Page 3 of 3 FirstFirst 123
Results 41 to 50 of 50
  1. #41
    Community Member Salkanor's Avatar
    Join Date
    Apr 2006
    Posts
    194

    Default Ummm..

    Quote Originally Posted by Bronko View Post
    Pfft, it's been above freezing for the past few days. No coats needed.

    Besides, I don't hang out with those guys from 103.

    What is "103"?
    Salomane-Drsally-Dewd-Salvane-Salitoni-Saliste
    "Don't Get Any On Ya'!"
    Guild: Prophets Of The New Republic

  2. #42
    Community Member Phidius's Avatar
    Join Date
    Mar 2006
    Posts
    3,467

    Default

    Quote Originally Posted by bobbryan2 View Post
    ...

    Thirdly. There is no real past experience setting a precedent for what you describe. When have they changed loot turn ins to be easier after the fact? Tapestries? Tome pages? Shield Pieces? Dragon Scales? Invader Tokens? Adamantine Ore turn in?
    ...
    Actually, I remember them increasing the drop rate of tapestries back when I was farming the Orchard for them and selling them on the AH.
    "I require a reminder as to why raining arcane destruction is not an appropriate response to all of life's indignities" - Vaarsuvius, OoTS #674

  3. #43
    Community Member
    Join Date
    Nov 2006
    Posts
    0

    Default

    Quote Originally Posted by bobbryan2 View Post
    Well for one. It's not in the release notes. A change like an increase in boot ingredient drops is not likely to be a stealth change.

    Secondly. There were no dev clarifications. If they could have stymied the tide of negativity by claiming the boots would be a little more common, they would have.

    Thirdly. There is no real past experience setting a precedent for what you describe. When have they changed loot turn ins to be easier after the fact? Tapestries? Tome pages? Shield Pieces? Dragon Scales? Invader Tokens? Adamantine Ore turn in?

    And finally... Just because it makes sense and would be a good idea doesn't mean it's possible, let alone likely, that a change will happen. Usually a change being a good idea means it's actually less likely to happen.

    Turbine won't back off of design decisions until they're PROVEN to be bad. They give almost no credence to theorycraft.

    Whatever... go on all you want....

  4. #44
    Community Member
    Join Date
    Nov 2006
    Posts
    0

    Default

    Quote Originally Posted by Salkanor View Post
    What is "103"?

    An annoying raido station....

  5. #45
    Community Member Salkanor's Avatar
    Join Date
    Apr 2006
    Posts
    194

    Default hmmm.

    Quote Originally Posted by smatt View Post
    An annoying raido station....
    Interesting...there is no "103" radio station where I live.

    Salomane-Drsally-Dewd-Salvane-Salitoni-Saliste
    "Don't Get Any On Ya'!"
    Guild: Prophets Of The New Republic

  6. #46
    Community Member
    Join Date
    Dec 2008
    Posts
    338

    Default

    It doesn't bother me that much to get boots for all my toons with the exception that
    it seems like TOD has been run less and less lately (both in guild runs and LFMs).
    I think this will impact the frequency and time that it takes to get a group together.
    So for that fact
    /signed

    But while we are at it, can we add more topics to the petition like lets add

    DT armor lottery system pretty much the same as boots, grind, grind, grind.

    Teleporters, I want more around like in Amrath, Meridia, Reaver Refuge (man that fly thing really sucks, /death)

    Festival coin turn-ins, click, click, click, click, click....I give up, needs to be easier.
    Waste your life away turning in copper coins.

  7. #47
    Community Member bobbryan2's Avatar
    Join Date
    Aug 2006
    Posts
    1,641

    Default

    Quote Originally Posted by Phidius View Post
    Actually, I remember them increasing the drop rate of tapestries back when I was farming the Orchard for them and selling them on the AH.
    Link?

  8. #48
    Founder Riggs's Avatar
    Join Date
    Feb 2006
    Posts
    510

    Default

    Signed.

    Making a raid requirement longer and more grindy does not equal harder, it just equals more annoying. Making eveyrone run 4 quests 100-200 times to get boots on everyone is fun?

    Is anyone going to accept a cleric in a raid where they might 'go missing' the instant they roll a 1? No, so no one without boots gets in to any good raid.

    And yes - Add Dimension Anchor.

  9. #49
    Community Member Drfirewater79's Avatar
    Join Date
    Mar 2006
    Posts
    2,027

    Default

    yeah i was one of the first to post a dont like the changes post for TOD

    so regardless of all the trolling

    /signed against TOD changes ... it was stupidest move turbine made since implamenting monk and not including greensteel handwraps.
    Hack n Slash Gaming - Streaming DDO and PS4 games on Twitch starting September 15th - join the revolution
    [])])])])])])[]]??????????????????????????
    Quote Originally Posted by magnus1 View Post
    drfirewater... thanks for being the voice of reason!

  10. #50
    Community Member jomonkey527's Avatar
    Join Date
    Feb 2009
    Posts
    33

    Default

    I won't take my cleric in there now. Im flagged for ToD and despite the changes not live, don't see too many lfms for it now as it is on Argo. While the quests were challenging, and somewhat different I found them to be tedious, and only in the case of helping friends and fellow guildmates out, don't rerun the quests. Certainly "forcing me to run them in the hope pieces for boots drop will turn me off even further. Adding more grind to endgame raids, is making me log in less and less already. I log in any less, and I may as well cancel my VIP sub.

Page 3 of 3 FirstFirst 123

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  

This form's session has expired. You need to reload the page.

Reload