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  1. #41
    Community Member Chaosprism's Avatar
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    I'd just have an alignment changer, maybe fred's neutral twin Ruth!
    (looks the same as fred, looks must be shared in this family)


    Hand in maybe some khyber dragonshards combined together (maybe 10 tiny shards?) and some coin to change your alignment.
    Actually maybe khyber shards to become non-good, or more chaotic.
    Maybe siberys shards to become more good and/or more lawful.


    Paladin's cannot change their alignment.
    Monks cant become non-lawful.
    Barbarians/Bards cant become lawful.

  2. #42
    Community Member Lorien_the_First_One's Avatar
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    Quote Originally Posted by Gnorbert View Post
    Changing alignment should not be there as a convenience. Which is, I'm sure, very close to the reason why it's not implemented yet.
    You might have had an argument before LR+1, LR+3, GR+1, GR+3, all of which allow you to add an entire level (or 3) for early or mid level convinience and then spec it out when you no longer need/want it. For example, 1 ranger/cleric/pali level for wands early on and then at mid level spec out when your UMD is up high enough you don't need i at mid levels.

    It should be HARDER to change levels than alignments. In D&D alignment change is simple roleplay (or a nice dm). Changing levels, that requires a miracle.
    Last edited by Lorien_the_First_One; 01-21-2010 at 07:14 AM.

  3. #43
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    I do not like the idea of Turbine using the Store to charge for every-thing that the player should have access too in a D&D campaign. Alignment change is not a merchant option in any D&D game that I know of. It is something the DM allows by player request. It is not a commodity or a service. By comparison, re-training your character's feats or skills is something that has it's place within the D&D campaign world. You pay a trainer and get the benefits. This makes sense for Turbine to charge us for the option.

    I think alignment change should come via a quest similar to Locknia's Free Feat Respec quest. Each character should be able to change alignment one time for free. After that they should have to talk to Fred and provide the mindflayer with something.

    Just because we have a DDO store now, doesn't mean it is a requirement for every feature and update that is made to the game. DDO is and has been mising some D&D-like functions for awhile. They should be added to improve the game and for that reason.
    Last edited by winsom; 01-20-2010 at 02:07 PM.
    Nightshayde, Wiz 24 (Ghallanda), Kyonna, Dru 24, Irnaetha, Mnk 19, Drelzna Art12/Rog2, Aurelyn, Pal11/Ftr2, Eidoloni, Rog 17, Tymore, Sor 20 (Khyber)

  4. #44
    Community Member Emili's Avatar
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    Quote Originally Posted by Gnorbert View Post
    Listening to great ideas does not mean Implementing every great idea.

    ... Changing alignment should not be there as a convenience. Which is, I'm sure, very close to the reason why it's not implemented yet.
    Strange... in the game this comes from - alignment - is typically the only thing you may change. Either via player request or sometimes an observant DM.

    Involuntary alignment change DDO style... Speaking of which many years ago I rolled my bard Rosewood, originally True Neutral, she was hit with the alignment bug changing her NG at some point and although reported was never corrected.

    However, when you ponder over such in DDO alignment is no different than any other stat, skill, feat, ability or class level in it's mechanic ... thus you cannot possibly reason one be easy and the other be difficult.
    Last edited by Emili; 01-20-2010 at 02:25 PM.
    A Baker's dozen in the Prophets of the New Republic and Fallen Heroes.
    Abaigeal(TrBd25), Ailiae(TrDrd2), Ambyre(Rgr25), Amilia(Pl20), Einin(TrRgr25), Emili(TrFgt25), Heathier(TrClc22), Kynah(TrMnk25), Meallach(Brb25), Misbehaven(TrArt22), Myara(Rog22), Rosewood(TrBd25) and Sgail(TrWiz20) little somethings with flavour 'n favour

  5. #45
    Community Member Anderei's Avatar
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    Quote Originally Posted by Gnorbert View Post
    Listening to great ideas does not mean Implementing every great idea.

    I'm a fan of some ability to change alignment, mainly due to changes in game and new items that have alignment restrictions. characters made before the Monk was added who are ruled out of adding a level of monk because they chose non-lawful alignment.

    However! There need to be restrictions on it's implementation. Leveling up as a good aligned character is very convenient since holy weapons of pure good are just so useful in the mid game. But then late game you want to be neutral for Litany of the dead and to avoid taking double damage from evil aligned spells and effects. Changing alignment should not be there as a convenience. Which is, I'm sure, very close to the reason why it's not implemented yet.
    A rogue splash is very convenient during leveling, but you want it off when hitting the cap, this is now possible! I think this applies to a lot of other small splashes too you will just lesser reincarnate away at the cap to get the capstone.

    I agree, alignment is typically *the* thing in D&D that changes. Okay in contrast to D&D paladins don't loose they powers if moving to far away from their alignment, it should simply not be possible for them in DDO. Of course I'd rather have it see in the game similar to Freds than at the Store. However at the same time, I'd rather have it at the store than not at all.

  6. #46
    Community Member Lorien_the_First_One's Avatar
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    Quote Originally Posted by Anderei View Post
    Of course I'd rather have it see in the game similar to Freds than at the Store. However at the same time, I'd rather have it at the store than not at all.
    Ideally, like TR, there should be a way to buy it or grind for it.

  7. 01-22-2010, 04:51 PM

    Reason
    rawr

  8. #47
    Community Member Ithrani's Avatar
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    This is an except from the Atonement spell:

    Redemption or Temptation

    You may cast this spell upon a creature of an opposing alignment in order to offer it a chance to change its alignment to match yours. The prospective subject must be present for the entire casting process. Upon completion of the spell, the subject freely chooses whether it retains its original alignment or acquiesces to your offer and changes to your alignment. No duress, compulsion, or magical influence can force the subject to take advantage of the opportunity offered if it is unwilling to abandon its old alignment. This use of the spell does not work on outsiders or any creature incapable of changing its alignment naturally.

    Though the spell description refers to evil acts, atonement can also be used on any creature that has performed acts against its alignment, whether those acts are evil, good, chaotic, or lawful.

    Note: Normally, changing alignment is up to the player. This use of atonement simply offers a believable way for a character to change his or her alignment drastically, suddenly, and definitively.

    So in PnP they specifically created a spell for a player to do just what we are talking about, personally choose to change their alignment. I point out that it is a personal choice because the only other way is for the player to be roleplaying outside their chosen alignment and for the DM to enforce the change.
    PROUD LEADER OF BLACK MANTIS - Sarlona
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  9. #48
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    /signed

    name it atonement token.
    Q&A is the business of pointing out others' failures. Optimists need not apply.

  10. #49
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    /signed

    name it atonement token.

    if turbine can make money, and we get happy all in the same stride? awesome.
    Q&A is the business of pointing out others' failures. Optimists need not apply.

  11. #50
    Community Member mithralgolem's Avatar
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    While you're at it let us play evil alignments. My cleric is dying to spontaneously cast infliction spells, control undead, and pk some paladins mid quest.
    -Taco-

  12. #51
    Community Member Wieland's Avatar
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    Yes please. I thought this would be part of the +1 and +3 reincarnations and was very disappointed when I saw it wasn't so.

    They did say that the alignment change currently isn't possible because of a technical challenge, not actual design, so there's hope for the future.

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