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  1. #1
    Community Member Elixxer's Avatar
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    Default 2 cleric/18 ranger?

    Alright this is like my first build, and didn't bother doing it to past 10 because I would like to know if this is a usable good build, tell me you hate it all you want, just tell me why you hate it, or tell me why you love it. I was hoping for a ranger that has enough spell points to heal up every now and then. please give suggestions, give me a build of a ranger that can somewhat heal itself. Also why is a pally so good for a ranger splash? they get spells at level 4 right? not 2?



    Starting Feat/Enhancement
    Base Stats Modified Stats
    Abilities (Level 1) (Level 10)
    Strength 16 18
    Dexterity 16 20
    Constitution 14 14
    Intelligence 8 8
    Wisdom 10 11
    Charisma 8 8

    Starting Feat/Enhancement
    Base Skills Modified Skills
    Skills (Level 1) (Level 10)
    Balance 4 6
    Bluff -1 -1
    Concentration 2 2
    Diplomacy -1 -1
    Disable Device n/a n/a
    Haggle -1 -1
    Heal 4 11
    Hide 3 8
    Intimidate -1 -1
    Jump 7 17
    Listen 0 2
    Move Silently 3 8
    Open Lock n/a n/a
    Perform n/a n/a
    Repair -1 -1
    Search -1 1
    Spot 4 10
    Swim 3 4
    Tumble 4 6
    Use Magic Device 1 5.5

    Level 1 (Ranger)
    Feat: (Selected) Dodge
    Feat: (Favored Enemy) Favored Enemy: Undead
    Enhancement: Ranger Sprint Boost I
    Enhancement: Aerenal Elf Melee Damage I
    Enhancement: Ranger Favored Damage I

    Level 2 (Ranger)
    Enhancement: Ranger Swamp Lore I
    Enhancement: Ranger Tundra Lore I
    Enhancement: Ranger Desert Lore I
    Enhancement: Ranger Favored Defense I

    Level 3 (Cleric)
    Feat: (Selected) Mobility
    Enhancement: Elven Dexterity I
    Enhancement: Follower of the Sovereign Host

    Level 4 (Cleric)
    Enhancement: Aerenal Elf Melee Attack I
    Enhancement: Elven Ranged Attack I

    Level 5 (Ranger)
    Enhancement: Elven Ranged Damage I
    Enhancement: Cleric Wisdom I

    Level 6 (Ranger)
    Feat: (Selected) Spring Attack
    Enhancement: Ranger Sprint Boost II
    Enhancement: Ranger Dexterity I

    Level 7 (Ranger)
    Feat: (Favored Enemy) Favored Enemy: Reptillian
    Enhancement: Aerenal Elf Melee Damage II

    Level 8 (Ranger)
    Enhancement: Ranger Tempest I

    Level 9 (Ranger)
    Feat: (Selected) Point Blank Shot
    Enhancement: Elven Dexterity II

    Level 10 (Ranger)
    Enhancement: Ranger Dexterity II

  2. #2
    Hall of Famer
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    Impaqt's Avatar
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    Default

    You realize that rangers get healing spells at level 4 right?

    Cleric levels will give ya a few more spell points, but you'll be heakling from Wands more than spells later inteh game anyway.
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  3. #3
    Community Member Elixxer's Avatar
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    Default

    they get healing spells at level 8, but few spell points, like you said the spell points are more but which scrolls/wands shall I be using?

  4. #4
    Hall of Famer
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    Impaqt's Avatar
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    Quote Originally Posted by Elixxer View Post
    they get healing spells at level 8, but few spell points, like you said the spell points are more but which scrolls/wands shall I be using?


    Rangers can use up to Cure Serius Wands and Scrolsl without failure. Wands, they can use at Level 1 even though they cannot actually cast the spells yet.
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  5. #5
    Community Member mystoryflavor's Avatar
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    with an 11 wisdom i dont even think you'll be able to cast spells, and if u can you'll only get a max of like 150sp or something like that
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  6. #6
    Community Member HeavenlyCloud's Avatar
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    Quote Originally Posted by mystoryflavor View Post
    with an 11 wisdom i dont even think you'll be able to cast spells, and if u can you'll only get a max of like 150sp or something like that
    My ranger started with 11 wisdom, can cast all the ranger spells and got 600+ sp.

    Items count towards ability scores for casting spells .
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