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The ignorance remark was about his being so dead set against it 'on general principle'. Read, comprehend, understand. Demo has been around quite a while, and has a very good knowledge base on the game, yet I will still call out ignorant remarks like that as there is no need for them.
Necroooooo POST
So the how does the general "feel" for ranged feel now? I found this a curious thread. Is AA more Viable than before? Seems that some time has passed and maybe people can state their opinions/views more accurately now.
Over-all I believe you should play what you want and you can say "its my 15$ a month", but you have to realize the other peoples 65$ a month does matter if you are "gimping" the party (not trying to get a F2P arguement here). If you don't bring everything you are capable of to the table; you have to understand bias.
We can all agree player skill>build/gear everyday of the week. I am willing to bet certain players can pull off Ranged non arcane archers. But due to having proper gear and build they could out-DD the tempest.
Like say the 10 STR 40 DEX build idiot tempest rapier-elf with that whopping 8 CON...will get out performed by a balanced Ranged Ranger who knows what is going on.
But I am not here to argue the pros/cons of either build. I have seen AA destroy everyone in kill counts and I have seen Tempest RNGs do the same...it is all player skill.
What I am interested in is...in capable hands (all things being equal) what is better? Like can someone post who has actually tried both since the update?
The reason I am so curious is after I am done lvling my FvS (17 been TRed) and my low lvl Pick-singer BRD that is staticing with my buddies FvS(thanks again Matt for the help). I need another toon to play. Was thinking WF RNG...not sure if i want the "exploiter" for the UMD and WIS bonus AC. Or I was going to play a Tempest RNG, but tha Capstone has me intrigued.
So is Ranged really "fixed"?
ranged isnt fixed yet, the damage they do is still poor compared to melee, and the slaying arrows require a crit 20, i never seem to get 1 ^^, terror arrows are good for soloing though, fear something so it doesnt attack you and just pick it off, when somethings feared it hardly ever attacks you
You don't really need to see the math, just roll one up and try it out for yourselves.
I have a level 11 AA, with conjured +2 acid imbued arrows, using a Silver Longbow.
The Acid Imbued arrows add 1d6 acid, + 2d4 acid every 2 seconds.
Takes ~ 8-10 shots to bring down a hobgoblin out in GH, which takes about 10 seconds.
Takes ~ 4 seconds with many shot going, which at level 11 is 3 arrows per shot.
Takes ~ 3-4 seconds melee with TWF, rapier + shortsword.
Occassionally I would crit with the bow, and it would take them down much faster, but overall, ranged is still situational, and no where near the DPS that melee is (at level 11 anyways), even with the AA PrE.
My question is, why doesn't Power Attack work with ranged? It should IMO.
I just got to lvl 11 with my AA and i gotta say i like it a lot. The damage with the bow with MS is really nice. As for it not doing the same DPS well that might be kinda obvious, it takes longer to shoot an arrow than swing with TWF. But i think that being able to start hitting the mob from a ways away makes up for this. A lot of it comes down to playing style as well. I'll sit back and snipe mobs till they start to draw away from the melee. Thats when i switch to the dual scimitars, jump over them and drag them back into the group or pull them into a FW/BB. But i realy do like the AA build and can't wait to get it higher in lvls its always fun to play IMO.
just make ranged hit more and it will be fine, make the dps of a bow made by its damage not its ROF, but even still it should be lower than melee when ya average it out. thats how it should be if they patch it out
I have been playing for a few weeks with AA on my ranger. My take on things is the style to play is still the combo style i.e. shoot when you can manyshot and melee the rest of the time. I am not sure if tempest is not the way to go though instead of AA, but it is pretty close actually just make sure you use the combo style to maximize your ranger dps.
The icy recipe is very intriguing to a dedicated archer by the way. Those Holy Greater Bane Icy Burst bows using +5 axiomatic arrows and the AA slaying arrow is pretty sweet for Velah.
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RoF still needs to be increased, we need blunt-arrows for shooting skeletons, and a few other tweaks would be nice.
I was level 20 before the change happened so I haven't seen how the changes work throughout the level. In the content above the Vale we're still a little gimpy but can be effective if the party lets us play tactically and doesn't zerg. Last night in an elite Mindsunder, we took our time and cleared many of the rooms with two guys shield-blocking the doors while I machine-gunned the mobs with a Wounding of Puncturing bow (slayer arrows). Once we got the rhythm down it was almost easy.
Here's the thing - my 12th level tempest with 22 dex misses so much with the bow it makes me want to cry. My AA at that level never missed in level-appropriate content. Granted she's and Elf and he's Human and he's a lot better in melee (that and I think had a 30+ dex by that level). Also if you're gonna be effective with a bow you need IC: ranged and I cannot think of a way to get IC:Ranged on my tempest unless I don't take the Khopesh weapon.