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  1. #1
    Community Member KGWiking's Avatar
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    Default PD Run of Madstone Crater

    Five Valhallans, Hiemir (13) KGSolo (12) Docdustoff (13) HDiii (13) and Creepyblade took on The Madstone Crater in the guild's first run of the quest. A run that was done smoothly - although the death and subsequent resurrection of the Wizard HD at the end area took away a flawless run.

    Our AM high level group is enjoying traveling to various parts of Stormreach - meeting exciting new monsters - and killing them.




    KG
    Play as a TEAM: Together Everyone Accomplishes More

  2. #2
    Community Member KGWiking's Avatar
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    Default Three Run The Crucible

    Later on three (Docdustoff (14) Hiemer (14) and Creepyblade (12) ran the Crucible. Sadly, real life prevented me from this quest, but I hope to see a reply from them on this post!

    KG
    Play as a TEAM: Together Everyone Accomplishes More

  3. #3
    Community Member Shade's Avatar
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    Default

    Grats.

    But I thought PD = perma death. So you said your wizard died.. Why is he alive at the end? Shouldn't of he logged out and deleted his character?

    Or your allowed to die with some weird rules? Don't see the point in perma death if it isn't really permadeath. Call it arbitrary rules guild, not permadeath. All I see is a run of madstone crater with some low lvls and a death along the way, if everyone who did that posted it, this forum would have several hundred of thousands more threads.

  4. #4
    Community Member Jay203's Avatar
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    Quote Originally Posted by Shade View Post
    Grats.

    But I thought PD = perma death. So you said your wizard died.. Why is he alive at the end? Shouldn't of he logged out and deleted his character?

    Or your allowed to die with some weird rules? Don't see the point in perma death if it isn't really permadeath. Call it arbitrary rules guild, not permadeath. All I see is a run of madstone crater with some low lvls and a death along the way, if everyone who did that posted it, this forum would have several hundred of thousands more threads.
    if they're able to be rezzed but means of a character ability (or shrine for some) they can continue

    or so i thought
    PS: Greensteel RUINED the game! and you all know it!
    less buffing, more nerfing!!!
    to make it easier for those of you that wants to avoid me in game, all my characters are in "Bladesworn Mercenaries"

  5. #5
    Founder adamkatt's Avatar
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    Quote Originally Posted by Shade View Post
    Grats.

    But I thought PD = perma death. So you said your wizard died.. Why is he alive at the end? Shouldn't of he logged out and deleted his character?

    Or your allowed to die with some weird rules? Don't see the point in perma death if it isn't really permadeath. Call it arbitrary rules guild, not permadeath. All I see is a run of madstone crater with some low lvls and a death along the way, if everyone who did that posted it, this forum would have several hundred of thousands more threads.
    I guess its only PD now when there is no one left to rez....
    Outatime Exodus-Cradle of Life:Thelanis
    This character is dedicated to a once great game destroyed by a greedy corperation.. Goodbye Star Wars Galaxays!
    http://www.youtube.com/watch?v=MWu8NOa69vM

  6. #6
    Founder Temet's Avatar
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    Default

    Quote Originally Posted by Shade View Post
    Or your allowed to die with some weird rules? Don't see the point in perma death if it isn't really permadeath. Call it arbitrary rules guild, not permadeath. All I see is a run of madstone crater with some low lvls and a death along the way, if everyone who did that posted it, this forum would have several hundred of thousands more threads.
    I was wondering if I was the only one who felt this way. I've read the rules for some of these guilds and went "Wait, what? I thought they were permadeath?", and then we get all this spam in the Achievement forum about... things which aren't achievements (the worst was that thread that bragged about failing repeatedly).

    I appreciate that some guilds have their own rulesets, and while I personally don't consider it to be PD, I suppose it doesn't matter what they want to call it even if it seems misleading to me. However, the constant off topic spam in the Achievement forum is mildly annoying.
    Ipsa Scientia Potestas Est

    Knowledge is power.

  7. #7

    Default gratz!

    LTD,

    Gratz! I am really proud of you guys! It sounds like your highbees are coming right along!!!

    *hug hug hug

    Miss you

    -Mama Dink

  8. #8
    Community Member KGWiking's Avatar
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    Default Resurrections

    As far as I know all PD guilds allow resurrections by the cleric spells - as was this case in this run.

    Some allow enhancement resurrections - some don't.
    I' don't know of any which allow shrine resurrections.

    To Temet and Shade ---

    Of course we allow a cleric full resurrection. PD doesn't mean you don't use the spells in the game. That is inane thought. What we don't do is use the resurrection shrines - and yeah if we wipe with our high levels (or low levels) then everyone is dead. I'm sure you've never participated in a wipe


    I think the challenge in this type of run is threefold:

    1 - Most PD guilds limit resurrection by CON - so it's not a given that any adventurer will make it to higher level play. We do - so that means these adventurers also didn't die to get to Level 12 to 14 at all or at the least very often.

    2- Throw in the rules that VPD and a few others have about no purchases of gear via AH-Brokers -consumable magic and no trading and you make the path that much harder.

    3 - Consider that these runs were done on Hard by under level adventurers and you have an increased difficulty factor that has grown geometrically.

    With these factors combined your comparing this run to a few people running this type of quest under level isn't in the same ballpark -- it's a different sport.

    Could many get to this point in their play --- perhaps --- do many choose to make the game geometrically more challenging -- "I don't think so". Have you?

    KG
    Last edited by KGWiking; 01-16-2010 at 09:18 AM.
    Play as a TEAM: Together Everyone Accomplishes More

  9. #9
    Community Member kafrielveddicus's Avatar
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    Default

    Quote Originally Posted by Temet View Post
    I was wondering if I was the only one who felt this way. I've read the rules for some of these guilds and went "Wait, what? I thought they were permadeath?", and then we get all this spam in the Achievement forum about... things which aren't achievements (the worst was that thread that bragged about failing repeatedly).

    I appreciate that some guilds have their own rulesets, and while I personally don't consider it to be PD, I suppose it doesn't matter what they want to call it even if it seems misleading to me. However, the constant off topic spam in the Achievement forum is mildly annoying.
    both the guilds on Ghallanda allow rezzes from players in the group, but not from rez shrines, also both guilds limit the number of rezzes a character can have, i believe both guilds limit it to your base con(including inherent bonuses).

    Not sure about the other guild, but PD Halls of Valhalla also exit a quest as soon as a death occurs!!! So anything short of perfect execution is unacceptable!!!
    Guild: PD Halls of Valhalla on Ghallanda Level 63, Website: http://valhallans.proboards.com/
    Casualnarc Epic TR 2nd Life Level 9, Repentnarc 16, Gatlingnarc 15, Snipernarc 14, Banknarc 13, Airnarc 12, Braverynarc 11, Lednarc 11, Tempestnarc 11, Holynarc 9, Repeatnarc 6, Ebuttonnarc 6 <-ALL WITH ZERO DEATHS

  10. #10
    Community Member Carat's Avatar
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    Default Vouching for the difficulty

    Having played in a RP guild and using only non-twinked characters with only the stuff we have found (we were only allowed to buy spell components, no pots, wands, scrolls, etc), I can vouch for the difficulty as the content ramps up. Quests we consider easy zergs with our characters became slower and much better thought out.

    Now throw in that they have played PD on top of this, keeping in mind that Clerics don't get Res spells for quite a few levels - this is an accomplishment.

    Well done.

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