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  1. #1
    Community Member
    Join Date
    Oct 2009
    Posts
    15

    Default Consistency, Fairness, and Zoning

    Most "zones" that spawn an "instance" dungeon for a quest replenish all SP, HP and strip all buffs and enhancements. However some, predominantly those from a wilderness area, do not. That is, they do not replenish SP/HP. They DO strip buffs which is a double whammy to the spell casters. Now I assume this is done to prevent level 20 buffage before entering a low level dungeon. But this is very unfair to casters who now have to manage SP for two zones and lose buffs they cast AND the SP they cast it with to make it through the parent zone. Simply fix the wilderness dungeons to replenish SP/HP on zone in.

  2. #2
    Community Member Tuney's Avatar
    Join Date
    Apr 2006
    Posts
    942

    Default

    The 'replenish on zone out' only really happens if you leave a quest that you completed and it kinda of a new thing. Befor that , you had to find a shine near your starting quest area or go back to a tav to replenish clicks and SP after most quests. So really you should be happy with what you do have right now hehe.

  3. #3
    Community Member Thriand's Avatar
    Join Date
    Mar 2006
    Posts
    0

    Default

    The only zoning that replenishes hp/sp is zoning AFTER completion of a quest.
    Quote Originally Posted by pjw View Post
    Thriand is probably one of the more 'well endowed' players

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