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  1. #1
    Community Member zztophat's Avatar
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    Default Wizard11/rogue1/fighter8 or...

    Wizard11/rogue2/fighter7

    Warforged.

    This build was made for soloing and so far it has worked out great (I need one character for that task) in fact I love it.

    I have reached the levels wizard 11/ rogue 1/ fighter 2. I'm done with wizard, I have reconstruct and a nice sea of other buffs.

    My plan has been to stop leveling Wizard and rogue at this point and just go fighter for the last 6 levels. however, while my 8th level of fighter gives another feat a second level of rogue gives me evasion. I Have mithril body and insightful reflexes so evasion would work for me but that means I miss out on my 8th fighter level feat.

    My question is this: Is evasion going to work for me more than a fighter feat/hit dice/BAB?
    Last edited by zztophat; 12-21-2009 at 09:12 AM.

  2. #2
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    Wizard 12/Fighter6/Rogue2.

    Fighter 7 gives nothing, Rogue2 gives evasion, Wiz 12 more spell slots and mana and possible rank 2 in PrE. So you could be lets say Evasion Pale Master II/Kensai I.

  3. #3
    Community Member Trillea's Avatar
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    Quote Originally Posted by Kriogen View Post
    Wizard 12/Fighter6/Rogue2.

    Fighter 7 gives nothing, Rogue2 gives evasion, Wiz 12 more spell slots and mana and possible rank 2 in PrE. So you could be lets say Evasion Pale Master II/Kensai I.
    Good advice right here, although fighter 7 would give 6 more HP, it definitely does not outweigh the other perks of Wiz 12.
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  4. #4
    Community Member zztophat's Avatar
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    Other than the extra 6th level spell, what are the major advantages of going 12 wizard?

  5. #5
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    Wizards get a base attack bonus increase on every even level. Fighters get a base attack bonus increase every level. Since 12 is even, you lose no melee power whatsoever taking 12 levels of wizard.

    Taking the 7th level of fighter brings you :
    - 6 more hp.

    Taking the 12th level of wizard brings you :
    - more spell points,
    - 1 more point on every save, due to the save progression,
    - one more level 6 spell slot,
    - one more level 5 spell slot,
    - rank 2 of your prestige class if any,
    - buffs last longer.
    Last edited by Zereth501; 12-28-2009 at 07:43 PM.
    Eridies level 19 wizard.
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  6. #6
    Community Member JeffreyGator's Avatar
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    I'd potentially reccomend more rog than 2.

    12 wiz 6 rog 2 ftr
    gives
    +1 dex
    +2d6+3 backstab (say that you were sneaky or they were glitterdusted or blinded) If only there was improved invisibility in this game....

    12 wiz 6ftr 2rog
    give
    +1 bab
    +1 str
    2 feats
    +2 fort save
    26 hps (ftr toughness 2)

    I may have talked myself out of my suggestion.


    And a variety of other multiclassed toons without vowels thnk/r/s/rbll/sgmp

  7. #7
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    I was looking into doing a wizard/rogue can anyone post the template for this?

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