it was obviously enough to satisfy oodles of players.
But I came back thinking about how great of a game guild wars was content wise.
Guild Wars was highly involved when it came to PVE, some guilds never even participated in pvp - but PVP was there.
It also had guild ranks and guild halls. I'm not looking for ddo to emulate any other games but i think taking an idea that works and making it DDO's own would be great. Like incorporating some kind of guild rating or purchased/attained favor from a raid or raids into buying housing for players or guilds would be great
Making one zone for pvp would be great too, similarly to turbine's other game - lord of the rings online.
Which, by the way, also has an abundance of pve experience.
The way they did it was make several keeps and such that can be occupied by the monsters of mordor or the free people of middle earth. A raid group could continually roam around and find another raid group to run with or fight against all the while gaining experience, items, and favor.
Something like this would be a great addition to ddo.
You could have people pick sides or something at character creation