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  1. #1
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    Default The really gimped but super pure intimi tank

    Ok i just started on the US servers crossing over from europe, and was looking to rebuild my tank. Inspired by Coltsfoot (Tus pure tank) i wanted to make a tank build purely for raid tanking (ToD, Vod, etc).

    So i have tried to make the strongest possible intimi tank i could think off. Yes he is 0 dps, yes he is a pain to level yada yada, but as a tank in TOD elite etc he should be nice to have around and let me add the traditional warning, dont make this build unless you are a weirdo like me, or have too much time on your hand hehe

    There is no need to spam me about i need to be able to dps, and have util etc etc, for ToD elite and the likes its simply much easier and cheaper in pots to run with a build like this. This is not for speed running shroud and that stuff. I am simply looking for the best possible shield blocking intimi tank to bring to those raids

    So what am i missing?

    Dwarf 18ftr 2pal
    STR: 10 +2 tome +6 item + 4 stance = 22 (more with madstone etc, but dont care about str or dps)
    DEX: 16 +2 tome +6 item +2 exeptional = 28 +8 mod (2 yug pot) max of (28) (+9 mod)
    CON: 16 +2 tome +6 item +2 enhancement +4 stance = 30
    INT: 12 +2 tome = 14
    WIS: 8 +2 tome = 10
    CHA: 14 +2 tome +6 item +5 levels +1 enhancement (28) can add pots, shroud items etc, but shouldnt be needed

    Took a +2tome to all stats at 7, +3/4tomes will ofcourse be nice later.

    Feats
    4* toughness, shield mastery, imp shield mastery, quick draw, CE, Bullheaded, SF: intimi, dodge, weapon finess,...
    I have some fighter feats to spare, and will most likely take the imp crit piercing and twf feats so i can dual vorpals, banishers, smiters etc for "DPS" mode

    Saves
    Fortitude: 36
    Reflex: 26
    Will: 27
    11/6/6 L18 Fighter
    3/0/0 L2 Paly
    10/8/9 Attributes
    1/1/1 AUra
    9/9/9 Divine Grace
    2/2/2 Head
    -----
    Add a resist item and all saves are 30+ add gh, reci etc and they should be decent

    HP
    20 Heroic Durability
    180 L12 Fighter
    20 L2 Paladin
    200 Con Bonus
    88 Toughness Feat
    60 TOughness Enh
    30 GFL
    45 Shroud Item
    20 Minos
    10 favor
    -------
    656hp unbuffed, leave out shroud item and minos and it should still be enough

    Skills
    Max UMD, balance and Intimidate - left over in jump and 1point in tumble

    Intimi:23 +15 item +6 shroud +4 enhancement +6 defender +5 feat +9 cha +4 GH +2 luck +2 skill song= 76
    UMD:11 +9cha +4gh +2luck +3/5 (golden or gloves) = 29/31 could drop one toughness and take sf umd, for raise on 1, not sure on this.

    AC

    base 10
    Dex 8 (can get to 9)
    DT armor 15
    Levik's Defender 9
    chattering ring 3
    dodge 1
    CE 5
    Prot 5
    armor ritual 1
    shield ritual 1
    defender 3
    5 insight (sos armor levik's 3 piece set)
    defender ring 2
    aura 2
    Stance 4
    --------------------
    AC 74 Unbuffed

    +1 haste
    +3 pure paly
    +4 bard
    +2 recitation
    +5 barkskin
    +5 Shield Blocking

    AC 94 buffed + blocking - Add dos paladin, vs giants etc for a bit more in special conditions.

    DR
    Will have full dwarven enhancements, shield feats, so after wf this should be top of the line dr and not dependent on procs or anything.

    So far i am almost 12 and really miss the 20% xp boost for the last levels before i can start raiding hehe...

    Any comments?

  2. #2
    Community Member Quikster's Avatar
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    Um reincarnate. If you are willing to have someone carry you through all those raids to grind out that great gear, might as well reincarnate to get some dps to add to it. The past life fighter feat is nice for a defender build. You can drop like 4 points of ac and add a few intimidate and still run around with a str in the mid 30's.

    Then you can twf tank in tod norm/hard vod norm/hard etc.

    At 76 you wont be able to intim lock in dq epic. I cant imagine totally gimping your dps and not be able to intim every raid boss in the game.
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  3. #3
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    Last edited by calvinklien; 01-09-2010 at 04:33 AM.
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  4. #4
    Community Member Quikster's Avatar
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    Quote Originally Posted by calvinklien View Post
    i don't know much... but i think "agro" AND "intimi" needs to be worked on by the devs in general because one nasty firewall is all it takes for a boss to chase a mage around until he's dead, archers too. it seems the ONLY thing that will flip that agro is some HARDCORE damage from someone else. otherwise, both mages and archers are going to be dancing in circles to stay alive, also known as KITING.

    kudos to you for thinking about this build tho.
    Intim can keep your baddies in a fw or off the archer. But the intim needs to make every check or risks losing agro. This is unless of course the mob cant be intimi'd
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  5. #5
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    Last edited by calvinklien; 01-09-2010 at 04:29 AM.
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  6. #6
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    Intim has a 3 sec cooldown and 6 sec duration. Even if you fail an intim, so long as youre spamming it, the mobs shouldnt break off you. This build wouldnt have any problem holding aggro. Someone else suggested TR'in into this so you can grind a lot of the gear you need with a better dps type build. I would recommend leveling a ranger to 20 so you'd always have a +5 bark available, but thats just me.

  7. #7
    Community Member Visty's Avatar
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    Quote Originally Posted by shawnystyle7 View Post
    Intim has a 6 sec cooldown and 6 sec duration. .
    fixed
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  8. #8
    Community Member MrWizard's Avatar
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    to me, and this is just my opinion, the word 'intimitank' is a fighter type that has a high intimidation and most likely a high AC.....THAT IS ALSO A FIGHTER THAT HITS THINGS.

    I think you built a turtle....you click and shell up.

    I think that is from other games and in this one you can still beat the living pooh out of things even with a high intimidate.

    WHen I see someone in a dungeon just sit there and turtle up and not hit anything I usually add them to the 'do not play' list as they just make the quests so much longer and harder for the people that have to beat things down without the main tank hitting anything.
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  9. #9
    Community Member Quikster's Avatar
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    Quote Originally Posted by shawnystyle7 View Post
    Intim has a 3 sec cooldown and 6 sec duration. Even if you fail an intim, so long as youre spamming it, the mobs shouldnt break off you. This build wouldnt have any problem holding aggro. Someone else suggested TR'in into this so you can grind a lot of the gear you need with a better dps type build. I would recommend leveling a ranger to 20 so you'd always have a +5 bark available, but thats just me.
    You are incorrect. The 3 second cooldown you are referring to does not allow you to attack, but the cool down for intimidate is in fact 6 seconds. So you if you fail an intim check, there are 6 seconds till you can hit it again. In DQ epic, this is enough for her to put a caster or two in a blender I definately wouldnt build this unless you can intim evey raid boss on a 1 for the hardest difficulties. Anything else is a total waste imo as you wont be able to contribute outside of vorpaling if you cant turtle.

    If there is a tank in group that ends up being able to do something you cant (say intim a high dc raid boss) you then pretty much become a pile on.


    Quote Originally Posted by MrWizard View Post
    to me, and this is just my opinion, the word 'intimitank' is a fighter type that has a high intimidation and most likely a high AC.....THAT IS ALSO A FIGHTER THAT HITS THINGS.

    I think you built a turtle....you click and shell up.

    I think that is from other games and in this one you can still beat the living pooh out of things even with a high intimidate.

    WHen I see someone in a dungeon just sit there and turtle up and not hit anything I usually add them to the 'do not play' list as they just make the quests so much longer and harder for the people that have to beat things down without the main tank hitting anything.
    Likewise. Not that it matters since the op doesnt group with me, but i suspect we arent the only two who feel this way.

    I had a turtle and it just isnt a very viable option to play imo, but thats me
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  10. #10
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    First of all i said that no need to flame me about i need to be able to DPS, so thanks for all the helpfull posts :P

    Seriously though there are what 5 raids in this game worth running:

    Shroud - allready stated i wouldnt use him for shroud runs. They are though so trivial that he could join with np

    ToD - perhaps only raid worth grinding on elite, since you get 3 and not 1. Are you guys saying that you find it easier to run ToD elite without an intimi tank?, that you useless pots etc? from my expirience thats not the case

    Hound - 9/10 use an intimi tank to hold the puppies, so most bring an intimi tank dont see the issue.

    VoD - high ac tank dps/high ac intimi tank are again what is mostly used, intimitanks dont slow these raids down because everyone can go max dps, and not wait for the high ac char to get melee aggro. On normal sure it might be 2% faster with a melee, on elite, any melee with strong dps tanking, will take a ton of damage compared to this toon.

    Epic - again this is not build for epic raids, The raids where not on EU server when i left so have yet to try him here, perhaps you are right and its best to bring another toon. What intimi is required to lock the boss on a 1.

    The worries about the name ... sure call him a turtle, i get 5ac and a dr around 40 on every hit, why would i not turtle up if i have all the agro in a epic raid?

    As for him being useless if someone with more intimi joins, well pretty much only human versions of the same gimpy build would have more, would i bring two of these for a raid? ... ofcourse not ... my problem will ofcourse be the huge amount of people runnig around with intimidate way over 80

    His intimi will hit everyone on a 1 except epic raids where i dont know what is required. You dont fail intimi on a 1 ...

    So feel free to keep spamming how i need dps, and perhaps you all grind ToD elite in 15min runs with out pots and a tank shield blocking, but i seriously doubt that

    So back on track, with the build being what it is, what am i missing? or have i taken what i need.

    And i know i should TR twice as a ranger and fighter first, but playing this dude with no xp penalty is bad enough hehe

  11. #11
    Community Member Quikster's Avatar
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    Quote Originally Posted by Erdams View Post
    First of all i said that no need to flame me about i need to be able to DPS, so thanks for all the helpfull posts :P
    Seriously, I wasnt flaming you. You asked for advice and I gave it, I didnt harp on it. I responded to your op then someone elses post. No reason to get all sore when someone tells you the truth once.

    Seriously though there are what 5 raids in this game worth running:

    Shroud - allready stated i wouldnt use him for shroud runs. They are though so trivial that he could join with np
    true enough, if you dont plan on getting shroud gear, or at least more than one item.
    ToD - perhaps only raid worth grinding on elite, since you get 3 and not 1. Are you guys saying that you find it easier to run ToD elite without an intimi tank?, that you useless pots etc? from my expirience thats not the case
    Tod is not worth running on elite for trophies if thats what you are suggesting. You get at least one every run, they BTA so can be switched around, and since trophies drop every run, you can usually get someone to toss you a couple if you need a few to craft. Seriously? You are going to build this turtle so you can get more trophies lol?

    Hound - 9/10 use an intimi tank to hold the puppies, so most bring an intimi tank dont see the issue.

    Solid fog clickies work as well, heck you dont even need a tank to do hound

    VoD - high ac tank dps/high ac intimi tank are again what is mostly used, intimitanks dont slow these raids down because everyone can go max dps, and not wait for the high ac char to get melee aggro. On normal sure it might be 2% faster with a melee, on elite, any melee with strong dps tanking, will take a ton of damage compared to this toon.
    Meh a ranger monk splash can hold agro while dpsing just fine. Why bring a turtle along if this guy can do it better? Oh well maybe we'll bring you along just make sure you dps

    Epic - again this is not build for epic raids, The raids where not on EU server when i left so have yet to try him here, perhaps you are right and its best to bring another toon. What intimi is required to lock the boss on a 1.
    Prolly the only raid your argument holds water imo. You need a 79 to lock her, dr helps a ton. Turtle and spam intimi while the casters nuke her.

    The worries about the name ... sure call him a turtle, i get 5ac and a dr around 40 on every hit, why would i not turtle up if i have all the agro in a epic raid?

    As for him being useless if someone with more intimi joins, well pretty much only human versions of the same gimpy build would have more, would i bring two of these for a raid? ... ofcourse not ... my problem will ofcourse be the huge amount of people runnig around with intimidate way over 80
    Well as i stated above, if a twf can do the tanking fine id rather have him on there then the intimi. Then he can hold agro and dps the whole time. What are you going to do then, stand behind the boss with your shield up?

    His intimi will hit everyone on a 1 except epic raids where i dont know what is required. You dont fail intimi on a 1 ...
    Yeah i know how intim works

    So feel free to keep spamming how i need dps, and perhaps you all grind ToD elite in 15min runs with out pots and a tank shield blocking, but i seriously doubt that
    no dont spam tod elite in 15 min, but do norm and hard in 20-25 just fine.Usually with no pots, and a tank dpsing the whole time.

    So back on track, with the build being what it is, what am i missing? or have i taken what i need.
    a few more points of intimidate is all i see in order to be an effective turtle.
    And i know i should TR twice as a ranger and fighter first, but playing this dude with no xp penalty is bad enough hehe

    exactly. You can do it once at least and have a pretty solid build that can dps and tank. Id prolly go fighter, paly or barb, then back to fighter myself. Ranger gets you what? Your own barkskin? Pffft, I wouldnt tr to get that myself, this guys going to be hard enough to play
    in red


    Look im not saying dont make him, im saying if it were me, I wouldnt enjoy it at all. I know this because ive done it.

    So you get your intim up enough to intimi every raid boss on any difficulty. What happens when you dont meet the check on teh next raid boss? Now you have a complete gimp that cant do the one thing he was supposed to be the best at, and thats intimilock raid bosses. I dont recommend pigeonholing yourself into 1 role on a class that has so many feats and can be good at many things.

    If you enjoy holding shift and spamming intim, fine, make it. Myself I enjoy putting the hurt on, and if need be turtling up and spamming intim. My fighter will have a few points less ac then you prolly, higher intim, higher umd, and a lot more dps. It is possible to do multiple things on a fighter build.
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  12. #12
    Community Member Anthios888's Avatar
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    I guess I'm kind of confused, because my stremgth build warforged fighter has more AC, plus umd and evasion and dual wields khopeshes with a respectable strength. Even my abilities are overkill in all but a few situations (though I'm certainly glad I have them in elite tod, epic dq, etc.)

    Can you please explain what recommends this build? A couple of points of intimidate (4) and some HP? I like creative builds but I don't see this one really fleshed out.
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  13. #13
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    Quikster no worries i am not taking it seriously

    To me ddo is becomming a min max game, so i would bring different toons for different things. Plan is to never raid shroud with him ... much better done on other chars i agree 100%. but in the end i wont be able to keep all toons off timer anyways.

    Why not get 3 trophies instead of one, and why not use this guy and send them around? thats the plan yes. that and epic, and other raids.

    I agree monk splash ranger are excellent tanks in VoD, all i am saying that from my experience the time you spend from him taking agro, and allowing max dps builds to go all out, makes the total difference slim to none, so he is not hurting the raid.

    As for you tank build (Big rock candy...) it has less, intimi, less dr and less ac, amd higher saves, if you give this guy the same tomes and loot you count. For turtle mode that is excatly what i want. Sure you have more dps when not in turtle mode i wont argue there, but both builds are build for turtle mode, and for that this is better. I do however think its a really cool build, and close to what i used to have just in a human version.

  14. #14
    Community Member jmonty's Avatar
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    Quote Originally Posted by Erdams View Post
    As for you tank build (Big rock candy...) it has less, intimi, less dr and less ac, amd higher saves, if you give this guy the same tomes and loot you count. For turtle mode that is excatly what i want. Sure you have more dps when not in turtle mode i wont argue there, but both builds are build for turtle mode, and for that this is better. I do however think its a really cool build, and close to what i used to have just in a human version.
    it's better to have significantly more DPS and slightly less intim/dr/ac.

    even a paladin intim-tank can fit in power attack and improved crit.. a fighter should be able to take more dps feats and still turtle up well.

    and wouldn't human give the most intim for a fighter?

  15. #15
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    I healed tod elite in Europe a few times, and I must say, I had a MUCH easier time when our guild's dedicated turtle tank was tanking than when some wannabe dps tank was trying to.

    But maybe you have better dps tanks over here, of course, I don't know since I'm not up there yet over here.

  16. #16
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    Why would you be intimitanking Horoth elite?

  17. #17
    Community Member Quikster's Avatar
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    Quote Originally Posted by Erdams View Post
    Quikster no worries i am not taking it seriously

    To me ddo is becomming a min max game, so i would bring different toons for different things. Plan is to never raid shroud with him ... much better done on other chars i agree 100%. but in the end i wont be able to keep all toons off timer anyways.

    Why not get 3 trophies instead of one, and why not use this guy and send them around? thats the plan yes. that and epic, and other raids.

    I agree monk splash ranger are excellent tanks in VoD, all i am saying that from my experience the time you spend from him taking agro, and allowing max dps builds to go all out, makes the total difference slim to none, so he is not hurting the raid.

    As for you tank build (Big rock candy...) it has less, intimi, less dr and less ac, amd higher saves, if you give this guy the same tomes and loot you count. For turtle mode that is excatly what i want. Sure you have more dps when not in turtle mode i wont argue there, but both builds are build for turtle mode, and for that this is better. I do however think its a really cool build, and close to what i used to have just in a human version.
    Thats not my build. I dont use it. I have a 20 fighter build.
    Last edited by Quikster; 01-06-2010 at 03:59 PM.
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    I know its not your build quickster, sorry for not making it clear.

  19. #19
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    Quote Originally Posted by SimVerg View Post
    Why would you be intimitanking Horoth elite?
    Because the 45 less dmg per hit, of the ones that do get through, plus no chance of aggro switch even by accident, makes things easier. At least, in my experience. YMMV.

  20. #20
    Community Member MrWizard's Avatar
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    Quote Originally Posted by Erdams View Post
    First of all i said that no need to flame me about i need to be able to DPS, so thanks for all the helpfull posts :P
    its just we were all 'been there done that' and found it sorely lacking, no offense meant, just trying to be honest about the game play of a turtle.

    Seriously though there are what 5 raids in this game worth running:

    Shroud - allready stated i wouldnt use him for shroud runs. They are though so trivial that he could join with np
    well, the really need some dps even if it is just 20 to 70 a hit. My 17th level fighter barely gets hit with his good intim ac, but he still whacks em. A good ac means battling with little damage taken by you, but less dished out.

    ToD - perhaps only raid worth grinding on elite, since you get 3 and not 1. Are you guys saying that you find it easier to run ToD elite without an intimi tank?, that you useless pots etc? from my expirience thats not the case
    True, they use someone to sit there, but a pure fighter can get into the 90s AC and around 600 hit points..with a very high intim, and still have ability to dish damage on the 99.9% of other dungeons.

    Hound - 9/10 use an intimi tank to hold the puppies, so most bring an intimi tank dont see the issue.
    Still, intim is not that hard if you spec for it, the issue is ability to fight. Intim itself is just one form of crowd control, it should compliment your class selection not define it.

    VoD - high ac tank dps/high ac intimi tank are again what is mostly used, intimitanks dont slow these raids down because everyone can go max dps, and not wait for the high ac char to get melee aggro. On normal sure it might be 2% faster with a melee, on elite, any melee with strong dps tanking, will take a ton of damage compared to this toon.
    I admit, never done it on elite, but my 17th tanked it with 52 intim and 83 AC and the whole time I was bashing the heck out of him at the same time. Because I am a fighter and not a turtle...

    Epic - again this is not build for epic raids, The raids where not on EU server when i left so have yet to try him here, perhaps you are right and its best to bring another toon. What intimi is required to lock the boss on a 1.
    I think you will enjoy the epic, but pure dps is sorely needed in there too.

    The worries about the name ... sure call him a turtle, i get 5ac and a dr around 40 on every hit, why would i not turtle up if i have all the agro in a epic raid?
    My DR, blocking, at 17th is 35 with my fighter. Epic does a lot of other damage rather quickly in the form of spells. It's tough. Turtling up is good at times, but if you increase your strength and just get some damage feats, you will be fine.

    As for him being useless if someone with more intimi joins, well pretty much only human versions of the same gimpy build would have more, would i bring two of these for a raid? ... ofcourse not ... my problem will ofcourse be the huge amount of people runnig around with intimidate way over 80
    I see lots of them and they are mutli pallies and stuff. The only one I saw that was really built for turtle and you might want to explore this is getting shroud, dragontouch, accessories, items with guards, and anything that does damage over time incase you are hit (like magma surge, fire guard, etc). If you have a lot of that stuff on you the mobs will hit you, you will take no damage, and ALL of them have a chance of going off on your target, which is rather cool.

    I do not know how high my fighter will get intim, but his charisma is in the 20s and its all items after the enhancements and skill focus...with buffs in the mid 50s in a raid at 17...and he hits things all the time


    His intimi will hit everyone on a 1 except epic raids where i dont know what is required. You dont fail intimi on a 1 ...
    I think we are all just trying to be helpful and you might be reading are intentions wrong....but focus on just AC and intim with no thoughts of other things like dealing damage does make the build, other than the 3 or 4 spots where you can live with just intim and AC, prety much a drag on the party and will be looked on as gimped by many.

    except the rogue who says '''yaaa''' keep intiming and standing there so I can get my kill count up.


    I would suggest lots of tumbling so you can take mobs through the FvS blade barriers that do over 600 points and not stand there though.
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