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Thread: Haste Types

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    Default Haste Types

    what kinds of different haste are there and what ones stack? *and what ones dont seem to be working correctly*

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    Community Member knightgf's Avatar
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    You mean movement spells?

    Only ones I can think of are longstrider, which increases base movement speed by 15%, expeditious retreat, which increases base movement speed by 25%, and haste, which increases base movement speed by 40% in addition to other things. And for some classes, they can take enhancements which they can boost their run speed for a short time. Barbarians naturally run faster than other races.

    There are also the striding boots which increases your base movement speed depending on how powerful it is. However, unless I am mistaken, all of these except the action boosts and barbarian run do not stack with each other.

  3. #3

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    Attack Speed modifiers (Beneficial ones):

    Enhancement Bonus
    Wind Stance (7.5%/10%/12.5%/15%)
    Jorgundal's Collar (10%, melee only)
    Docent of Quickening (10%)
    Black Dragonscale [some sets] (10%, ranged only)
    Haste (15% melee, 25% ranged)
    Madstone Rage (20%)
    Ten Thousand Stars (30%-50%... I think, I forget the exact amount, ranged only)

    Insight Bonus
    Wind Stance (2.5%/5%/7.5%/10%)

    Competence Bonus
    Deepwood Sniper Set (5%, ranged only)
    Arcane Archer Set (10%, ranged only)
    Tempest I (10%, melee only)
    Acrobat (10%/20%, quarterstaff only)
    Weapon Alacrity (10%)
    Master of Archery (25%, ranged only)

    Sacred Bonus
    Zeal (10%)

    Action Boost Bonuses
    Haste Boost (15%/20%/25%/30%)



    I may have left something out and am not entirely sure if the item sets are competence bonuses (going off of fuzzy forum memory there).
    Last edited by MrCow; 01-25-2010 at 07:52 PM.
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    Quote Originally Posted by Anklenibbler View Post
    what kinds of different haste are there and what ones stack? *and what ones dont seem to be working correctly*
    MrCow's above list seems pretty complete. Just noting that same type bonuses don't stack, and the ones that do stack aren't added together, (i.e. 2 10% bonuses don't = 20%) but rather are multiplied together (here's a link from awhile back explaining this better than I can http://forums.ddo.com/showpost.php?p...0&postcount=36 )

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    Community Member Jiipster's Avatar
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    Quote Originally Posted by knightgf View Post
    You mean movement spells?

    Only ones I can think of are longstrider, which increases base movement speed by 15%, expeditious retreat, which increases base movement speed by 20% and haste, which increases base movement speed by 30% in addition to other things. And for some classes, they can take enhancements which they can boost their run speed for a short time. Barbarians naturally run faster than other races.

    There are also the striding boots which increases your base movement speed depending on how powerful it is. However, unless I am mistaken, all of these except the action boosts and barbarian run do not stack with each other.
    Sadly they got nerfed in Mod9

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    Quote Originally Posted by Jiipster View Post
    Sadly they got nerfed in Mod9
    Nah I just tested exp retreat two days ago in response to this thread here:

    http://forums.ddo.com/showthread.php?t=220215

    and exp retreat is still giving 25% to run speed. I can confirm though that equipment striding bonuses, exp retreat, and longstrider don't stack, the game just takes the highest of those. They do stack with barb boost (which seems to stack with everything) and sprint boost (which seems to stack with everything), but I didn't test the haste spell because I don't have it.

    I'd also be curious as to the Phiarlan trinket, but I don't have that either, so can't test it.

  7. #7
    Community Member Auran82's Avatar
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    Acrobat II 10% movement speed increase also stacks with the barb 10% movement speed increase.

    With haste and sprint boots, you look like the energiser bunny.

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    Community Member Black_Flamingo's Avatar
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    To compile a few of the answers:

    Enhancement bonus (Do not stack with each other):
    Striding (5-30%)
    Longstrider (15%)
    Expeditious Retreat (25%)
    Haste (40%)
    Shadow Walk (40%)
    Pendant of Time (50%)

    Base increases (Stack):
    Barbarian Speed (10%)
    Monk Speed (unsure, believe 10-60% if D&D is to be followed)
    Acrobat II (10%)
    Barbarian/Ranger Sprint Boost (35-50%)

    Abundant step does not increase speed, nor is the distance traveled increased with a higher speed, but honorable mention nonetheless.

    Theoretically, the fastest one could achieve is a level 19 monk/1 ranger, using monk speed (~60?), ranger sprint boost (35%), Pendant of Time (50%), and throwing in abundant step when possible.

  9. #9

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    Quote Originally Posted by Black_Flamingo
    Monk Speed (unsure, believe 10-60% if D&D is to be followed)
    Its +5% per 3 levels of monk (5%-30%).
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    Quote Originally Posted by Black_Flamingo View Post
    Theoretically, the fastest one could achieve is a level 19 monk/1 ranger, using monk speed (~60?), ranger sprint boost (35%), Pendant of Time (50%), and throwing in abundant step when possible.
    Seems like you'd get an extra 10% by having a level of barb and using barb sprint boost as well, rather than ranger.

    We need a parkour class with all these things as abilities

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    So does haste override all items then and makes them pretty much junk if you got a haste caster round? And all the Mod 9 Archer Sets are also junk if ya got the lvl 20 Ranger Capstone? Looking from an archer perspective, it seems that if ya got the Haste spell and the capstone then all items that provide Ranged Alacrity are junk then as they provide no benefit?

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    Community Member shenthing's Avatar
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    Quote Originally Posted by Vanshilar View Post
    Seems like you'd get an extra 10% by having a level of barb and using barb sprint boost as well, rather than ranger.

    We need a parkour class with all these things as abilities
    No Barb with monk

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    Quote Originally Posted by shenthing View Post
    No Barb with monk
    Oh. That's right. Oh well.

    Stupid ethos restrictions. Why can't I be a monk that revolts?

  14. #14
    Community Member Trillea's Avatar
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    Most monks (including mine) are pretty revolting...
    Quote Originally Posted by Philam View Post
    I nominate you as head developer of DDO!
    Quote Originally Posted by FlimsyFirewood View Post
    That tears it. I need to get a donkey.
    Concentrated power is the enemy of liberty - Ronald Reagan

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