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    Community Member Xyfiel's Avatar
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    Feb 2006
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    Default Palemaster Battlewizard/trapsmith/caster

    Ok I want the following:
    Battlewizard
    Drow
    Evasion
    Umd
    PaleMaster II
    Scorpion Wraith if possible
    Trapsmith if possible
    TN if possible(currently am and would like the new shield)

    I have the following:
    Icy Rainments with +1 alchemical
    Head of good fortune
    Seven fingered gloves
    Reavers napkinx2
    +4 insight Lit II rapier
    chattering ring
    ring of thelis
    +3 cha skills/spell power goggles(never finished tier III, but I will)
    45 hps/+5str skills/+1con skills Existential stalemate goggles
    madstone boots
    belt of brute strength
    silver flame talisman tier III
    ventilated bracersx2
    dragontouched vestments greater pot vii, int skills +3, sr 22
    chainshirt of crippling
    gauntlets of eternity
    treasonx2
    bravos sword
    titanic docent
    madstone shield
    cloudburst
    deaths touch
    2 w/p shortswords
    access to girds/bloodstones/weapons/etc
    could make any shroud item before TR
    Still to acquire: TN shield from IQ, torc, tharnes goggles, Aspect of Dust, Water, Corrosive Salt rapiers, litany, bauble, epic items.

    Original build plan 3 years ago was 17wiz/3rogue with itwf and AC. Changed this to get gtwf for 20 via 13wiz/6rogue/1fighter. Still 17 because I was working on other projects, I hit mid 60's AC currently self buffed because my dex is higher then my int.

    I will TR twice and maybe more once we can. One option is going for gtwf again using good use of sneak attack once Scorpion wraith is released. Perhaps 12wiz/6rogue/2fighter or 12wiz/6fighter/2rogue. 12 wizard/6ranger/2monk doesn't work because it requires me to drop too much. Feats really get tight on this build trying to fit in the spell foci for Palemaster, gtwf, and AC. As much as wraith form sounds cool, I am going for Lich so dropped mental toughness. I am open to suggestions, but am liking the idea of more caster and less melee in the end.

    As of right now I am looking at:
    Drow TN 17wizard/2rogue/1fighter 32 point
    [22/32]10str +4tome+7/9item+1litany+2rage+4madstone+2yugo
    [32]16dex +4tome+6item+1litany+2enh+1enh+2yugo
    [26/40]13con +4tome+6/8item+1litany+4lich+2yugo+8madstone
    [42/48]20int +5levels+4tome+1litany+9ring+3enh+4lich+2yugo pot
    8wis
    10cha

    Feats:
    extend, heighten, empower, maximize
    combat expertise, twf, itwf, toughness, imp crit piercing, sf and gsf necro, power attack

    AC:
    10 base
    4 deflection
    5 icy with alchemical
    3/4 natural tensers or madstone
    3 chattering ring
    5 expertise
    8 bracers
    4/9 shield spell or IQ sheild
    1 haste
    11 dex
    4 insight
    58 running self buffed, 63 s&b for tanking aoe spells, +1 for dps mode
    6 aura
    2 recitation
    4 song
    1 barkskin
    2 blocking
    78 raid buffed blocking, 81 max with favor pots

    Attack:
    20 bab(Divine power clicky, Tensers, Madstone)
    5 weapon
    1 haste
    4 greater heroism
    6/11 strength
    2 elf
    -4 twf rapiers
    34/39 self buffed
    2 recitation
    5 bard
    41/46 raid

    Hps:
    20 base
    10 draconic vitality
    45 shroud
    30 gfl
    22 toughness
    20 minos legens
    10 fighter toughness
    20 Drow toughness
    10 palemaster II
    160 con
    68 wizard
    12 rogue
    10 fighter
    20 yugo pot
    457
    140 fully buffed con
    597

    Saves: 25fort/30reflex/24 will
    2/0/0 fighter, 0/3/0 rogue, 5/5/10 wizard, 1/1/1 alchemical, 4/5/4 spells, 8/11/4 stats, 3/3/3 resist(equip a +5 for evasion and trap boxes), 2/2/2luck(fit into epic item somehow)

    Necro dc in lich form:
    10base+9spell+2feats+2lich+19intell=42
    Spell pen:
    17levels+2item+4past life+3enh=26

    Skills:
    max ranks=spot, disable, search, umd
    As much as possible = balance, jump, hide, move silently, open


    Conclusion:
    Almost a fully capable wizard, mainly losing out on the capstone and spell pen. We already know evasion and trap skills to be a fair balance for the capstone. For spell pen, I will get a imp shattermantle weapon for those times I have to bypass spell resistance. With the 2x TR adding +4 spell pen, I should be fine. Makes use of necrotic touch for free dps.

    A fully capable trapsmith, being Drow and in lich form, able to hit higher search/disable then most rogues. Only weakness is lower reflex for certain trap boxes.

    Able to go into dps mode, using power attack, itwf, and 32 strength. While not any where close to a real melee, quite capable of adding dps to portals, harry, sally, epic, etc.

    Able to umd anything, including harm scrolls for Lich form healing. Also has stealth ability.

    Enough Ac and hps in turtle mode to withstand a beating.

    I am not breaking down enhancements or items, this changes to often. Just know you have to swap from casting weapons to dps weapons when going into dps mode. Someone doublecheck the hps, it seems way to high.
    Last edited by Xyfiel; 01-14-2010 at 11:47 AM. Reason: added elf rapier enhancement, corrected to 32 point

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