Quote Originally Posted by Lithic View Post
The only reason tempest is even moderately balanced is that you need to take 2 useless feats. Making those feats actually usefull to the point of +2 stacking ac would be bad. To keep the cost/benefit in line, they'd have to add another prereq feat to tempest 2 or 3, something along the lines of athletic.

Something much more reasonable would be +1 or +2 to reflex save while moving.
That's not true at all; Tempest is now an inferior source of an identical buff for all other primary melee classes who have their own source (paladins have zeal, fighters have capstone, monks have ultimate wind, etc). every single melee class gains more dps from its level 18-20 enhancements than it does from taking 6 levels for tempest.

There is no reason to have mobility be a completely wasted feat slot; and i don't even have a character with a ranger level.

Tempest used to be excessively good; it is now very overrated as a splash. Exploiter builds used to lead the ac battle; they're now inferior to many plate users.

No one will lose any sleep if tempest rangers incidently gain 2 ac in situations that aren't that important, and ddo gets a feat other people have to consider taking instead of making jokes about. Everyone wins.