All the builders always focus on *when my build is level 20 and you use 8 gazillion tomes you will critical hit with a roll of a two* I'm tired of that I want to know is how to score good critical hit damage and % success in the levels where you are going to spend most of your time 8 - 16 what are the best mid range combos of items, feats and skills that give you the best results when we are talking about damage per critical hit and % chance of a critical hit. No tomes, no uber forged greensteel blessed by god himself lvl 20 weapons, and no you have to have 40 strength and 30 dex for this to be cool ****.
So to sum up What is uber critical hit combo for mid range levels in the game, not considering the end game of lvls 16 - 20, and without using items that are out of reach for a lot of players (tomes, greensteel, etc . . .)
Thanks and Happy New Year
Underpants AKA Teknocrat
MAC Guild Khyber