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  1. #121
    Community Member zealous's Avatar
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    Quote Originally Posted by jingseng View Post
    presumably if the arrows did AoE damage, they would do more than simply the fire-imbue damage to the area... particularly as that would not be terribly impressive anyway.
    Not necessarily ^^

    Imagine getting 5 enemies all close and cuddly and hitting them with imp.prec.MS...

    4*5=20d6 to each enemy for each shot!

  2. #122
    Community Member Gadget2775's Avatar
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    Quote Originally Posted by Eladrin View Post
    The Arcane Archer imbue arrow abilities are intended to function only with bows. (Currently on Lammania that's not the case, but we've already changed that internally.) While it wasn't too big a deal when all they had was Imbue Force Arrows, Slaying is too unbalancing with Repeaters.

    Deepwood Sniper is planned to be a weapon-agnostic ranged attack PrE line.
    You just kicked my inner reapeater build in a tender spot. I was all sorts of excited about TR'ing my Drow Repeater Rogue/Bard into an Elf Rogue/Bard and picking up Arcane Archer. Then bam! Right in the bits. Very unhappy with this change.
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  3. #123
    Community Member danatoth's Avatar
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    Well Gadget I TR my Repeater rogue before finding this out so your still lucky. If I knew that I would have went drow to human instead of elf.

  4. #124
    Hero uhgungawa's Avatar
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    Quote Originally Posted by Silverhilt-2 View Post


    17-20/x2 crits, not usefull in there I know, but just thought that was a funny screenshot
    Lvl 20 w/ 12 lvls of barb and a Dorf with only 400 HP. Where'd the other 200 go?

    *EDIT* And OMG is that a Rage to boot I see on the Buff Bar ?
    Last edited by uhgungawa; 01-17-2010 at 01:26 AM.
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  5. #125
    Community Member Gadget2775's Avatar
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    Quote Originally Posted by danatoth View Post
    Well Gadget I TR my Repeater rogue before finding this out so your still lucky. If I knew that I would have went drow to human instead of elf.
    Ouch. You have my sincere condolences. I was minuets away from TR'ing when a Guildy mentioned seeing the change posted.
    D.W.A.T: (Now with Non-Dwarf support)
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  6. #126
    Community Member LargeMarge's Avatar
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    Default And now back to our scheduled program...

    Ok...this thread has gotten a little off-topic. Does anyone have something to post on the new changes to the AA?

    I am really interested to hear about the Imbued Slaying Arrows. Are the Slaying Arrows working on red & purple names? Someone mentioned it before, but I didn't see that anyone confirmed.

    Also, if I equiped a regular +2 Acid Arrow, and then cast Imbue Acid Arrows...would I be able to get both as acid damage or just one? I am guessing that if I use a regular fire arrow and then cast Imbue Acid Arrows...I would get 1d6 for fire dmg and 1d6 acid dmg along with the dmg over time.

    Finally, how long are the cool down timers on the imbued arrows. It would be nice to maybe switch between imbuements sometimes. Would it be possible to go from Slaying to Terror Arrows, and then switch back to Slaying quickly. I was thinking that the Terror Arrows could work well for aggro management sometimes and then switching back to dmg imbuements when the aggro is running away from ya.

    I would go and check out these questions for my self, but I don't have an AA build that high of a level...yet.
    Last edited by LargeMarge; 01-18-2010 at 10:22 AM.


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  7. #127
    Community Member LargeMarge's Avatar
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    Quote Originally Posted by sephiroth1084 View Post
    Actually, I meant the aggro-grabbing as being all negative: usually it is not a good idea to grab aggro on an archer. Those who do are part of the reason so many people dislike grouping with archers. This would make that much worse.

    BUT, it would still be cool, and possibly useful.
    Some people should give the aggro grabbing archers a chance...especially the low AC / Hard hitting tanks. For example...my new rogue AA will go ahead of the party and establish aggro from what ever mob is ahead. I will then run that group to my awaiting party to help take them down while they are trying to swing at me. Its less work on the healer since I normally don't get hit from the aggro and everyone else can take down the mob without getting hit. Its worked nice for the mid-level quests so far.


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  8. #128
    Community Member jingseng's Avatar
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    if they are low ac and hard hitting, they aren't tanks. they are dps.

  9. #129
    Community Member Visty's Avatar
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    Quote Originally Posted by LargeMarge View Post
    [COLOR="LemonChiffon"]Ok...this thread has gotten a little off-topic. Does anyone have something to post on the new changes to the AA?

    I am really interested to hear about the Imbued Slaying Arrows. Are the Slaying Arrows working on red & purple names? Someone mentioned it before, but I didn't see that anyone confirmed.
    its confirmed that it works on the stormreaver so works on purple nameds
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  10. #130
    Community Member LargeMarge's Avatar
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    Quote Originally Posted by Visty View Post
    its confirmed that it works on the stormreaver so works on purple nameds
    Thanks Visty. Do you know if it has been tested on any of the other raid bosses?


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