Elf Arcane Archer I and Ranger Arcane Archer I now have Arcane Prodigy as an additional optional prerequisite.
what is that?
neither the compendium nor the search brings anything
Elf Arcane Archer I and Ranger Arcane Archer I now have Arcane Prodigy as an additional optional prerequisite.
what is that?
neither the compendium nor the search brings anything
0Love Life of an Ooze: One ooze. Idiot hits ooze. Two oozes.
*insert axe*
o o
Probably this one
Past Life: Arcane Prodigy
You recall more about your past life as a sorcerer. Your maximum spell points are increased by 10 at first level, and 5 spell points for each additional level and can produce random elemental damage spells ten times per rest. (Activate this sorcerer ability to blast a target with a ray of combined elements, doing 1d12 damage of a random elemental type plus an additional 1d12 per three caster levels on impact. A successful Reflex save reduce the damage by half.)
I would have though it would have been the wizard past life Arcane Initiate though
bummer, that sucks...thanks though
0Love Life of an Ooze: One ooze. Idiot hits ooze. Two oozes.
*insert axe*
o o
Maybe added it so that Sorcerors can meet the prereqs without taking mental toughness since the Bard and Wizard have enhancements they can take instead already.
sorcs have their sp line too
0Love Life of an Ooze: One ooze. Idiot hits ooze. Two oozes.
*insert axe*
o o
Rule 1: Don't sweat the small stuff
Rule 2: Its all small stuff
Rule 3: People are stupid. You, me everyone... expect it
more rules to come in a different sig
Lemme get this straight, you can TR a sorcerer into a ranger, pick up that feat along the way, and make a pure ranger arcane archer, thus preserving a 20 BAB and ranger Ranged Alacrity capstone?
Last edited by QuantumFX; 01-07-2010 at 06:24 PM.
Things worthy of Standing Stone going EXTREME PREJUDICE™ on.:
- Epic and Legendary Mysterious ring upgrades, please.
- Change the stack size of filigree in the shared bank to 50. The 5 stack makes the shared bank worthless for storing filigree in a human usable manner.
- Fixing why I don't connect to the chat server for 5 minutes when I log into a game world.
- Fixing the wonky Lightning Sphere and Tactical Det firing by converting them to use alchemist spell arcing.
- Redoing the drop rates of tomes in generic and raid loot tables.
Umm thats not correct Arcane Prodigy is the one that costs a Feat.
This is the freebie:
Past Life: Sorcerer
You were a sorcerer in a past life. You occasionally find yourself daydreaming of dragons. Each time you acquire this feat you gain +1 to the DC's of your Evocation spells and gain 20 additional spell points. (These spell points are only available if you are able to cast spells.) This feat can be stacked up to three times.
Rule 1: Don't sweat the small stuff
Rule 2: Its all small stuff
Rule 3: People are stupid. You, me everyone... expect it
more rules to come in a different sig
Ah ok. Thanks for clarifying, I'm not too savvy on arcane archer despite having a ranger, just rushed him up tempest quickly without looking at the other options (after reading the AA prereqs I am embarrassed now for missing something so obvious).
I took arcane prodigy when I reincarnate my gimped human sorc into an unstoppable force (WF).
It's pretty cool...same as mental toughness with 10 clickies of a ray of elements. The graphic is very cool and it's hit for 840, 1020, etc. That's level 9 spell damage, so, in effect, you're getting an extra 750 sp worth of damage spells for free.
Note...evasion types evade the ray more often than not.