know you're having trouble with this concept, so I'll lay it out like that.
It's a grind that has ALWAYS has an end to it. There's just no point in grinding more than 10 pairs of boots anyway. If you're just hating that a grind would have an eventual end, this is the wrong thread for you to be in.
No smatt, if the grind is excessive, something even you said it was above, it will make the majority of the playerbase avoid the content totally, shortening its lifespan to zero. Oh sure, a few hard core will play it longer, but the overall hours of player time in that whole module will drop because it will be seen as a place for crazy elite grinders only.
I am 100% against them EVER doing anythign that removes the singlular per character benefits. In other words account bound gaming aquired items have removed oen of the key elements of DDO. That to get somewhere on a particular toon meant you had to actually put effort forth on THAT toon.