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  1. #1
    Community Member Sequell's Avatar
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    Aug 2006
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    218

    Default Any insight on the Solo-ability of a build like this?

    It should be able to self buff and then rage plenty between shrines as well as keep itself re-healed between fights. It isn't missing much from the Beserker line that I can see, but I haven't played in almost a year and I am putting together some odd ideas as I always seemed to do.

    Any and all criticisms are welcome. How bad does it look?

    Code:
    Character Plan by DDO Character Planner Version 3.14
    DDO Character Planner Home Page
    
    Level 20 True Neutral Warforged Male
    (12 Barbarian \ 2 Rogue \ 6 Wizard) 
    Hit Points: 402
    Spell Points: 565 
    BAB: 16\16\21\26\26
    Fortitude: 15
    Reflex: 12
    Will: 7
    
                      Starting          Feat/Enhancement
    Abilities        Base Stats          Modified Stats
    (32 Point)       (Level 1)             (Level 20)
    Strength             18                    23
    Dexterity             8                     8
    Constitution         16                    20
    Intelligence         16                    16
    Wisdom                6                     6
    Charisma              6                     6
    
                      Starting          Feat/Enhancement
                     Base Skills         Modified Skills
    Skills           (Level 1)            (Level 20)
    Balance               3                     3
    Bluff                -2                    -2
    Concentration         5                    20
    Diplomacy            -2                    -2
    Disable Device        7                    21
    Haggle               -2                    -2
    Heal                 -2                    -2
    Hide                  3                     3
    Intimidate            2                     2
    Jump                  8                    10
    Listen               -2                    -2
    Move Silently        -1                    -1
    Open Lock             3                    13
    Perform              n/a                   n/a
    Repair                3                     3
    Search                7                    20.5
    Spot                  2                     2
    Swim                  4                     6
    Tumble                3                     3
    Use Magic Device      2                    21
    
    Level 1 (Rogue)
    Feat: (Selected) Toughness
    
    
    Level 2 (Wizard)
    Feat: (Wizard Bonus) Extend Spell
    
    
    Level 3 (Wizard)
    Feat: (Selected) Power Attack
    
    
    Level 4 (Wizard)
    Ability Raise: STR
    
    
    Level 5 (Wizard)
    
    
    Level 6 (Wizard)
    Feat: (Selected) Cleave
    Feat: (Wizard Bonus) Mental Toughness
    
    
    Level 7 (Rogue)
    
    
    Level 8 (Barbarian)
    Ability Raise: STR
    
    
    Level 9 (Barbarian)
    Feat: (Selected) Improved Mental Toughness
    
    
    Level 10 (Barbarian)
    
    
    Level 11 (Barbarian)
    
    
    Level 12 (Barbarian)
    Ability Raise: STR
    
    
    Level 13 (Barbarian)
    
    
    Level 14 (Barbarian)
    
    
    Level 15 (Barbarian)
    Feat: (Selected) Improved Critical: Slashing Weapons
    
    
    Level 16 (Barbarian)
    Ability Raise: STR
    
    
    Level 17 (Barbarian)
    
    
    Level 18 (Barbarian)
    Feat: (Selected) Insightful Reflexes
    
    
    Level 19 (Barbarian)
    
    
    Level 20 (Wizard)
    Ability Raise: STR
    Enhancement: Barbarian Damage Boost I
    Enhancement: Barbarian Damage Boost II
    Enhancement: Barbarian Damage Boost III
    Enhancement: Barbarian Sprint Boost I
    Enhancement: Barbarian Extend Rage I
    Enhancement: Barbarian Extend Rage II
    Enhancement: Barbarian Extra Rage I
    Enhancement: Barbarian Extra Rage II
    Enhancement: Barbarian Extra Rage III
    Enhancement: Barbarian Power Attack I
    Enhancement: Barbarian Power Attack II
    Enhancement: Barbarian Power Attack III
    Enhancement: Barbarian Power Rage I
    Enhancement: Barbarian Power Rage II
    Enhancement: Barbarian Power Rage III
    Enhancement: Barbarian Power Rage IV
    Enhancement: Barbarian Frenzied Berserker I
    Enhancement: Barbarian Frenzied Berserker II
    Enhancement: Racial Toughness I
    Enhancement: Racial Toughness II
    Enhancement: Racial Toughness III
    Enhancement: Racial Toughness IV
    Enhancement: Wizard Force Manipulation I
    Enhancement: Wizard Force Manipulation II
    Enhancement: Wizard Energy of the Scholar I
    Enhancement: Wizard Energy of the Scholar II
    Enhancement: Barbarian Constitution I
    Enhancement: Barbarian Constitution II
    Enhancement: Barbarian Toughness I
    Enhancement: Barbarian Toughness II
    Enhancement: Barbarian Toughness III
    Enhancement: Barbarian Toughness IV
    Enhancement: Warforged Constitution I
    Enhancement: Warforged Constitution II
    Enhancement: Warforged Inscribed Armor I
    Enhancement: Warforged Power Attack I
    Enhancement: Warforged Power Attack II

  2. #2
    Community Member Lleren's Avatar
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    Sep 2009
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    Default

    When you can cast ( in between rages ) you could just UMD wands/scrolls for self repair and most buffs couldn't you?
    I'm not sure what those wizard levels really bring you that cannot be supplied in game with your UMD and plat.
    Last edited by Lleren; 01-13-2010 at 01:44 AM.
    Occasionally playing on Cannith

    Llyren, Kelda and some others.

  3. #3
    Community Member Sequell's Avatar
    Join Date
    Aug 2006
    Posts
    218

    Default

    Mainly I was thinking the Wizard would give me guranteed healing between rages, as well as haste, blur, displacement and the rage spell too. It basically is a trade off between Frenzy III and not needing to carry pots of haste and repair all the time. Sort of see what I was thinking? Or am I just way off here?

    Thanks!
    Seq

  4. #4
    Community Member
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    Jun 2009
    Posts
    335

    Default

    Replace Barbarian with Fighter and it will be much better. Rage and casters don't mix good.

    Replace Barb/Fighter with Ranger and it will be even better for 'soloability'.

    It's also true, that Wizard 6 doesn't give you much. You get something, just not much. Haste and rage spells is available as potions or clickie. With high UMD you can use wands and scrolls.

    If you really want Barb, then I think Barb18/Rogue2 would give you the same results as your idea. Maybe even better. Or Barb12/Ranger6/Rogue2, but with some Dex so you'd go TWF and Tempest.

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