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  1. #221
    Founder LeLoric's Avatar
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    Quote Originally Posted by Favis View Post
    For Solo it would be hard if they don't release portion for serious inflict.
    But in groups I can easy see a Cleric swiching in harm as a spell if they get a PM in the group. (The same way that many fleshy Wizards are willing to swich in Reconstruct if they get a WF in the group)

    Has any Wizard with high UMD tried to use inflict/harm scrolls on themself?
    I can see lich form being more useful for solo. With the chance to gain temp hp from lich form as well as the chance from a con opp item and the dq bracers coupled with the low dmg of mobs due to scaling you wont need a heal at least for 3 minutes.
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  2. #222
    Community Member Arovin's Avatar
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    If Vampiric Touch is added as a spell and its damage/temp HP was effected by Pale Masters bonuses many of the healing complaints for the undead forms would be resolved.

    Granted the high amounts of temp HP that would be possible might be overpowered.

  3. #223
    Community Member Gleep_Wurp's Avatar
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    palemaster is lame and will be booted my partys.

  4. #224
    Community Member A_Sheep's Avatar
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    Quote Originally Posted by LeLoric View Post
    I can see lich form being more useful for solo. With the chance to gain temp hp from lich form as well as the chance from a con opp item and the dq bracers coupled with the low dmg of mobs due to scaling you wont need a heal at least for 3 minutes.
    Which is the whole point: you don't need any bonuses to improve your abilities to complete normal solo quests where you don't take more than 150 damage in 3 minutes anyways. Definitely a WAWG in that case.

    If you could self-heal with necro touch, this would be a crazy opp class, heheh, I hope they don't do that just because it would be insane! Definitely the devs will need to find something (maybe some inflict serious potions?) to allow SOME form of self-healing to make this class desirable in a pug or solo environment.
    ==Argonessen==
    "Bards are like people in the witness protection program; you have no idea what they are [or are not] capable of." - Credit to Blind Skwerl
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  5. #225
    Community Member RATRACE931's Avatar
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    Quote Originally Posted by Gleep_Wurp View Post
    palemaster is lame and will be booted my partys.
    While i don't share his.... tenacity... I rolled up a wizard just for this PrE... and after reading everything i could find i see absolutly no reason to ever be pale maste, I do NOT want a 3 minute buff that makes my d6 character with no AC immune to any and all forms of healing aside from another Pale Master within touch range, i say screw that im going to delete my wizard.
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  6. #226
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    Quote Originally Posted by RATRACE931 View Post
    immune to any and all forms of healing aside from another Pale Master within touch range
    harm works as heal but on undeads so any Cleric could heal you if he liks

  7. #227
    Community Member bobbryan2's Avatar
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    Quote Originally Posted by RATRACE931 View Post
    While i don't share his.... tenacity... I rolled up a wizard just for this PrE... and after reading everything i could find i see absolutly no reason to ever be pale maste, I do NOT want a 3 minute buff that makes my d6 character with no AC immune to any and all forms of healing aside from another Pale Master within touch range, i say screw that im going to delete my wizard.
    d4 as a point of fact.


  8. #228
    Community Member wiglin's Avatar
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    Quote Originally Posted by A_Sheep View Post
    Which is the whole point: you don't need any bonuses to improve your abilities to complete normal solo quests where you don't take more than 150 damage in 3 minutes anyways. Definitely a WAWG in that case.

    If you could self-heal with necro touch, this would be a crazy opp class, heheh, I hope they don't do that just because it would be insane! Definitely the devs will need to find something (maybe some inflict serious potions?) to allow SOME form of self-healing to make this class desirable in a pug or solo environment.
    I was hoping palemaster would give us a reason to role a non-warforged wizard outside of flavor reasons. The healing through negative energy could have opened that door.
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  9. #229
    Developer Eladrin's Avatar
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    The inability to UMD inflict and harm effects onto yourself as a Pale Master in one of the temporary undead forms will be fixed shortly. All effects able to target "Undead Friends" will be able to target the caster as well, if the caster is undead. There will be a few changes to Necrotic Touch to keep this from becoming crazybroken(tm).

  10. #230
    Community Member Visty's Avatar
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    Quote Originally Posted by Eladrin View Post
    The inability to UMD inflict and harm effects onto yourself as a Pale Master in one of the temporary undead forms will be fixed shortly. All effects able to target "Undead Friends" will be able to target the caster as well, if the caster is undead. There will be a few changes to Necrotic Touch to keep this from becoming crazybroken(tm).
    was to expect

    anyway: YAY
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    *insert axe*
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  11. #231
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    Quote Originally Posted by Eladrin View Post
    The inability to UMD inflict and harm effects onto yourself as a Pale Master in one of the temporary undead forms will be fixed shortly. All effects able to target "Undead Friends" will be able to target the caster as well, if the caster is undead. There will be a few changes to Necrotic Touch to keep this from becoming crazybroken(tm).
    TYVM for the update El. I'm looking forward to the changes!

  12. #232
    Community Member A_Sheep's Avatar
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    Quote Originally Posted by Eladrin View Post
    The inability to UMD inflict and harm effects onto yourself as a Pale Master in one of the temporary undead forms will be fixed shortly. All effects able to target "Undead Friends" will be able to target the caster as well, if the caster is undead. There will be a few changes to Necrotic Touch to keep this from becoming crazybroken(tm).
    And there we go, lol! Problem Solved! Go Palemastersss!!!
    ==Argonessen==
    "Bards are like people in the witness protection program; you have no idea what they are [or are not] capable of." - Credit to Blind Skwerl
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  13. #233
    Community Member maddmatt70's Avatar
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    Thanks for the changes. It will definitely be interesting healing wizards next mod especially wizards who are not that good. The wizard class is going to be the most difficult class to predict as for their value for pugs next mod. They either will die alot or land alot of their spells and not require much healing. The +- on wizards will be ridiculous.
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  14. #234
    Founder Gol's Avatar
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    Heh, UMD wizard = win button. This might be worth a +1 Lesser Reincarnation when it hits live.

  15. #235
    Community Member A_Sheep's Avatar
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    Quote Originally Posted by maddmatt70 View Post
    Thanks for the changes. It will definitely be interesting healing wizards next mod especially wizards who are not that good. The wizard class is going to be the most difficult class to predict as for their value for pugs next mod. They either will die alot or land alot of their spells and not require much healing. The +- on wizards will be ridiculous.
    The +/- on Wiz and Sorcs is the smallest of any classes right now. My +/- list from smallest to largest:

    1. Sorc
    2. Wiz
    3. FvS
    4. Fighter
    5. Cleric
    6. Ranger
    7. Monk
    8. Rogue (Pure-ish types)
    9. Paladin
    10. Bard

    Adding pale master probably won't move wizards past rogues to be honest. I've had more low AC, low HP, low DPS, don't know how to cast resists paladins and more amazingly uber dual wielding evil slaying machines of death than I know what to do with recently. As for Bards, I probably shouldn't rate them that low, because you can always predict the base song buffs from them, but as for their personal contribution past the song buffs, I think I keep my ranking.
    ==Argonessen==
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  16. #236
    Community Member sephiroth1084's Avatar
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    Quote Originally Posted by maddmatt70 View Post
    Thanks for the changes. It will definitely be interesting healing wizards next mod especially wizards who are not that good. The wizard class is going to be the most difficult class to predict as for their value for pugs next mod. They either will die alot or land alot of their spells and not require much healing. The +- on wizards will be ridiculous.
    Shouldn't change them much--right now you run the risk of ending up with a wizard with about 180 HP who doesnt know what spells he should be using or how to cast swiftly, or how to avoid grabbing too much aggro, or... The list goes on. This won't make much of a difference.
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  17. #237
    Community Member Monkey_Archer's Avatar
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    Quote Originally Posted by Eladrin View Post
    The inability to UMD inflict and harm effects onto yourself as a Pale Master in one of the temporary undead forms will be fixed shortly. All effects able to target "Undead Friends" will be able to target the caster as well, if the caster is undead. There will be a few changes to Necrotic Touch to keep this from becoming crazybroken(tm).
    But I like crazybroken(tm). Im a big fan of crazybroken(tm)
    Thelanis

  18. #238
    Community Member Auran82's Avatar
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    Quote Originally Posted by sephiroth1084 View Post
    Shouldn't change them much--right now you run the risk of ending up with a wizard with about 180 HP who doesnt know what spells he should be using or how to cast swiftly, or how to avoid grabbing too much aggro, or... The list goes on. This won't make much of a difference.
    Same way it's pretty easy to get a 180hp sorc, who trys to nuke everything in sight, runs out of mana in about 2 mins and runs around shouting 'Hjeal me! Hjeal me!"

  19. #239
    Community Member wiglin's Avatar
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    Last edited by wiglin; 01-13-2010 at 09:37 PM.
    Server: Ghallanda
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  20. #240
    Community Member BLITHELY's Avatar
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    I had the chance 2 play with this enhancement line on lam and mostly agree with Monkey Archers's analysis. Necrotic touch is a great boost 2 low mid level wizards. Summons mostly useless. Undead forms are interesting. Lich form could be really useful when using instakill spells if they fix the targeting of harm and inflict spells and scrolls. Wraith form is meh but looks really neat. The big problem is the lack of damaging necromancy spells. Unless more of those spells r added I c this being an unpopular enhancement once the other 2 come out.

    My suggestion would be 2 have the tier 2 and 3 add a +1 dc to necromancy based spells. While some will say this is overpowering I will point out this is an extremely specialized enhancement line. Requiring many enhancement points and minimum of 2 feats; 1 or 2 more if u want forms. The additional dc will also make this line a bit more useful on the high end content. If u seriously look at the enhancement line the first tier is useful the 2nd is only useful if u want the forms and the 3rd who really cares. The additions 2 dc would make it worth it 2 spend the feats and enhancement points for the other 2 tiers especially the 3rd.

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