I want to make a paladin. I've never had much luck with them. If you could correct any glarring problems it would be much appreciated.
A few thoughts:
1. I do not want to base this on finding any tomes. I could toss in a single +1 tome, but that is it. I have horrible luck finding tomes and never do. I would bite the bullet and buy a single +1 tome if it is vital.
2. I do not want to make it a TWF. I just do not want another TWF. I've played so many that they are boring.
3. Okay to play before level 18. I understand that my character is not going to be optimal to begin with since I am not making a dual wielder, but I am a horrible alt-aholic, so I want the character to be playable before he reaches a high level.
4. I will not be feeding them cash or items from another character. I might feed a bit at the very start for basic equipment but beyond that, nothing. I do not like having to farm equipment on my other characters for my alts.
I am thinking either a two handed dwarf, or a khopesh wieldering human or drow. This build I cobbled together is for a two handed dwarf, greataxe. I would not mind splashing a level or 2 of fighter or even rogue if that would help, but I had thought about going pure class.
I have it planned out till level 12.
Dwarf
Lawfull good
Str: 16
Dex: 12
Con: 14
Int: 8
Wis: 12
Cha: 14
Skills:
Jump
Ability increases from level:
4: +1 strength(for improved two handed fighting)
8: +1 charisma
12: +1 charisma
16: +1 charisma
Feats:
1: Two handed fighting
3: Toughness
6: Improved two handed fighting
9: Improved critical slashing
12: Greater to handed fighting
Enhancements:
Dwarven axe attack 1
Dwarven axe damage 1, 2
Dwarven armored agility 1
Dwarven constitution 1, 2
Dwarven spell defense 1, 2, 3
Paladin charisma 1, 2
Paladin exhauled smite 1
Paladin extra smile evil 1, 2, 3
Paladin extra lay hands 1
Paladin toughness 1, 2
Paladin bulwark of good 1
Paladin resistance of good 1
Racial toughness 1, 2