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  1. #41
    Community Member KingOfCheese's Avatar
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    Quote Originally Posted by Impaqt View Post
    Part 5 got a little rough.. Harry seem to be on coke or something.. Moving around more than I had seen him do in a long time...
    Harry was probably confused and wondering why the rogues were hitting him rather than skulking around looking for traps.
    INFERUS SUS Sorcs (Socky, Sockie, Socklin), Rogues (Sockpuppet, Sockum), Clerics (Sockington, Sockase), FVS (Sockle), Intim (Tubesocks), Bards (Sockdolenger, Sockish), Rangers (Sockin, Sockel), Wizzy (Sockut), Kensai (Sockt), Monk (Sockfist), Arty (Sockficer, Sockcraft)

  2. #42
    Community Member Bunker's Avatar
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    Quote Originally Posted by Impaqt View Post

    So I started my own. 3 Rogues and 3 Rangers later completed just fine... ...
    Those must have been some wicked sick Rangers. I mean, with 3 rogues searching high and low for traps in a quest that has none. Those rangers must of carried them something crazy.
    Mothergoose - Kardinal - Bunks

  3. #43

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    Rogue discrimination is nothing new in many games, and alas, DDO is no different. Because they are often pigeonholed into a stereotype of "dies easily, limited combat prowess, support functions of situational value" they aren't always viewed highly. With class-ignorant folks looming out there, sadly there is only so much you can do.

    Quote Originally Posted by Talon_Moonshadow
    With the right spell support or other tactics, you can throw your grandma at them and succeed.
    I've gotta find me some scrolls of Summon Grandma III to see how well that works.
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  4. #44
    Founder stazer's Avatar
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    Quote Originally Posted by KingOfCheese View Post
    No problem. I wouldn't want to have that counter the neg rep I've gotten for this (lol--1st neg rep I can remember getting).
    if someone gave you neg rep for this they are a moron.
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  5. #45
    Community Member KingOfCheese's Avatar
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    Quote Originally Posted by MrCow View Post

    I've gotta find me some scrolls of Summon Grandma III to see how well that works.
    I have one on a clicky. They are surprisingly effective. They immediately start baking jester cookies--then its a flurry of meteor swarms, disintegrates, and bee's breath everywhere. If the mobs have any daughter-in-laws, the Grandma's lay down some severe level 9 passive/aggressive "compliments" that do wonders against any mob with a will save lower than 40. I will warn you though--if you take them to a bar after the quest and they get a little tipsy--they swear like sailors and become a little--how shall I say it? . . . inappropriate.
    INFERUS SUS Sorcs (Socky, Sockie, Socklin), Rogues (Sockpuppet, Sockum), Clerics (Sockington, Sockase), FVS (Sockle), Intim (Tubesocks), Bards (Sockdolenger, Sockish), Rangers (Sockin, Sockel), Wizzy (Sockut), Kensai (Sockt), Monk (Sockfist), Arty (Sockficer, Sockcraft)

  6. #46
    Community Member Kalari's Avatar
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    OP I feel your pain trust me my last pug for my rogue (seriously was the last time I couldnt stand it)

    The group had me babysitting the lever's in Vons 4 because rogues are squishy and are only good for traps. Ignoring my kill count on top of getting the traps and the fact that I was the only one in the group with duel smiters (no one else even had a weapon to touch the golems for that fight) so yeah Im sick of it.

    I see two sides to blame for this, those who cant think outside the mentality that rogues are for traps.

    And rogues who purposely build themselves only to get traps when at higher levels many quests and few raids even need such skills.

    And I blame the developers to so I take back two sides, because a. rogues should have more to their repertoire then trapsmithing killing, the bluff skill should in my opinion effectively make any enemy think your one of them. Being able to set traps would give those who only want to deal with traps at least some form of offense and maybe splitting the class up and having assassins just be that. Because im sick of having to explain my assassin to people period.

    All in all the people declining you probably did you a favor Op if they really are that closed minded invaders will probably be the highest level quest they run successfully if they beat it lol.
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  7. #47
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    I kick any rogue who can't disarm the traps in TOD part 1.

  8. #48
    Founder PurdueDave's Avatar
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    Quote Originally Posted by JPDefault View Post
    Those guys obviously never played D&D, are not old enough to have a driving license, never read the forums, and most probably come from a MMORPG that I don't want to name now.
    Sadly, in my lifetime experience pen and paper D&D is a hotbed of the can't fight (e.g. based = dead) trap disarming rogue. There's been a few good ones over the years but they are outnumbed slightly by completely awful ones.

    Oddly enough, folks from the unnamed MMORPG might be a bit less inclined to have trap-itis because rogues are pretty much full DPS there.

  9. #49
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    Quote Originally Posted by MrCow View Post
    Rogue discrimination is nothing new in many games, and alas, DDO is no different. Because they are often pigeonholed into a stereotype of "dies easily, limited combat prowess, support functions of situational value" they aren't always viewed highly. With class-ignorant folks looming out there, sadly there is only so much you can do.
    What 'many games' are these?

  10. #50
    Community Member Anderei's Avatar
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    Quote Originally Posted by Kalari View Post
    Being able to set traps would give those who only want to deal with traps at least some form of offense and maybe splitting the class up and having assassins just be that. Because im sick of having to explain my assassin to people period.
    While I agree to you whole hardly I can see why Turbine doesn't allow this. Because it would lead to people teamkilling. You know there are always these kind of guys who wait until the whole party is in blade trap and then set it off to start laughing....

    Same reason why there is no friendly fire in the game. If it would be, firewalls would be muuuuch less used. Remembers me e.g. on Baldurs Gate where I killed my whole party when I proudly cast my first fireball after leveling...

  11. #51
    Community Member Kalari's Avatar
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    Quote Originally Posted by Anderei View Post
    While I agree to you whole hardly I can see why Turbine doesn't allow this. Because it would lead to people teamkilling. You know there are always these kind of guys who wait until the whole party is in blade trap and then set it off to start laughing....

    Same reason why there is no friendly fire in the game. If it would be, firewalls would be muuuuch less used. Remembers me e.g. on Baldurs Gate where I killed my whole party when I proudly cast my first fireball after leveling...
    lol my first couple of months in ddo my first guild mates had to convince me to use my firewalls and stand in them because I knew from pen and paper that uh uh thats a no no.

    I would hope if they did put the ability to put traps in game they would make it like the spells since that would be fair. But I can see what you mean if they could not it would cause massive griefing Its just really hard to see the bias against a class I enjoy. A good rogue can get traps, fight, and even help heal and so many people who dont understand that make it really frustrating to play the class.
    Lost Legions Officer and Resident Diva! *Welp now I'm a Twitch Streamer* Follow me on Twitter @Kalarigamerchic

  12. #52
    Community Member Ministry's Avatar
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    Default Omg

    Quote Originally Posted by Impaqt View Post
    DOnt sweat it... Lots of uneducated folks right now...

    last night I was gonna join a Shroud looking for "DPS" and noticed Rangers and Rogues were Excluded....

    lol....

    So I started my own. 3 Rogues and 3 Rangers later completed just fine... ANd I only actually knew a few people in the group.... Part 5 got a littel rough.. Harry seem to be on coke or something.. Moving around more than I had seen him do in a long time...
    Please don't tell me you were on Pokah and trying to get onto a team and they wouldn't allow ya...

    OMG, that would have been hilarious... ROFLMFAO!!!!!!!

    Pokah was the guy you brought on our speed shroud run that was crazy bad ass.

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  13. #53
    Community Member Ministry's Avatar
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    Quote Originally Posted by Bunker View Post
    Those must have been some wicked sick Rangers. I mean, with 3 rogues searching high and low for traps in a quest that has none. Those rangers must of carried them something crazy.
    No doubt.

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  14. #54
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    They have obviously never seen the damage a couple of rogues working in tangent can cause.

  15. #55
    Community Member Talon_Moonshadow's Avatar
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    Quote Originally Posted by Kalari View Post
    OP I feel your pain trust me my last pug for my rogue (seriously was the last time I couldnt stand it)

    The group had me babysitting the lever's in Vons 4 because rogues are squishy and are only good for traps. Ignoring my kill count on top of getting the traps and the fact that I was the only one in the group with duel smiters (no one else even had a weapon to touch the golems for that fight) so yeah Im sick of it.

    I see two sides to blame for this, those who cant think outside the mentality that rogues are for traps.

    And rogues who purposely build themselves only to get traps when at higher levels many quests and few raids even need such skills.

    And I blame the developers to so I take back two sides, because a. rogues should have more to their repertoire then trapsmithing killing, the bluff skill should in my opinion effectively make any enemy think your one of them. Being able to set traps would give those who only want to deal with traps at least some form of offense and maybe splitting the class up and having assassins just be that. Because im sick of having to explain my assassin to people period.

    All in all the people declining you probably did you a favor Op if they really are that closed minded invaders will probably be the highest level quest they run successfully if they beat it lol.
    "ok. I'll stay here and get the levers for you."

    /emote polishes +5 Adamantine Mace of Greater Construct Bane, and +5 Adamantine Rapier of Smiting.
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    Quote Originally Posted by Jandric View Post
    ..., but I honestly think the solution is to group with less whiny people.

  16. #56
    Founder stazer's Avatar
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    Quote Originally Posted by Kalari View Post
    lol my first couple of months in ddo my first guild mates had to convince me to use my firewalls and stand in them because I knew from pen and paper that uh uh thats a no no.

    I would hope if they did put the ability to put traps in game they would make it like the spells since that would be fair. But I can see what you mean if they could not it would cause massive griefing Its just really hard to see the bias against a class I enjoy. A good rogue can get traps, fight, and even help heal and so many people who dont understand that make it really frustrating to play the class.
    Kal if i could use firewalls to kill you in a shroud you would never spend more then 30 seconds alive..

    all for the scale of course :-)
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  17. #57
    Community Member Fenrisulven6's Avatar
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    I just experienced this on a Gwylans run. Forget that I solo'd the trolls and grabbed all the crates, forget that I have more DPS than anyone else in group - I'm expected to stay beind and work as trap monkey while the party zergs over traps to the next set of encounters. Oh. Thats. So. Much. Fun.

    Sure, thats why I joined, so I could disable traps instead of killing critters.

    Next time you want someone to ONLY do traps, get a hireling.

    I dropped them, and when I searched for the leader he was no longer in Gwylan's. So my dropping apparently killed the quest.

    Good. Maybe they learned something.

  18. #58

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    Quote Originally Posted by Creddi
    What 'many games' are these?
    Personal online rogue discrimination experience includes Neverwinter Nights, Diablo, Everquest, Everquest 2. I'm will say I've also been guilty of doing so in single player games that allow multiple characters (Ranging from Champions of Krynn to Dragon Age: Origins).
    Last edited by MrCow; 01-14-2010 at 06:10 PM.
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  19. #59
    Community Member Kalari's Avatar
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    Quote Originally Posted by stazer View Post
    Kal if i could use firewalls to kill you in a shroud you would never spend more then 30 seconds alive..

    all for the scale of course :-)
    lol I am soo not healing you no more


    And lol Talon pretty much sigh I could not believe they wanted me to hold the lever while they went and fought the admantine golems the wizard of the group did not have disintegrate and because of the arcane oozes would have been the better candidate to watch the lever. But instead they told me to since "all the traps are down now.." did they really think it was their dps making all them wf drop instantly? lol. Then to hear the monk yelling at the caster over mic to hit the golems with force missiles I knew I was in a really bad pug. Poor guy he kept telling him "its saying immune.." I was just waiting for the inevitable "why are my firewalls healing them?"

    sigh after that my rogue became guild/solo only sadly I just dont feel like being trap monkey only. Yeah I build to get traps to but I dont like the whole one trick pony routine.
    Lost Legions Officer and Resident Diva! *Welp now I'm a Twitch Streamer* Follow me on Twitter @Kalarigamerchic

  20. #60
    Founder stazer's Avatar
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    Smile

    Quote Originally Posted by Kalari View Post
    pony routine.
    did you say pony?

    did you say routine also?

    wat are you playing at kal?
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