Ok I thought I would play a little bit with the new predetermined paths Turbine has given us.
Now unless you havent been reading the paths are named for the PrEs that are in the works for us. These PrEs can very easily change the role of a class. So I want to figure out what they might have in mind. I have not gone very far yet, only level 2 but so far I haven't seen any information of this nature.
Halfling Lawful neutral
Str: 13
Dex: 16
Con: 12
Int: 14
Wis 12
Cha: 8
Level 1
Feats: Dodge, TWF
Skills: Balance 4, Concentration 4, Hide 4, Jump 4, Move Silently 4, Spot 2, Tumble 2
Level 2
Skills: Balance +1, Concentration +1, Hide +1, Jump +1, Move Silently +1, Spot +1
Obviously there is a lot more to this path than I have seen so far, only level 2 after all however I am a bit perplexed. Higher int than wis and raising rogue/ranger skills makes me very curious. I presume there is something we will be using that int for other than increased skill points, since it will come at the cost of wis(AC)