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Thread: Touch of Death

  1. #1
    Community Member zealous's Avatar
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    Default Touch of Death

    Anyone tried it out?

    * Is there a Cooldown? How long? 15s
    * Single application only or dual application for 2wf? nopes
    * Does it breaks the attack chain or does it stack with it (like the elemental strikes)? nopes
    * Can mobs save against it? Half damage or no damage on save? nopes
    * Is the damage typed or untyped? Does it work on everything or just trash? piercing (weapon dependant?)
    * Do you need to prep it in any way or just a enhancement clickie? clicky clicky
    Last edited by zealous; 01-07-2010 at 08:49 PM.

  2. #2
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    My guess is that it's the dark side equivalent to Rise of the Phoenix. The prereqs being dark side equivalents of Lifting the Veil, Restoring the Balance, etc.

    If that's the case, then it will probably have a pretty long cooldown.

  3. #3
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    Says the attack takes 50 ki, so theres your prep.

  4. #4
    Community Member SolarDawning's Avatar
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    Just tried it.

    500 piercing damage, on top of the rest of the damage in your attack.
    15 second cooldown.

    No prep, no save.
    Just hope you don't miss with it. =)

  5. #5
    Community Member zealous's Avatar
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    Quote Originally Posted by richieelias View Post
    Says the attack takes 50 ki, so theres your prep.
    Guess I was a bit unclear, I meant prep as in using other abilities prior to using it.

    Even if it's single application the damage/ki ratio is substantially higher than tier4 elemental strikes. This could possibly, depending on some of the other questionmarks, make it more advantageous to always save ki for ToD, esp. at the level it's available. I.e. something more difficult, rolling your forehead across the keyboard spamming elemental strikes, would be worse than something easy, saving ki and using ToD.

    If the cd is sufficiently long you could do both ToD and elemental strikes, the time to generate 50 ki can vary quite widely from the madstoned sun stanced unarmed 2wf with henshin necky to the unhasted earth stanced no-twitch qstaff, ~4s vs ~35s.

    If the cooldown is shorter than 30s some monks will always be "better off" always using ToD, if it is longer than 30s the situations where it is usable decreases for non-zergers.


    Requiring extra prep in the same way as the finisher would be a alternative way to balance it and also make "less boring play" more advantageous.

  6. #6
    Community Member zealous's Avatar
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    Quote Originally Posted by SolarDawning View Post
    Just tried it.

    500 piercing damage, on top of the rest of the damage in your attack.
    15 second cooldown.

    No prep, no save.
    Just hope you don't miss with it. =)


    For both hands or only for main hand?

  7. #7
    Community Member SolarDawning's Avatar
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    The target didn't survive, so... no idea if it gets a second hit in like the elemental strikes mostly do. I'd wager no, though.

  8. #8
    Community Member zealous's Avatar
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    Quote Originally Posted by SolarDawning View Post
    The target didn't survive, so... no idea if it gets a second hit in like the elemental strikes mostly do. I'd wager no, though.
    Would you mind going on a date with a scrag?
    (trolls in atraxias that don't die unless you hit them with fire/acid)

    Might be a wee bit over the top as is, if it applies to off hand...like pretty much every enhancement clicky does... .... .....

  9. #9
    Community Member SolarDawning's Avatar
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    Quote Originally Posted by zealous View Post
    Would you mind going on a date with a scrag?
    (trolls in atraxias that don't die unless you hit them with fire/acid)

    Might be a wee bit over the top as is, if it applies to off hand...like pretty much every enhancement clicky does... .... .....
    Will have results in about ten minutes, logging back onto Llama. =)

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    Quote Originally Posted by zealous View Post
    Might be a wee bit over the top as is, if it applies to off hand...like pretty much every enhancement clicky does... .... .....
    Ah you mean by hitting with main hand once, then hit the Touch of Death attack for a double 500? That would be over the top.

  11. #11
    Developer Eladrin's Avatar
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    Quote Originally Posted by Cedwin View Post
    Ah you mean by hitting with main hand once, then hit the Touch of Death attack for a double 500? That would be over the top.
    Should be a single-hand palm strike.

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    Quote Originally Posted by Eladrin View Post
    Should be a single-hand palm strike.
    Oh ok, so it works just like QP then. Seperate animation in the attack chain.

  13. #13
    Community Member zealous's Avatar
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    Quote Originally Posted by Eladrin View Post
    Should be a single-hand palm strike.
    So it's ToD on the main hand attack only and off hand attack without, not breaking the attack chain?

    Edit: Guess the post above this one answers it =)

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