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  1. #1
    Community Member
    Join Date
    Sep 2009
    Posts
    68

    Default Another build advice question-help plz

    I am using the below build and while it seems to be geared for Stal Def, I was wondering if I can use same starting stats for a twf Kensei
    Thanks

    Character Plan by DDO Character Planner Version 3.10
    DDO Character Planner Home Page

    Iynx First to Death
    Level 20 True Neutral Dwarf Male
    (20 Fighter)
    Hit Points: 414
    Spell Points: 0
    BAB: 20\20\25\30\30
    Fortitude: 16
    Reflex: 10
    Will: 10

    Starting Feat/Enhancement
    Abilities Base Stats Modified Stats
    (32 Point) (Level 1) (Level 20)
    Strength 16 26
    Dexterity 15 18
    Constitution 14 19
    Intelligence 13 14
    Wisdom 8 8
    Charisma 11 14

    Tomes Used
    +1 Tome of Intelligence used at level 3
    +2 Tome of Dexterity used at level 7
    +2 Tome of Charisma used at level 7
    +3 Tome of Strength used at level 20
    +3 Tome of Dexterity used at level 20
    +3 Tome of Constitution used at level 20
    +3 Tome of Charisma used at level 20

    Starting Feat/Enhancement
    Base Skills Modified Skills
    Skills (Level 1) (Level 20)
    Balance 4 19
    Bluff 0 2
    Concentration 2 4
    Diplomacy 0 2
    Disable Device n/a n/a
    Haggle 0 2
    Heal -1 -1
    Hide 2 4
    Intimidate 2 36
    Jump 5 25
    Listen -1 -1
    Move Silently 2 4
    Open Lock n/a n/a
    Perform n/a n/a
    Repair 1 2
    Search 1 4
    Spot -1 -1
    Swim 3 8
    Tumble n/a 5
    Use Magic Device 2 13

    Level 1 (Fighter)
    Skill: Balance (+2)
    Skill: Intimidate (+2)
    Skill: Jump (+2)
    Skill: Use Magic Device (+2)
    Feat: (Selected) Iron Will
    Feat: (Fighter Bonus) Two Weapon Fighting


    Level 2 (Fighter)
    Skill: Intimidate (+1)
    Skill: Jump (+2)
    Feat: (Fighter Bonus) Weapon Focus: Slashing Weapons


    Level 3 (Fighter)
    Skill: Balance (+1)
    Skill: Intimidate (+1)
    Feat: (Selected) Dodge


    Level 4 (Fighter)
    Skill: Intimidate (+1)
    Skill: Jump (+1)
    Skill: Use Magic Device (+1)
    Feat: (Fighter Bonus) Weapon Specialization: Slashing Weapons


    Level 5 (Fighter)
    Skill: Balance (+1)
    Skill: Use Magic Device (+1)


    Level 6 (Fighter)
    Skill: Balance (+1)
    Skill: Intimidate (+1)
    Skill: Jump (+1)
    Feat: (Fighter Bonus) Combat Expertise
    Feat: (Selected) Toughness


    Level 7 (Fighter)
    Skill: Balance (+1)
    Skill: Use Magic Device (+1)


    Level 8 (Fighter)
    Skill: Intimidate (+2)
    Skill: Jump (+2)
    Feat: (Fighter Bonus) Improved Two Weapon Fighting


    Level 9 (Fighter)
    Skill: Intimidate (+1)
    Skill: Jump (+1)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Force of Personality


    Level 10 (Fighter)
    Skill: Intimidate (+2)
    Skill: Jump (+2)
    Feat: (Fighter Bonus) Power Attack


    Level 11 (Fighter)
    Skill: Balance (+1)
    Skill: Use Magic Device (+1)


    Level 12 (Fighter)
    Skill: Intimidate (+2)
    Skill: Jump (+2)
    Feat: (Fighter Bonus) Greater Two Weapon Fighting
    Feat: (Selected) Toughness


    Level 13 (Fighter)
    Skill: Balance (+1)
    Skill: Use Magic Device (+1)


    Level 14 (Fighter)
    Skill: Intimidate (+2)
    Skill: Jump (+2)
    Feat: (Fighter Bonus) Greater Weapon Focus: Slashing Weapons


    Level 15 (Fighter)
    Skill: Balance (+1)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Improved Critical: Slashing Weapons


    Level 16 (Fighter)
    Skill: Intimidate (+3)
    Skill: Tumble (+0.5)
    Feat: (Fighter Bonus) Greater Weapon Specialization: Slashing Weapons


    Level 17 (Fighter)
    Skill: Balance (+1)
    Skill: Use Magic Device (+1)


    Level 18 (Fighter)
    Skill: Intimidate (+2)
    Skill: Jump (+1)
    Skill: Tumble (+0.5)
    Feat: (Selected) Skill Focus: Intimidate
    Feat: (Fighter Bonus) Superior Weapon Focus: Slashing Weapons


    Level 19 (Fighter)
    Skill: Balance (+1)
    Skill: Use Magic Device (+1)


    Level 20 (Fighter)
    Skill: Intimidate (+3)
    Skill: Jump (+1

  2. #2

    Default

    taking force of personality means you are going to want a high charisma so you would have a cha item on at all times. unless you are going to ditch AC, you are not going to be able to accommodate a cha item easily. if you are ditching AC, then this build is nothing more than a mana sponge since it has no way of mitigating damage, ie tactical feats. your skills are in a mess. either max them out or do not put points in. take improved crit at L8 not 15
    If you want to know why...

  3. #3
    Founder Lehrman's Avatar
    Join Date
    Feb 2006
    Posts
    465

    Default

    I would treat charisma as a dump stat if going 2wpn kensai
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