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  1. #21
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    Quote Originally Posted by cdemeritt View Post
    As for down right impossible:

    Von 5: 6 switches and lever in two seperate locations must be activated within 5 secs? of each other. If there is a way however, I haven't heard of it.
    VoN 5 is currently impossible to solo. It used to be able to be duo'd (one character on each side, both with a 25 str, 20 wis, and some twitch skills can hit the 2 levers/1 rune). Nowadays, it's restricted to a minimum of three people, due to the furnace launcher (2 people downstairs to hit 2 levers each, one upstairs to receive the blast).

    VoN 6 has been soloed many times. I am unsure if can still be soloed, though my gut says yes.

  2. #22
    Founder Matuse's Avatar
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    VoN6 at one time could have been done, but the pillars respawn too quickly now. Even knocking each of them to a sliver before killing any, it would just take too long to run all that way.

  3. #23
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    Quote Originally Posted by Matuse View Post
    VoN6 at one time could have been done, but the pillars respawn too quickly now. Even knocking each of them to a sliver before killing any, it would just take too long to run all that way.
    Who said anything about running?

    I recommend you watch videos of some of the methods that used to be used before stating that things are impossible for reasons that were long ago overcome.

  4. #24
    Community Member Zenako's Avatar
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    Quote Originally Posted by Matuse View Post
    VoN6 at one time could have been done, but the pillars respawn too quickly now. Even knocking each of them to a sliver before killing any, it would just take too long to run all that way.
    ummm, no need to be running anywhere...think ranged attacks....manyshot....dead pillars in seconds....
    Sarlona - The Ko Brotherhood :Jareko-Elf Ranger12Rogue8+4E; Hennako-Human Cleric22; Rukio-Human Paladin18; Taellya-Halfling Rogue16; Zenako-Dwarf Fighter10Cleric1; Daniko-Drow Bard20; Kerriganko-Human Cleric18; Buket-WF Fighter6; Xenophilia-Human Wiz20; Zenakotwo-Dwarf Cleric16; Yadnomko-Halfling Ftr12; Gabiko-Human Bard15; lots more

  5. #25
    Community Member Zenako's Avatar
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    Quote Originally Posted by Drum69 View Post
    Hello there,

    Could some kind soul tell me what quests are impossible to do solo? IE a game mechanic stops you from even using hirelings?

    Thanks for your time,

    Drum.
    About the ONLY adventures you cannot solo these days are a handful of Raids with requirements that dictate multiple characters, and since you cannot use Hirelings in Raids, that removes that option completely.

    Are some very hard to do, or require specific skill sets or spells? Yup!. However, one needs to really look closely at what is needed to be done in a quest, to identify possible solutions. Pressure plate triggers are a classic example. Anything in the game that can move can trigger a pressure plate, even when they can no longer move (ie dead or stoned or incapped in some way). Some methods only last for a few seconds, making the entire process very tight on timing, other lasts for quite a while making it a LOT easier to time.

    VON 5 Rune switches are a good example. If you cannot hit both a 25 STR and 20 WIS on one character, you cannot open a side. Probably only a handful of characters people play can do that (unless they are looking at doing things like this.) I personally have 2 that can, a Cleric (easily hits those numbers) and a Ranger/Rogue (just barely). So some quests have obstacles like this that could be an issue (VON 3 has low level INT runes for example to move past the Beholder caves...) for some characters. Which means that some quests for some specific characters or builds cannot be soloed.
    Sarlona - The Ko Brotherhood :Jareko-Elf Ranger12Rogue8+4E; Hennako-Human Cleric22; Rukio-Human Paladin18; Taellya-Halfling Rogue16; Zenako-Dwarf Fighter10Cleric1; Daniko-Drow Bard20; Kerriganko-Human Cleric18; Buket-WF Fighter6; Xenophilia-Human Wiz20; Zenakotwo-Dwarf Cleric16; Yadnomko-Halfling Ftr12; Gabiko-Human Bard15; lots more

  6. #26
    Community Member ZexionII's Avatar
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    Quote Originally Posted by vVAnjilaVv View Post
    The Shadow Lord mummy does not have to be in the light room to hurt it. I just solo'ed this quest last week and killed it right were it awakes.
    Did you do it at level as a melee? Can be downright impossible due to the DR when he is not lit.
    Characters on Argonessen: Frotgar Stonefoot (Badass heal-daddy) - Dwarf Cleric 20 | Baerin Arkenett (hagglebard) - Drow Bard 9 | Duplolas Duilthran (Intimitank) - Drow Fighter 6 | Kempe Knive ("Exploiter" ranger) - Human Ranger 18 / Rogue 1 / Monk 1 | Pewny Mortals - WF Barbarian 7 (Frenzied Cratesmasher)

  7. #27
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    Quote Originally Posted by Matuse View Post
    Doesn't matter what level of DPS you have, there's no way the shroud is soloable. You wouldn't be able to get past phase 2, since if any of the 4 bosses are close to one another, they CANNOT be killed. So, damage 4 redname bosses, who increasingly buff one another by proximity, and cannot be killed while too close, separate them, kill all 4, and then head back to the crystal and pop it before any of the ghosts get back to ressurect...yea, that's NEVER going to happen. You could be level 40 wielding a weapon with +75 in the top right corner for all of the magical bonuses it has, and it'll never happen.

    Depends on the 4 Bosses you pull. THe "Cant kill when CLose to each other" is NOT present in every combination. Each mob has a diferent buff they give to their brethren. There are some combos that offer no immunity to death.

    ALso, after they respawn, their Regen is reduced. So kill one at a time, let em respawn, and the second time around its much easier to dispatch them.

    I dont know if Oddlived has continued his quest to solo it, but being as he got to part 5, I bet he could do it.'

    Never say Impossible in this game.
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  8. #28
    Community Member Kiralyn2000's Avatar
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    Delera's Pt2 : 1 lever needs to be pulled
    Is this a Hireling-needed situation, or is there another trick that can do it? (Just ran into this one today for the first time. Whee.)

  9. #29
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    Quote Originally Posted by Kiralyn2000 View Post
    Is this a Hireling-needed situation, or is there another trick that can do it? (Just ran into this one today for the first time. Whee.)
    So far as I know, it's a hireling-needed situation. I've never found another way around that one.

  10. #30
    Community Member miceelf88's Avatar
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    I've done shadow king at level with a melee (paladin) . I don't know if hirelings count, but it's really easy to do if you use a hireling that casts firewall.

    Of course, the hireling won't just case fw until a mob is present and even then not reliably, but that adds to the challenge and probably pretty accurately captures what a lot of pug casters will do.

  11. #31
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    Quote Originally Posted by miceelf88 View Post
    I've done shadow king at level with a melee (paladin) . I don't know if hirelings count, but it's really easy to do if you use a hireling that casts firewall.

    Of course, the hireling won't just case fw until a mob is present and even then not reliably, but that adds to the challenge and probably pretty accurately captures what a lot of pug casters will do.
    Huh? A Hireling will cast Firewall whenever you tell them to. Thats why the spell is sitting on their hotbar. Target a mob, it the Wall of Fire On the Hotbar, Mobs Burn.
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  12. #32
    Community Member Impatiens's Avatar
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    Quote Originally Posted by Impaqt View Post
    Huh? A Hireling will cast Firewall whenever you tell them to. Thats why the spell is sitting on their hotbar. Target a mob, it the Wall of Fire On the Hotbar, Mobs Burn.
    Right, but they won't cast it unless there is a mob present for them to cast it on. No casting it in a doorway before it opens and things of that nature.

  13. #33
    Community Member miceelf88's Avatar
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    I have found that the caster casts firewall about 60-70% of the times it's commanded to, on a mob that is there.

    Maybe I just chose a buggy caster?

    And, it's not an issue for the mummy, per se, but for all of the shadow tombs, where the wraiths flutter in and out, it's tricky to get him to cast fw on the wraith who may have just blinked out of targetability.

  14. #34
    Community Member johnnyputrid's Avatar
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    Quote Originally Posted by Kiralyn2000 View Post
    Is this a Hireling-needed situation, or is there another trick that can do it? (Just ran into this one today for the first time. Whee.)
    You just need a single hireling to pull the switch a couple of times. I usually just grab a level 1 or 2 hireling, park them at the quest entrance and then call him over when I get to the switch part. After that I re-park him and continue on. Sometimes you'll have to click the interact icon on the hireling's hotbar multiple times before they actually hit the switch, but it works just fine.

    And just as an aside, if you plan on rolling through Delera's with a hireling in tow, I recommend taking Flower. She is a level 5 (or maybe level 7, I forget which) female dwarf cleric and she is pretty good for cheap labor. She seems to perform very well for a hireling and she drops cures without prompting. I never once had to grab her soul stone through the entire run or pull her out of a tough battle. She even cleared out a room or two on her own while I was busy.

  15. #35
    Community Member Zenako's Avatar
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    Quote Originally Posted by johnnyputrid View Post
    And just as an aside, if you plan on rolling through Delera's with a hireling in tow, I recommend taking Flower. She is a level 5 (or maybe level 7, I forget which) female dwarf cleric and she is pretty good for cheap labor. She seems to perform very well for a hireling and she drops cures without prompting. I never once had to grab her soul stone through the entire run or pull her out of a tough battle. She even cleared out a room or two on her own while I was busy.
    You know the players will really be in trouble when the Hirelings just start going off and SOLOING without us.... !!!!

    Who needs those stupid human AI toons who keep missing targets, etc and mistiming spells and jumps....Computer AI for the win....
    They should have some John Connor models in the hiring halls....
    Sarlona - The Ko Brotherhood :Jareko-Elf Ranger12Rogue8+4E; Hennako-Human Cleric22; Rukio-Human Paladin18; Taellya-Halfling Rogue16; Zenako-Dwarf Fighter10Cleric1; Daniko-Drow Bard20; Kerriganko-Human Cleric18; Buket-WF Fighter6; Xenophilia-Human Wiz20; Zenakotwo-Dwarf Cleric16; Yadnomko-Halfling Ftr12; Gabiko-Human Bard15; lots more

  16. #36
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    Quote Originally Posted by cdemeritt View Post
    Titan raid: Don't know for sure, but I can't see that being a soloable raid, too many things to do with correct timing, but might be wrong.
    At least 3 people on these forums have soloed the Titan raid (and many more have done the preraid, though the preraid is no longer possible to solo with the mod9 addition of the black barriers). Here's a link, with screenshots and explanation.
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  17. #37
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    Quote Originally Posted by samho View Post
    Speaking about Genesis Point, have an invis clicky or scroll and cast the invisibility to your hireling, then park him on the lever. You should be able to make your way back to maze before the invisibility expired.
    That is so ingeniously simple, especially when I ran into this problem the other day while soloing on my bard *AND* I use invisibility all the time. lol Thanks Samho. I'll try it out.

  18. #38
    Community Member vVAnjilaVv's Avatar
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    Quote Originally Posted by ZexionII View Post
    Did you do it at level as a melee? Can be downright impossible due to the DR when he is not lit.
    Shhhhhh!!!! LOL No, I did it higher level. Think I was level 14 with my THF Kensei GA fighter. Even still tho, the DR isn't that high as my hits were not doing that much less damage than normal.

    I have done it with full groups at level tho on elite and the mummy is not that hard to kill with everyone beating on him.

    The more challenging part is dealing with the constant respawns I think.

  19. #39
    Community Member miceelf88's Avatar
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    Tomb of the shadow king is now much more difficult to solo (at least at level) than it has been. It doesn't appear that the mummy is affected by firewalls until he's under the vulnerability of the light.

    (bonus fun fact- the two caster hirelings I experimented with both refused- or rather ignored the request- to cast firewall on him, unless he was affected by the vulnerability. I first tried tricking them into casting firewall on him by finding some other mobs they'd cast firewall on, but the mummy seemed to dance around the fire without anything going on. Combat logs said "[mummy name] has been hit by [hireling]'s firewall" but didn't have any damage recorded in the log.)

    Working as intended I guess.

  20. #40
    Community Member Drum69's Avatar
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    Thumbs up Great Stuff

    Wow, I didn't realise that this thread was still going

    There are some truly inspiring tales of solo daring do here!

    Best of luck everyone!

    Drum

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