I dont assume every casual player will do this and if your not the type player my view on this is addressing you can feel free to ignore the following.
Point blank the last whining thread on how hard the game was, was my indicator on the new mentality filling our game. The guy complained about a quest that has been in the game since launch and the lack of being able to get into shrines even though the store has a item that can open locked doors. The scaling on there should have been simpler since he only went in with 3 others and still because they werent careful went in on hard and did not prepare themselves for being able to open the locked shrines (with a wiz/rog) at that he said hes quitting.
I dont know about you but I say good riddance somethings will never be easy enough for people and sometimes they have to realize that. Its not an attack on all casual types but I see this as giving into those who say "I cant do it make this easy so I can." Instead of "this was rough maybe if I adjust myself I can handle it better."
But as I said I see where the company is going with this now, instead of people figuring out their build issues early on and changing they can now get up to 20 find out the hard way in a solid group (because many will try to join the big guys at 20 and not be used to it) and reincarnate thus bringing turbine money. So im for this anything that brings the game revenue let the gimpies unite.