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  1. #1
    Community Member Visty's Avatar
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    Default Arcane Prodigy

    Elf Arcane Archer I and Ranger Arcane Archer I now have Arcane Prodigy as an additional optional prerequisite.

    what is that?
    neither the compendium nor the search brings anything
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  2. #2
    Community Member WeaselKing's Avatar
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    Quote Originally Posted by Visty View Post
    Elf Arcane Archer I and Ranger Arcane Archer I now have Arcane Prodigy as an additional optional prerequisite.

    what is that?
    neither the compendium nor the search brings anything
    I think it is the granted feat if you take a casting class (wiz, sorc, fvs, cleric not sure about bard) at level one, it grants you +20 sp. I think.
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  3. #3
    Community Member Visty's Avatar
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    Quote Originally Posted by WeaselKing View Post
    I think it is the granted feat if you take a casting class (wiz, sorc, fvs, cleric not sure about bard) at level one, it grants you +20 sp. I think.
    nop, just checked that

    and even then the compendium should know that too
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  4. #4
    Community Member Pereghost's Avatar
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    Probably this one

    Past Life: Arcane Prodigy
    You recall more about your past life as a sorcerer. Your maximum spell points are increased by 10 at first level, and 5 spell points for each additional level and can produce random elemental damage spells ten times per rest. (Activate this sorcerer ability to blast a target with a ray of combined elements, doing 1d12 damage of a random elemental type plus an additional 1d12 per three caster levels on impact. A successful Reflex save reduce the damage by half.)

    I would have though it would have been the wizard past life Arcane Initiate though

  5. #5
    Community Member Visty's Avatar
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    bummer, that sucks...thanks though
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  6. #6
    Community Member nytewolf's Avatar
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    Quote Originally Posted by Tolero View Post
    Past Life: Arcane Prodigy
    You recall more about your past life as a sorcerer. Your maximum spell points are increased by 10 at first level, and 5 spell points for each additional level and can produce random elemental damage spells ten times per rest. (Activate this sorcerer ability to blast a target with a ray of combined elements, doing 1d12 damage of a random elemental type plus an additional 1d12 per three caster levels on impact. A successful Reflex save reduce the damage by half.)
    [B]
    Interesting crossover

  7. #7
    Community Member Pereghost's Avatar
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    Maybe added it so that Sorcerors can meet the prereqs without taking mental toughness since the Bard and Wizard have enhancements they can take instead already.

  8. #8
    Community Member Kaervas's Avatar
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    Lemme get this straight, you can TR a sorcerer into a ranger, pick up that feat along the way, and make a pure ranger arcane archer, thus preserving a 20 BAB and ranger Ranged Alacrity capstone?

  9. #9
    Founder Aesop's Avatar
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    Quote Originally Posted by Pereghost View Post
    Probably this one

    Past Life: Arcane Prodigy
    You recall more about your past life as a sorcerer. Your maximum spell points are increased by 10 at first level, and 5 spell points for each additional level and can produce random elemental damage spells ten times per rest. (Activate this sorcerer ability to blast a target with a ray of combined elements, doing 1d12 damage of a random elemental type plus an additional 1d12 per three caster levels on impact. A successful Reflex save reduce the damage by half.)

    I would have though it would have been the wizard past life Arcane Initiate though
    In order to use most of the Arcane Archer PrE you need Spell points... this Feat would grant you spell points without class levels.

    In other words you could make a Pure Fighter Arcane Archer now with Full Kensai, Arcane Archer and Fighter Capstone...

    in theory


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