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  1. #41
    Community Member MrWizard's Avatar
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    Every other mod they seem to play with that...first it was all foggy...then it was remembered, then it was all foggy, then there was no fog for awhile....now it is all fog...

    next it will be liine of sight only and no 'memory' on the map, which makes sense in a way.
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  2. #42
    Community Member Quarterling's Avatar
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    /signed

  3. #43
    Community Member Kemoc's Avatar
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    I Agree
    There are maps with websites you can print out, but proper mapping should be within the game.

  4. #44
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    Yes please. Very much like the idea oif a reward for getting all the exploration points.

    If nothing else, fixing the current bugged out version needs to be a higher priority. It's making some zones annoying as hell to quest in.

    And if it's really a storage issue, make them client side.

  5. #45
    Community Member ArgentMage's Avatar
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    Quote Originally Posted by yfernbottom View Post
    And if it's really a storage issue, make them client side.
    Client side only works if you only ever play from one computer.

    For those of us who play from 2 or 3 computers, it makes things ugly.
    I actually carry my keymaps around on my thumb drive, because having to
    reprogram 100 keymaps on each computer gets to be a drag. So, no
    client-side, please...

  6. #46
    Community Member OmegaDestroyer's Avatar
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    /signed

  7. #47
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    /signed

    If the map doesn't remember anything, there's no point having a map to start with! Even a blank screen the user could draw a map in himself would be more useful than that!

    So, either always show the map once all explorer points have been uncovered, or tie a certain area of the map to each explorer point, and uncover that area upon reentry. This would not require any additional information to be stored on the servers than what's already stored.

  8. #48
    Community Member Bodic's Avatar
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    I cant say that as well some people are forgetfull and will not recall the way hence the fog of war. lets buy a map and map it that sounds good to me.

  9. #49
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    Default How many times can I sign this?

    /signed

  10. #50
    Community Member Rubiconn's Avatar
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    I like the idea of having the map unlocked once all explorers are discovered. Some people will say play the game and you will learn the maps - truth is I have so much totally useless information in my head that I use for work that I dont have room to memorize a DDO map. If you dont like having the map then dont ever expand it or open it, it will be one more point that you can hold over me in your total uberness. You can brag in the general chat, I memorized Vale of Twighlight and you didnt. /meh

  11. #51
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    Quote Originally Posted by Kaervas View Post
    Would prefer if the black fog of war never came back once removed, period. Just keep the half-tone grey out when the zone resets and respawns.

    It's extremely annoying how you can only have something like 5 maps uncovered at once before the oldest one gets blacked out when you enter a new zone. There is no sense of having 'explored' an area, it makes the already fairly useless map even more useless.

    While we're on map complaints, please add in multi-level map capabilities (map automatically changes as you go up/down floors within a zone).
    yes, I completely agree.
    the are you sure about five maps... sometimes it erases (black fog of war) the map I interred last...
    /Sign

  12. #52
    Community Member Ranmaru2's Avatar
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    Quote Originally Posted by Angelus_dead View Post
    That's backwards.

    From the RP perspective we are pretending that the heros don't repeat the same dungeons over and over. We pretend that each time in a dungeon is the first time, so it is more realistic to NEVER show a pre-exposed map.
    But isn't it possible to pretend that your characters are being asked on all of the 3 main quests in the Desert at the same time and upon entering/exploring the desert they note the entrance to other important places on a map of the area? You don't go running into a desert without noting important key markers/mastered sense of direction unless you fully plan on getting as lost and dying out there.

    We go to zawabi's refuge and speak to zawabi to learn about all of the artifacts he seeks and it just so happens that the three main quest givers in town know of places in the Menechtauran desert where these items can be acquired, so if one picks up all 3 quests you can pretend they're entering the desert for the first time, but with 3 different objectives to differentiate from, noting other areas of interest isn't too far of an expection
    Quote Originally Posted by Thomas Huxley
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  13. #53
    Community Member Ruland's Avatar
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    Quote Originally Posted by Kaervas View Post
    Would prefer if the black fog of war never came back once removed, period. Just keep the half-tone grey out when the zone resets and respawns.

    It's extremely annoying how you can only have something like 5 maps uncovered at once before the oldest one gets blacked out when you enter a new zone. There is no sense of having 'explored' an area, it makes the already fairly useless map even more useless.

    While we're on map complaints, please add in multi-level map capabilities (map automatically changes as you go up/down floors within a zone).
    As a new player, these ^ things stood out like a sore thumb. I couldn't believe that the FOW regenerated after going through an area and clearing it all. And the game badly needs multi-map capabilities.



    /signed and /signed.

  14. #54
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    As someone new to DDO, but as an experienced gamer, I was somewhat caught offguard the first time my explorer map reset. It doesn't make logical sense that as an adventurer your character doesn't keep track of his travels as he explores new areas. Having the whole map after hitting each explorer area makes the most sense if the game isn't able to easily keep track of which areas your character has explored.

    As a new player it is extremely frustrating getting into groups and having to be led everywhere or risk slowing down the group while you try to navigate your own way to quests you never have been to before. Yes, I can go to the internet to look up maps, but it really shouldn't be necessary to play the game. If I knew that I could explore an area and keep my map, it would allow me to unlock the map and then start questing in the area.

    /signed for a feature that makes too much sense to not already be available in game.

  15. #55
    The Hatchery toaf's Avatar
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    fixed,was nice to see
    i find myself and others saying "glad im not paying for this ****" vip from ftp beta till 10.9.2012 fix it...fix it Now!

  16. #56
    Community Member AyumiAmakusa's Avatar
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    I propose a 'Map Shop' in-game where you can purchase maps and open them anytime you want to view the map (which is separate from the map we already have) and this map is completely clear and we're allowed to mark/draw on it however we please. I won't mind buying a Map Bag for this to keep all the maps.
    In case you didn't already notice, my posts that end with must NEVER EVER, under any circumstances, be taken seriously.

    http://forums.ddo.com/showthread.php?p=3012617

  17. #57
    Community Member hydra_ex's Avatar
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    /signed.

    I've been wanting this ever since the feature was introduced (was it really a year ago now?).
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  18. #58
    Community Member Partydeluxe's Avatar
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    /signed! Because a wilderness is fun to explore the first time and a pain in my behind every other..
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  19. #59
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    Seriously I know all the explorers areas...even 3bc. Both old and new versions of it. It really does surprise me that peeps don't know these areas....do you also not know all the quests? Reeally?


    I mean I get new players not knowing...been there done that .... It's how I learned them...by not knowing them. Same as a quest or raid....if I don't know it I run it until I do.

    Seems people want nice little maps so there is nothing to learn...no burden to remember.
    Yes the ddo mapping system is worthless at times.....but in real dnd you have to draw your own map as you go....but no you people seem to think ddo is wow and comes with a complete map. Ah yes....the game slips ever farther away.....thus I say /NOT signed and Turbine has way more important things to fix than this little inconvenience. So man up peeps, learn the aras, learn the quests, learn the game.....if not...just continue to be worthless pile-ons.

  20. #60
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    Default /signed

    /signed

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