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  1. #61
    Community Member Aganthor's Avatar
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    /signed!
    -= Proud member of the MAC guild on Khyber =-
    Aganthor (Completionist (4/13), Human Paladin, L11)
    Alts: Caitlan (Ftr) / Gimlinas (Barb) / Chakmar (Sorc) / Shureyoucan (Monk) / Nessyia (Ranger), Mekkanik (WF FvS), etc.

  2. #62
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    Quote Originally Posted by Lorz View Post
    Seems people want nice little maps so there is nothing to learn...no burden to remember.
    Yes the ddo mapping system is worthless at times.....but in real dnd you have to draw your own map as you go....but no you people seem to think ddo is wow and comes with a complete map. Ah yes....the game slips ever farther away.....thus I say /NOT signed and Turbine has way more important things to fix than this little inconvenience. So man up peeps, learn the aras, learn the quests, learn the game.....if not...just continue to be worthless pile-ons.
    Of course once you run quests over and over you will learn them, even if you have a full explorer map, you will eventually learn where everything is and not need it anymore. WoW doesn't come with a complete map, you explore it and the areas you have explored remain available to that character. DDO isn't WoW, so if I join a group working on a quest that I've never been to (or have been to only once), they can't even help me get to the quest because if they leave the instance they take an XP penalty. Then I have to go find a website with a map so I can get there, or be led there by anothe player at which point I'm paying more attention to which way the leading player is turning in front of me than learning the way to the quest. If I had the option to run through and actually explore all the areas and have it remain available, it would be much easier for me, and there would be no excuse for me not knowing how to get to each of the quests. And yes, with time, I would learn all of the quests like you do, and as I do in WoW.

    Usually making the game easy to transition to is a good thing... why make new players have to resort to third party websites to actually play the game?

  3. #63
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    In-game maps that can be bought from Vendors. I recall something like this in Neverwinter Nights or Baldur's Gate, if server resources are the issue then having a click-able map may be better than the server saving character information.

  4. #64
    Community Member riprock's Avatar
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    signed

  5. #65
    Halfling Hero phalaeo's Avatar
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    Quote Originally Posted by Lorz View Post
    Im thinking...you all need to learn the areas. Sure at first it is huge and hard....but spend the time...LEARN THE GAME...LEARN THE MAPS.

    Seriously, its not hard, i can hit every rare and every explorer area.....course ive played a lot of years...but hey yeah they should just give you all level 20's and make everything just a click away so you dont have to learn anything. This is a huge game with a huge ruleset and even more complex character building. You want a simple no thought game....GO PLAY WOW...this game rewards knowledge, creative solutions, and experience.

    It generally eats the unwilling to learn for lunch.

    And let me say...the Cube does not have a full setting....it simple grows and eats more.

    /not signed /not needed /same as learning all the quests/raids...next you people will be saying the quests/raids are too hard.....i cant figure them out....WHAAAAA...oh wait you people have already been doing this.

    I hate you people.
    Lame.

    It's not lack of trying, cause god knows I've tried... I'm directionally challenged. I'm willing to work for an unlock, but it should be there.

    To the OP-
    /signed
    ~ Pallai, Chennai, Saraphima~
    ~Shipbuff, Sophalia, Northenstar ~
    ~ Ascent~



  6. #66
    Community Member pSINNa's Avatar
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    /signed

    Coit out~
    Coitfluff Coitrippr Luciforge Coitburner Coithealz: Ghallanda

  7. #67
    Community Member Meretrix's Avatar
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    The map mechanics should stay as they are but if you complete the explorer quests in a zone it should no longer go black.

  8. #68
    Community Member Vellrad's Avatar
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    /signed
    Quote Originally Posted by Originally Posted by Random Person #2 View Post
    People who exploit bugs in code are cheaters cheaters cheaters. And they are big fat ****yheads too.

  9. #69
    Community Member Stillwaters's Avatar
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    /signed - would love to see one or all of the following fixes to maps:

    Once all explorer points are unlocked you also unlock ability to purchase a map that stays unlocked...

    Make the purchasable map MARKABLE!! (or mark out the key locations)

    For the TWELVE'S SAKE!! please make 3d maps - these have been around for many years in other games keep up turbine!!

    for those that say "I've been playing for 4 years and know all the maps anyway"
    a) you wont have to purchase the map..
    b) you will not have to jump out of quest to lead ppl as often.
    c) just cause MY brain wont remember a map, doesnt mean my CHARACTER's brain sucks!!

  10. #70
    Community Member elujin's Avatar
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    /signed
    and ignore those two grinches there just two full of uberness they can't help it .
    if there is a none black map ddo will explode ! doom dooooom !!
    Virt II makes elujin smile !

  11. #71
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    signed! For both multi-level maps and keeping things greyed out rather than blacked out once you've explored an area.

  12. #72
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    /Signed

    It's very perplexing the way the explorer maps work.

    Quote Originally Posted by Kaervas View Post
    While we're on map complaints, please add in multi-level map capabilities (map automatically changes as you go up/down floors within a zone).
    THIS!

    This feature is the most confusing aspect of lots of quests. Quests maps don't make any sense at all when levels are piled. Would it really be so difficult to separate them by floor?

  13. #73
    Community Member LazyTigerLily's Avatar
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    /Signed

    I have enough trouble remembering where my car keys are at any given time remembering where a quest is on a massive map is a thousand times harder!

    and OMG multi level maps YES, YES, YES!!

  14. #74
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    Quote Originally Posted by phalaeo View Post
    Lame.

    It's not lack of trying, cause god knows I've tried... I'm directionally challenged. I'm willing to work for an unlock, but it should be there.

    To the OP-
    /signed
    But what and so many others miss....is sure the orchard would now not be covered it...but it wont exactly help you.....as you also need to know the terrain.

    And honestly if you cant learn the explorer areas...how do you learn the quests? And really....i mean i know lots of directionally challenged people...and maps dont usually help those people....

    But hey....its all in style to just dumb down the game....i mean really...why even have instances...lets just get a big button middle of the screen so when you want to get xp/loot you just press it....we can label it "EASY BUTTON".

    More dumbing down of the game for the .... yeah ill just stop there...but really if this is your problem....i hear Hello Kitty MMO doesnt use any maps...and requires no knowledge. DnD and DDO have always been about knowledge.

  15. #75
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    Quote Originally Posted by elujin View Post
    /signed
    and ignore those two grinches there just two full of uberness they can't help it .
    if there is a none black map ddo will explode ! doom dooooom !!
    Your right it wont explode...but it also wont make better players or players with any knowledge.

    But hey...your an easy button kinda person...so why not.

  16. #76
    Community Member LazyTigerLily's Avatar
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    Quote Originally Posted by Lorz View Post
    Your right it wont explode...but it also wont make better players or players with any knowledge.

    But hey...your an easy button kinda person...so why not.
    I think you may be wrong here, having a map that you can actually read may encourage people to know it better not be the easy button as you call it here. Knowing the map and knowing the terrain are very different. Knowing a map requires that you study it to gain some knowledge of the layout, knowing the terrain means you go run around until you have it memorized. Knowing the terrain may work for you, but it may not work for others.

  17. #77
    Community Member Halock's Avatar
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    The black has no right to return once you've cleared it, like every other game in every other genre, and yes, even in this very game, for 3 maps at a time, it should be replaced with dark gray when the zone resets.

    The only reason it is the way it is, is poor design, there is no reason a char cant have all of his/her explored maps saved on their pc, hell, it would save some of the servers processing power to not have to update the 3 maps per player every time someone logs in or out or teleports all over the place.

    This would not dumb down the game, it would improve it, because in the end its just poor design in a bad need of joining the 21st century.

  18. #78
    Halfling Hero phalaeo's Avatar
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    Quote Originally Posted by Lorz View Post
    But what and so many others miss....is sure the orchard would now not be covered it...but it wont exactly help you.....as you also need to know the terrain.

    And honestly if you cant learn the explorer areas...how do you learn the quests? And really....i mean i know lots of directionally challenged people...and maps dont usually help those people....

    But hey....its all in style to just dumb down the game....i mean really...why even have instances...lets just get a big button middle of the screen so when you want to get xp/loot you just press it....we can label it "EASY BUTTON".

    More dumbing down of the game for the .... yeah ill just stop there...but really if this is your problem....i hear Hello Kitty MMO doesnt use any maps...and requires no knowledge. DnD and DDO have always been about knowledge.
    Here, have a -1 for your efforts- as pitiful as they were.
    ~ Pallai, Chennai, Saraphima~
    ~Shipbuff, Sophalia, Northenstar ~
    ~ Ascent~



  19. #79
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    /signed!

  20. #80
    Community Member EustaceTrevelyan's Avatar
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    Quote Originally Posted by Kaervas View Post
    Would prefer if the black fog of war never came back once removed, period. Just keep the half-tone grey out when the zone resets and respawns.

    It's extremely annoying how you can only have something like 5 maps uncovered at once before the oldest one gets blacked out when you enter a new zone. There is no sense of having 'explored' an area, it makes the already fairly useless map even more useless.

    While we're on map complaints, please add in multi-level map capabilities (map automatically changes as you go up/down floors within a zone).
    /this, absolutely. Agree with OP on the fog thing, why? Did i have a brain tumor for breakfast?

    And as for multi-level no-map, that deserves its own thread chock full of fear, loathing, petitions, sit-ins, marches, and possibly riots. I will only do Misery's Peak once per character now, on elite, because I HATE that cavern area after getting lost there who knows how many times. Tempest Spine, tho, there is NO MAP at all, not even a crappy one, for the internals. Seriously? It's hard enough figuring out how to get to the entrance (the outside is only typically crappy), but once you do, there's NO WAY to figure out where you are except for running it a bunch of times and memorizing it. And don't get me started on The Pit. I'm just glad you don't really need to run it more than once.

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