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Thread: Changing feats

  1. #1
    Community Member Bolo_Grubb's Avatar
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    Oct 2009
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    Default Changing feats

    Here is my current character
    Code:
    Character Plan by DDO Character Planner Version 3.10
    DDO Character Planner Home Page
    
    BoloGrubb 
    Level 18 Neutral Good Human Male
    (18 Fighter) 
    Hit Points: 346
    Spell Points: 0 
    BAB: 18\18\23\28\28
    Fortitude: 13
    Reflex: 9
    Will: 5
    
                      Starting          Feat/Enhancement
                     Base Stats          Modified Stats
    Abilities        (Level 1)             (Level 18)
    Strength             16                    23
    Dexterity            16                    17
    Constitution         12                    15
    Intelligence         12                    13
    Wisdom                8                     9
    Charisma              8                     9
    
    Tomes Used
    +1 Tome of Strength used at level 1
    +1 Tome of Dexterity used at level 1
    +1 Tome of Constitution used at level 1
    +1 Tome of Intelligence used at level 1
    +1 Tome of Wisdom used at level 1
    +1 Tome of Charisma used at level 1
    +2 Tome of Constitution used at level 7
    
                      Starting          Feat/Enhancement
                     Base Skills         Modified Skills
    Skills           (Level 1)            (Level 18)
    Balance               5                    12.5
    Bluff                -1                     1
    Concentration         1                     2
    Diplomacy            -1                    -1
    Disable Device        n/a                   n/a
    Haggle               -1                    -1
    Heal                  1                     8.5
    Hide                  3                     3
    Intimidate            3                    20
    Jump                  7                    21
    Listen               -1                    -1
    Move Silently         3                     3
    Open Lock             n/a                   n/a
    Perform              n/a                   n/a
    Repair                1                     1
    Search                1                     2
    Spot                 -1                    -1
    Swim                  3                     7
    Tumble                n/a                   3.5
    Use Magic Device     n/a                   n/a
    
    Level 1 (Fighter)
    Feat: (Fighter Bonus) Dodge
    Feat: (Human Bonus) Toughness
    Feat: (Selected) Two Weapon Fighting
    Enhancement: Fighter Attack Boost I
    Enhancement: Fighter Critical Accuracy I
    Enhancement: Fighter Intimidate I
    Enhancement: Fighter Toughness I
    
    
    Level 2 (Fighter)
    Feat: (Fighter Bonus) Weapon Focus: Slashing Weapons
    Enhancement: Fighter Strength I
    
    
    Level 3 (Fighter)
    Feat: (Selected) Oversized Two Weapon Fighting
    Enhancement: Fighter Armor Mastery I
    
    
    Level 4 (Fighter)
    Feat: (Fighter Bonus) Weapon Specialization: Slashing Weapons
    Enhancement: Fighter Attack Boost II
    Enhancement: Fighter Critical Accuracy II
    Enhancement: Fighter Tower Shield Mastery I
    Enhancement: Racial Toughness I
    
    
    Level 5 (Fighter)
    Enhancement: Fighter Intimidate II
    Enhancement: Fighter Toughness II
    
    
    Level 6 (Fighter)
    Feat: (Selected) Exotic Weapon Proficiency: Khopesh
    Feat: (Fighter Bonus) Improved Two Weapon Fighting
    
    
    Level 7 (Fighter)
    Enhancement: Fighter Kensei I
    Enhancement: Human Adaptability Constitution I
    
    
    Level 8 (Fighter)
    Feat: (Fighter Bonus) Greater Weapon Focus: Slashing Weapons
    Enhancement: Racial Toughness II
    Enhancement: Fighter Strength II
    
    
    Level 9 (Fighter)
    Feat: (Selected) Power Critical
    Enhancement: Fighter Attack Boost III
    Enhancement: Kensei Khopesh Mastery I
    
    
    Level 10 (Fighter)
    Feat: (Fighter Bonus) Two Weapon Defense
    Enhancement: Fighter Critical Accuracy III
    
    
    Level 11 (Fighter)
    Enhancement: Fighter Toughness III
    
    
    Level 12 (Fighter)
    Feat: (Fighter Bonus) Greater Two Weapon Fighting
    Feat: (Selected) Greater Weapon Specialization: Slashing Weapons
    Enhancement: Fighter Toughness IV
    
    
    Level 13 (Fighter)
    Enhancement: Fighter Khopesh Specialization I
    Enhancement: Racial Toughness III
    
    
    Level 14 (Fighter)
    Feat: (Fighter Bonus) Improved Critical: Slashing Weapons
    Enhancement: Fighter Strength III
    
    
    Level 15 (Fighter)
    Feat: (Selected) Toughness
    Enhancement: Fighter Kensei II
    
    
    Level 16 (Fighter)
    Feat: (Fighter Bonus) Superior Weapon Focus: Slashing Weapons
    Enhancement: Kensei Khopesh Mastery II
    Enhancement: Fighter Khopesh Specialization II
    
    
    Level 17 (Fighter)
    
    
    Level 18 (Fighter)
    Now I am thinking of changing out the power critical feat for something else that would be more useful at the higher levels. Such as the Power strike, to open up cleave and power cleave. Or would I be better off with something else?

  2. #2
    Community Member hydra_ex's Avatar
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    Jul 2007
    Posts
    1,201

    Default

    Power Critical is entirely worthless. So is Cleave and Greater Cleave. But Power Attack, in and of itself, is one of the most important feats available for any melee character.
    THELANIS - Chief Scientist of DARPA
    Ravinex: Bard 18/Fighter 2 - Krotus: 20 Fighter - Hemium: Ranger 18/Fighter 2 - Stema: Favoured Soul 11 - Hemios: Ranger 15/Fighter 1/Monk 1

  3. #3
    Community Member Bolo_Grubb's Avatar
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    Oct 2009
    Posts
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    Default

    this is my first character in this game and I do like him a lot. Just trying to make him better and correct some mistakes.

    So Power attack is good, but cleave and greater cleave bad? And why are cleave and greater cleave bad? Help me learn, please.

    Any other recommendations? With just a few levels and feats leaft to get, what should I be looking at?

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