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  1. #1
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    Default Too frustrated to go on

    I like this game. I like that the quests are all different and present new and interesting challenges each time.
    Course, if i never seen another skeleton in my life i will be a happy FVS, but there you go.

    BUt i cannot play this game any longer.

    THis game forces you to group from level 4 up, and the higher it gets the more difficult it is to solo.

    Dont get me wrong, im not too in to soloing, i would much rather group, but im not exactly seeing a whole load of groups looking to do a whole host of quests that i have in my quest journal.
    It seems to be the same stuff over and over in the LFM list, and mostly those that are for quests i want/need to do typically have the "Rush on Elite" or "known the quest" in the comments so im not really interested in joining up.

    I dont really blame those groups, the games a few years in, most people are seasonsed, who wants a guy who dosnt know the quest ?!?

    What i cannot accept is the no solo option when you have no group, cant find a group, or just plain dont feel like a group. Then you just scratch your balls, or spend 30 minutes are the AH trying to find just 1 item your looking for because the search engine was designed by a 6 year old, or worse, try and solo a quest which you get 90% of the way through with ease, then hit a snag like you need 4 people to stand on a pressure plate, or an unbeatable mob because he casts some sort of unresistable stun like spell that lasts 15 seconds and he spams it until your dead.

    I dont get it, this game has such potential, i love experiencing new quests in normal as solo or hard as a group, but im not into standing around for hours waiting for that right group to come along and not being able to do something interesting whilst i wait..

    Level 12 FVS signing off.

  2. #2
    Community Member Nezichiend's Avatar
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    Quote Originally Posted by paulpearce2007 View Post
    I like this game. I like that the quests are all different and present new and interesting challenges each time.
    Course, if i never seen another skeleton in my life i will be a happy FVS, but there you go.

    BUt i cannot play this game any longer.

    THis game forces you to group from level 4 up, and the higher it gets the more difficult it is to solo.

    Dont get me wrong, im not too in to soloing, i would much rather group, but im not exactly seeing a whole load of groups looking to do a whole host of quests that i have in my quest journal.
    It seems to be the same stuff over and over in the LFM list, and mostly those that are for quests i want/need to do typically have the "Rush on Elite" or "known the quest" in the comments so im not really interested in joining up.

    I dont really blame those groups, the games a few years in, most people are seasonsed, who wants a guy who dosnt know the quest ?!?

    What i cannot accept is the no solo option when you have no group, cant find a group, or just plain dont feel like a group. Then you just scratch your balls, or spend 30 minutes are the AH trying to find just 1 item your looking for because the search engine was designed by a 6 year old, or worse, try and solo a quest which you get 90% of the way through with ease, then hit a snag like you need 4 people to stand on a pressure plate, or an unbeatable mob because he casts some sort of unresistable stun like spell that lasts 15 seconds and he spams it until your dead.

    I dont get it, this game has such potential, i love experiencing new quests in normal as solo or hard as a group, but im not into standing around for hours waiting for that right group to come along and not being able to do something interesting whilst i wait..

    Level 12 FVS signing off.
    It is hard to solo at higher lvls, but there are not really alot of quests you need to stand on pressure plates for, I think tomb of the crimson heart (at the beginning) and xoriat cipher (about 50% the way in).

  3. #3
    Community Member Zenako's Avatar
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    Quote Originally Posted by paulpearce2007 View Post
    I like this game. I like that the quests are all different and present new and interesting challenges each time.
    Course, if i never seen another skeleton in my life i will be a happy FVS, but there you go.

    BUt i cannot play this game any longer.

    THis game forces you to group from level 4 up, and the higher it gets the more difficult it is to solo.

    Dont get me wrong, im not too in to soloing, i would much rather group, but im not exactly seeing a whole load of groups looking to do a whole host of quests that i have in my quest journal.
    It seems to be the same stuff over and over in the LFM list, and mostly those that are for quests i want/need to do typically have the "Rush on Elite" or "known the quest" in the comments so im not really interested in joining up.

    I dont really blame those groups, the games a few years in, most people are seasonsed, who wants a guy who dosnt know the quest ?!?

    What i cannot accept is the no solo option when you have no group, cant find a group, or just plain dont feel like a group. Then you just scratch your balls, or spend 30 minutes are the AH trying to find just 1 item your looking for because the search engine was designed by a 6 year old, or worse, try and solo a quest which you get 90% of the way through with ease, then hit a snag like you need 4 people to stand on a pressure plate, or an unbeatable mob because he casts some sort of unresistable stun like spell that lasts 15 seconds and he spams it until your dead.

    I dont get it, this game has such potential, i love experiencing new quests in normal as solo or hard as a group, but im not into standing around for hours waiting for that right group to come along and not being able to do something interesting whilst i wait..

    Level 12 FVS signing off.
    Hate to be blunt, but if a level 12 FvS is having trouble soloing quests in this game, then perhaps this really is not the game for you. With all the changes they have made this summer and fall to quests with Dungeon Scaling and more, I can only think of a handful of quests that would pose even a logistical obstacle to complete.

    Enjoy gaming, whereever you go.
    Sarlona - The Ko Brotherhood :Jareko-Elf Ranger12Rogue8+4E; Hennako-Human Cleric22; Rukio-Human Paladin18; Taellya-Halfling Rogue16; Zenako-Dwarf Fighter10Cleric1; Daniko-Drow Bard20; Kerriganko-Human Cleric18; Buket-WF Fighter6; Xenophilia-Human Wiz20; Zenakotwo-Dwarf Cleric16; Yadnomko-Halfling Ftr12; Gabiko-Human Bard15; lots more

  4. #4
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    The game does NOT force anyone to group "Level 4 and up"

    Sorry, but just because it doesnt have a little "solo" checkbox does NOT mean it cannot be solo'd.

    Maybe youshoudl, you know.. TRY to solo some quests?

    or maybe try to put up yur own LFM's if the quests you want to do are not up....

    Or just leave....
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  5. #5
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    A FvS is prolly one of the best solo classes, and they shine from lvl 12, I d say give it some time learn the quests, seriously if you really did get to lvl 12 on your FvS, you basically have an easy button in your hands. Dont give up.
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  6. #6
    Community Member Delt's Avatar
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    Quote Originally Posted by Impaqt View Post
    The game does NOT force anyone to group "Level 4 and up"

    Sorry, but just because it doesnt have a little "solo" checkbox does NOT mean it cannot be solo'd.

    Maybe youshoudl, you know.. TRY to solo some quests?

    or maybe try to put up yur own LFM's if the quests you want to do are not up....

    Or just leave....
    What a blunt response...and a little misguided. Players new to the game, with non-optimal gear and ineffecient builds (and no bottomless bank account for consumables) can't solo even normal...or at least very easily. And forget about hard/elite runs for earning TP.

    He is right on one thing though...learn to lead groups. There is an endless supply of people out there willing to click an LFM...but for some reason not willing to start one. If you build it, they will come.

  7. #7
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    Quote Originally Posted by Delt View Post
    What a blunt response...and a little misguided. Players new to the game, with non-optimal gear and ineffecient builds (and no bottomless bank account for consumables) can't solo even normal...or at least very easily. And forget about hard/elite runs for earning TP.

    He is right on one thing though...learn to lead groups. There is an endless supply of people out there willing to click an LFM...but for some reason not willing to start one. If you build it, they will come.

    Please....

    Plenty of people solo without twinking in this game. Soloing is NOT about "How many consumables can I use to beat this dungeon by myself"
    °º¤ø,¸¸,ø¤º°`°º¤ø,¸,ø¤°º¤ø,¸ ¸,ø¤º°`°º¤ø,¸A R C H A N G E L S °º¤ø,¸¸,ø¤º°`°º¤ø,¸,ø¤°º¤ø,¸ ¸,ø¤º°`°º¤ø,¸
    Thelanis

    Alandael ~ Allendale ~ iForged ~ Roba ~ Sylon ~ Pokah ~ Keyanu ~ Wreckoning
    Quote Originally Posted by Severlin View Post
    We don't envision starting players with Starter Gear and zero knowledge playing on Hard or Elite.
    Sev~

  8. #8
    Community Member lugoman's Avatar
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    It always amazes me when I see someone with multiple alts in their sigs who do the 'you suck! just quit noob' type of response. For someone with so much invested in the game, I would think you would want it to continue. There is a reason Turbine took DDO ftp - it wasnt making enough money. If the ftp plan doesnt bring (and keep) more people playing DDO then it will fold. Maybe giving some instructive advice will keep people around longer and allow you to continue playing the game you so obviously like.

  9. #9
    Community Member Delt's Avatar
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    Quote Originally Posted by Impaqt View Post
    Please....

    Plenty of people solo without twinking in this game. Soloing is NOT about "How many consumables can I use to beat this dungeon by myself"
    No twinking, no consumables, limited quest knowledge and ****** builds?

    Give me a break. You are deluded. Any idea how many wizards and sorcs I meet putting points into Dex because "they only wear robes and need AC"...etc.

    Soloing isn't an easy option for a new player, quit pretending it is.

  10. #10
    Founder adamkatt's Avatar
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    Quote Originally Posted by Delt View Post
    No twinking, no consumables, limited quest knowledge and ****** builds?

    Give me a break. You are deluded. Any idea how many wizards and sorcs I meet putting points into Dex because "they only wear robes and need AC"...etc.

    Soloing isn't an easy option for a new player, quit pretending it is.
    Unless they are building some type of ranged caster, i really dont get the noobs thinking dex helps them at all.. I guess they dont understand the conecpt of the ac in ddo.... Sigh.... noobs...
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  11. #11
    Community Member vVAnjilaVv's Avatar
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    This game is completely solo-able. Maybe not 100% of the quests are, but a majority of them are, there is no reason once u know what ur doing why u can't solo all the way to 20 if u wanted.

  12. #12
    Founder Matuse's Avatar
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    Players new to the game, with non-optimal gear and ineffecient builds (and no bottomless bank account for consumables) can't solo even normal...or at least very easily.
    Strange, my FvS on Cannith (you know, the server where twinking was impossible when Mod9 came out because it didn't exist before that?), solos no problem at all, all the way up to level 20. I've solo'd all the vale quests, all of the Inspired Quarter quests (except the new Dreaming Dark one, the purple boss there just takes too many SP, but I'm working on it), and I'm a whisker away from being able to do some of the Shavarath quests myself as well. I use no consumables at all. Just spellpoints and X/per day click items.

    In fact, about the only quests I can't solo are ones which are built to be impossible to solo...ones that require multiple switch activations, or floor buttons, etc.

    The OP confuses solo mode with it being the only possible way to solo, and he's very much mistaken.

  13. #13
    Community Member sephiroth1084's Avatar
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    Because no one seems to have said it in their rush to bash you, have you tried putting up your own LFMs? Leading your own groups? If nothing is showing up in the LFM panel, put up your own group and hit an explorer zone until you get a couple more people to join.
    Useful links: A Guide to Using a Gamepad w/ DDO / All Caster Shroud, Hard Shroud, VoD, ToD Einhander, Elochka, Ferrumrym, Ferrumdermis, Ferrumshot, Ferrumblood, Ferrumender, Ferrumshadow, Ferrumschtik All proud officers of The Loreseekers. Except Bruucelee, he's a Sentinel!

  14. #14
    Founder adamkatt's Avatar
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    Or better yet just spam in gen chat that your looking for members, do that at least 10 times a second as well.
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  15. #15
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    The sad part of this whole thing is that these players are not looking at a challenge to be defeated but instead see a brick wall blocking all progress. This game is really what you make of it and almost any challenge can be conquered it just takes imagination and the will to find a way to do it.
    I ransacked the Millers Good's and all I got for it was this stupid T-Shirt.

  16. #16
    Community Member Lorien_the_First_One's Avatar
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    Quote Originally Posted by sephiroth1084 View Post
    Because no one seems to have said it in their rush to bash you, have you tried putting up your own LFMs? Leading your own groups? If nothing is showing up in the LFM panel, put up your own group and hit an explorer zone until you get a couple more people to join.
    Agreed. I'm currently levelling a new FvS and although I can solo most of the low/mid level content (prob all of it thanks to Dungeon Scaling) I prefer to group because I think this game is best as a group game.

    When I log I look for a group, if I don't see anything I like, I look at my journal and say "what haven't I done that I'd like to" and start a group for that. Within 10-15 minutes I tend to be underway on that quest with a group. If its not filled, I run with the 3 or 4 ppl who did join.

    Earlier today I actually comment to my guild how odd it was that will all the content that has been added since I last levelled a char that I haven't had to grind at all. I haven't run any quest more than twice (generally hard/elite) and I've levelled past a bunch of low level stuff, and I've had no problem with grouping or getting xp without grinding.

    So if you don't see a group you like...start one. Except for raids there is no quest in this game that requires you to have any special knowledge to start a group.

  17. #17
    Community Member Delt's Avatar
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    Quote Originally Posted by Matuse View Post
    Strange, my FvS on Cannith (you know, the server where twinking was impossible when Mod9 came out because it didn't exist before that?), solos no problem at all, all the way up to level 20. I've solo'd all the vale quests, all of the Inspired Quarter quests (except the new Dreaming Dark one, the purple boss there just takes too many SP, but I'm working on it), and I'm a whisker away from being able to do some of the Shavarath quests myself as well. I use no consumables at all. Just spellpoints and X/per day click items.

    In fact, about the only quests I can't solo are ones which are built to be impossible to solo...ones that require multiple switch activations, or floor buttons, etc.

    The OP confuses solo mode with it being the only possible way to solo, and he's very much mistaken.
    Join Date: Feb 2006

    Give me a break...a self healing casting class? You might be able to get away without twinkage and maybe scrolls, but you can't magically erase years of knowledge. And don't get me wrong, I'm sure I could solo to 20 at this point with pair of muckbanes in my hands with a pure fighter...but I'm not stupid and can't pretend it's easy for new players.

    It's not. You guys are acting like elitist dorks...which is probably less forgiveable than being an impatient noobie.

  18. #18
    Community Member sephiroth1084's Avatar
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    Quote Originally Posted by Lorien_the_First_One View Post
    Agreed. I'm currently levelling a new FvS and although I can solo most of the low/mid level content (prob all of it thanks to Dungeon Scaling) I prefer to group because I think this game is best as a group game.

    When I log I look for a group, if I don't see anything I like, I look at my journal and say "what haven't I done that I'd like to" and start a group for that. Within 10-15 minutes I tend to be underway on that quest with a group. If its not filled, I run with the 3 or 4 ppl who did join.

    Earlier today I actually comment to my guild how odd it was that will all the content that has been added since I last levelled a char that I haven't had to grind at all. I haven't run any quest more than twice (generally hard/elite) and I've levelled past a bunch of low level stuff, and I've had no problem with grouping or getting xp without grinding.

    So if you don't see a group you like...start one. Except for raids there is no quest in this game that requires you to have any special knowledge to start a group.
    Same thing I've been doing on my new WF Rog 2/Wiz. Sometimes I go solo something for the challenge, but most of the time, I throw up an LFM and mess around in Sorrowdusk, the desert or Ataraxia's until some people join up.
    Useful links: A Guide to Using a Gamepad w/ DDO / All Caster Shroud, Hard Shroud, VoD, ToD Einhander, Elochka, Ferrumrym, Ferrumdermis, Ferrumshot, Ferrumblood, Ferrumender, Ferrumshadow, Ferrumschtik All proud officers of The Loreseekers. Except Bruucelee, he's a Sentinel!

  19. #19
    Community Member Falco_Easts's Avatar
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    Quote Originally Posted by Delt View Post
    limited quest knowledge and ****** builds?
    This is the factor

    Quote Originally Posted by Delt View Post
    No twinking, no consumables,
    Not this.

    Yes, many people who have been around a while and know the quests are going to find it easy to solo above the solo difficulty, but when you are new, your build is sub optimal and you don't know where the traps are, where the floor will fall away or what will spring an ambush you will go through a lot more consumables. That's where the second part comes in.
    A friend will bail you out of jail.
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  20. #20
    Community Member Zenako's Avatar
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    Most of the "blunt responses" were in response to his somewhat blunt post where in he decried how hard the game was. Long time players hopefully understand how much easier everything has been made, yet is still too hard for some.

    Often those quests with a specific Solo option are so nerfed down it is crazy. So it one is basing their expectations off that, then I guess I could understand how even running alone on the normal setting is a challenge.

    If the OP had any of a number of other character classes cited, then I am fairly certain he might have recieved a more sympathic ear, but FvS? A self healing, spell casting, fully capable melee character all wrapped into one package? If any build can solo with minimal twinkage that one should be able to.

    The OP also says things that are flat out not correct. Whatever. It also sounded like his final words was he was leaving anyway with his mind made up. It did not seem like he was looking to be convinced to keep trying.
    Sarlona - The Ko Brotherhood :Jareko-Elf Ranger12Rogue8+4E; Hennako-Human Cleric22; Rukio-Human Paladin18; Taellya-Halfling Rogue16; Zenako-Dwarf Fighter10Cleric1; Daniko-Drow Bard20; Kerriganko-Human Cleric18; Buket-WF Fighter6; Xenophilia-Human Wiz20; Zenakotwo-Dwarf Cleric16; Yadnomko-Halfling Ftr12; Gabiko-Human Bard15; lots more

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