I loved imp trip on my 2HF Kensai over in europe and it's a feat not many people have. Additionally: i got more than eough feats (you'll see that on my feat selection...) But i need int for combat expertise and hence imp trip. On top of that i need dex for 2wf and i want max str. End of the story is, that i don't have much con, but i'll more than make up for it

One point i'm not sure yet: should i use light or heavy picks? As i'm going Kensai, i'll have to choose one of them. They are pretty much the same but light picks have 1d4 base damage where as heavy picks have 1d6, so it's 1 damage in average. Any idea if that is set off by the availability and price of light picks? And are light picks light weapons? (i don't have oversized 2wf)

Code:
Character Plan by DDO Character Planner Version 3.14
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Level 20 Lawful Good Human Female
(20 Fighter) 
Hit Points: 352
Spell Points: 0 
BAB: 20\20\25\30\30
Fortitude: 12
Reflex: 9
Will: 5

                  Starting          
Abilities        Base Stats         
(32 Point)       (Level 1)          
Strength             18             
Dexterity            16             
Constitution         10             
Intelligence         12             
Wisdom                8             
Charisma              8             

Tomes Used
+1 Tome of Dexterity used at level 4
+1 Tome of Intelligence used at level 4

Level 1 (Fighter)
Feat: (Selected) Toughness
Feat: (Fighter Bonus) Two Weapon Fighting
Feat: (Human Bonus) Weapon Focus: Piercing Weapons


Level 2 (Fighter)
Feat: (Fighter Bonus) Power Attack


Level 3 (Fighter)
Feat: (Selected) Toughness


Level 4 (Fighter)
Feat: (Fighter Bonus) Weapon Specialization: Piercing Weapons


Level 5 (Fighter)


Level 6 (Fighter)
Feat: (Fighter Bonus) Combat Expertise
Feat: (Selected) Improved Trip


Level 7 (Fighter)


Level 8 (Fighter)
Feat: (Fighter Bonus) Improved Critical: Piercing Weapons


Level 9 (Fighter)
Feat: (Selected) Toughness


Level 10 (Fighter)
Feat: (Fighter Bonus) Improved Two Weapon Fighting


Level 11 (Fighter)


Level 12 (Fighter)
Feat: (Fighter Bonus) Greater Weapon Focus: Piercing Weapons
Feat: (Selected) Toughness


Level 13 (Fighter)


Level 14 (Fighter)
Feat: (Fighter Bonus) Greater Two Weapon Fighting


Level 15 (Fighter)
Feat: (Selected) Toughness


Level 16 (Fighter)
Feat: (Fighter Bonus) Greater Weapon Specialization: Piercing Weapons


Level 17 (Fighter)


Level 18 (Fighter)
Feat: (Fighter Bonus) Superior Weapon Focus: Piercing Weapons
Feat: (Selected) Toughness


Level 19 (Fighter)


Level 20 (Fighter)
Feat: (Fighter Bonus) Quick Draw
Further comments:
This build uses 2 +1 tomes but this isn't a problem as you can buy them from the shop relatively cheap.
As you can see i got toughness 6 times, this should be more than enough to offset the low con and i got the feats anyway.
But because i have to take toughness on the normal feats (it isn't a fighter class feat) and because i want imp trip as soon as possible, this pushes the feats of the 2wf line further down the road (and i can't take greater twf on lvl 12 because i need greater focus for Kensai II on lvl 12). This may be a bit of a hassle while leveling, but it will pay out in the end.

A drawback is, that i can't have vorpal on my chosen weapon. So if i need to vorpal i have to take another than my chosen weapon. And stat damaging won't work that well either because of the low crit range.

Any comments or feats i missed?