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  1. #1
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    Mar 2006
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    Default Jorasco, Dragonmarked Ranger Multiclass

    Jorasco is a Halfing Lawful Good 12 Ranger/6 fighter/2 monk build. He is a Kensai, Tempest TWF, Str-based, Dragonmarked warrior. The emphasis of this build is definitely the self-healing, and Oh, can he self-heal. He has all the dragonmarks, and all the metamagics feats that improve them. All those feats made this character hard to build, but I believe I have it done in a very efficient manner. I have not tested the dragonmarks with metamagics fully, but I do have a halfling monk that has up to lesser dragonmark of healing with maximize, empower, and empower healing spell. And he sure can heal. Most people ingame that I demonstrate this ability are in awe of the heals. At level 9, I was healing myself for 180hp with the Cure Serious dragonmark. This amount will only improve with my new build(because of ranger devotion). Anyways, I needed feats after all of mine were taken up for dragonmarks and metamagics. That's where monk and fighter come in.

    Remarkable abilities:

    -9 Least + 7 Lesser + 5 greater dragonmarks of healing. Note these are all modified by Empower, Empower healing spell, Maximize, Ranger Devotion 4(40%), and a superior devotion item +50%. Cure Serious itself will do 3d8+15 x1.4 ranger devotion x1.5 superior devotion x 1.5 empower spell x 1.5 empower healing spell x 2 maximize spell .. for a heal from 170-369. That's if my way of calculating the amount is right, but it can't be far off. Combine that with 5 empowered heal heal spells and 9 cure lights.

    +6 to flanking attacks

    +Ranger tempest with Fighter Haste


    Here's the breakdown.


    (Don't pay attention to the exact level progression, I didn't do it very logically. Just wanted to see if the AP's worked out at lvl 20. Note I used a +2 Everything tome at lvl 7. the +2 dex at 3 is not supposed to be there, really, I just didn't want to fix it. The problem is that I decided to decrease my starting dex to 11 and put it into wis(I only need 13 dex for dodge, 11 start +2 tome.) All you have to do to get around it is take monk levels at 6/7 rather than 5/6 like I did here.)

    I'm going to refine this character plan soon to make better sense. I just didn't have time right now, Will update it within next couple of days. Give me your opinion.

    Code:
    Character Plan by DDO Character Planner Version 3.14
    DDO Character Planner Home Page
    
    Jorasco The Dragonmarked
    Level 20 Lawful Good Halfling Male
    (6 Fighter \ 2 Monk \ 12 Ranger) 
    Hit Points: 354
    Spell Points: 136 
    BAB: 19\19\24\29\29
    Fortitude: 22
    Reflex: 18
    Will: 13
    
                      Starting          Feat/Enhancement
    Abilities        Base Stats          Modified Stats
    (32 Point)       (Level 1)             (Level 20)
    Strength             16                    24
    Dexterity            11                    16
    Constitution         17                    20
    Intelligence          8                    10
    Wisdom               10                    13
    Charisma              8                    10
    
    Tomes Used
    +2 Tome of Dexterity used at level 1
    +2 Tome of Strength used at level 7
    +2 Tome of Constitution used at level 7
    +2 Tome of Intelligence used at level 7
    +2 Tome of Wisdom used at level 7
    +2 Tome of Charisma used at level 7
    
                      Starting          Feat/Enhancement
                     Base Skills         Modified Skills
    Skills           (Level 1)            (Level 20)
    Balance               1                     9
    Bluff                -1                     2
    Concentration         3                     5
    Diplomacy            -1                     0
    Disable Device       n/a                    n/a
    Haggle                1                     2
    Heal                  0                     3
    Hide                  5                    28
    Intimidate           -1                     0
    Jump                  7                    32
    Listen                0                     4
    Move Silently         5                    28
    Open Lock             n/a                   n/a
    Perform              n/a                    n/a
    Repair               -1                     0
    Search               -1                     0
    Spot                  4                    16
    Swim                  3                     7
    Tumble                n/a                   6
    Use Magic Device     n/a                    n/a
    
    Level 1 (Ranger)
    Feat: (Favored Enemy) Favored Enemy: Giant
    Feat: (Selected) Least Dragonmark of Healing
    Feat: (Automatic) Attack
    Feat: (Automatic) Bow Strength
    Feat: (Automatic) Defensive Fighting
    Feat: (Automatic) Halfling Agility
    Feat: (Automatic) Halfling Bravery
    Feat: (Automatic) Halfling Keen Ears
    Feat: (Automatic) Halfling Luck
    Feat: (Automatic) Halfling Size Bonus
    Feat: (Automatic) Heroic Durability
    Feat: (Automatic) Light Armor Proficiency
    Feat: (Automatic) Martial Weapon Proficiency (ALL)
    Feat: (Automatic) Shield Proficiency (General)
    Feat: (Automatic) Simple Weapon Proficiency
    Feat: (Automatic) Sneak
    Feat: (Automatic) Sunder
    Feat: (Automatic) Trip
    Feat: (Automatic) Wild Empathy
    
    
    Level 2 (Ranger)
    Feat: (Automatic) Rapid Shot
    Feat: (Automatic) Two Weapon Fighting
    
    
    Level 3 (Ranger)
    Feat: (Selected) Toughness
    Feat: (Automatic) Diehard
    
    
    Level 4 (Ranger)
    Ability Raise: CON
    
    
    Level 5 (Monk)
    Feat: (Monk Bonus) Dodge
    Feat: (Automatic) Exotic Weapon Proficiency: Kama
    Feat: (Automatic) Exotic Weapon Proficiency: Shuriken
    Feat: (Automatic) Finishing Moves
    Feat: (Automatic) Flurry of Blows
    Feat: (Automatic) Ki Strike: Damage
    Feat: (Automatic) Unarmed Strike
    
    
    Level 6 (Monk)
    Feat: (Selected) Lesser Dragonmark of Healing
    Feat: (Monk Bonus) Mobility
    Feat: (Automatic) Evasion
    Feat: (Automatic) Meditation
    
    
    Level 7 (Fighter)
    Feat: (Fighter Bonus) Spring Attack
    Feat: (Automatic) Heavy Armor Proficiency
    Feat: (Automatic) Medium Armor Proficiency
    Feat: (Automatic) Tower Shield Proficiency
    
    
    Level 8 (Ranger)
    Ability Raise: STR
    Feat: (Favored Enemy) Favored Enemy: Monstrous Humanoid
    
    
    Level 9 (Fighter)
    Feat: (Selected) Greater Dragonmark of Healing
    Feat: (Fighter Bonus) Improved Critical: Slashing Weapons
    
    
    Level 10 (Ranger)
    Feat: (Automatic) Improved Two Weapon Fighting
    Feat: (Automatic) Manyshot
    
    
    Level 11 (Fighter)
    
    
    Level 12 (Fighter)
    Ability Raise: STR
    Feat: (Selected) Maximize Spell
    Feat: (Fighter Bonus) Weapon Focus: Slashing Weapons
    
    
    Level 13 (Fighter)
    
    
    Level 14 (Fighter)
    Feat: (Fighter Bonus) Weapon Specialization: Slashing Weapons
    
    
    Level 15 (Ranger)
    Feat: (Selected) Empower Spell
    Feat: (Automatic) Improved Wild Empathy
    
    
    Level 16 (Ranger)
    Ability Raise: STR
    
    
    Level 17 (Ranger)
    
    
    Level 18 (Ranger)
    Feat: (Selected) Empower Healing Spell
    Feat: (Favored Enemy) Favored Enemy: Construct
    
    
    Level 19 (Ranger)
    Feat: (Automatic) Greater Two Weapon Fighting
    Feat: (Automatic) Improved Precise Shot
    Feat: (Automatic) Precise Shot
    
    
    Level 20 (Ranger)
    Ability Raise: STR
    Enhancement: Fighter Attack Boost I
    Enhancement: Fighter Attack Boost II
    Enhancement: Fighter Haste Boost I
    Enhancement: Fighter Haste Boost II
    Enhancement: Extra Dragonmark Use I
    Enhancement: Extra Dragonmark Use II
    Enhancement: Extra Dragonmark Use III
    Enhancement: Kensei Scimitar Mastery I
    Enhancement: Fighter Armor Mastery I
    Enhancement: Fighter Critical Accuracy I
    Enhancement: Fighter Critical Accuracy II
    Enhancement: Fighter Kensei I
    Enhancement: Fighter Flanking Mastery I
    Enhancement: Halfling Dexterity I
    Enhancement: Halfling Cunning I
    Enhancement: Halfling Cunning II
    Enhancement: Halfling Cunning III
    Enhancement: Halfling Guile I
    Enhancement: Halfling Luck (Reflex) I
    Enhancement: Halfling Luck (Will) I
    Enhancement: Halfling Luck (Will) II
    Enhancement: Way of the Faithful Hound I
    Enhancement: Racial Toughness I
    Enhancement: Racial Toughness II
    Enhancement: Ranger Favored Damage I
    Enhancement: Ranger Favored Damage II
    Enhancement: Ranger Favored Damage III
    Enhancement: Ranger Tempest I
    Enhancement: Ranger Tempest II
    Enhancement: Ranger Devotion I
    Enhancement: Ranger Devotion II
    Enhancement: Ranger Devotion III
    Enhancement: Ranger Devotion IV
    Enhancement: Ranger Dexterity I
    Enhancement: Ranger Dexterity II
    Enhancement: Fighter Strength I
    Enhancement: Fighter Strength II
    Enhancement: Monk Wisdom I
    Enhancement: Fighter Toughness I
    Enhancement: Fighter Toughness II
    Last edited by Auh; 01-12-2010 at 06:59 PM. Reason: Specify build in title.

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