I've wanted to build a Paladin for quite some time, but I understand that it's really not that easy to make a good one. Now I have 32pt builds and a character at a decent level for some farming, I believe it is about time.

I used Junts' Sample Human Tank as a base to work from (which doesn't work due to missing AC Boost... unless I read it wrong).

Code:
Character Plan by DDO Character Planner Version 3.10
DDO Character Planner Home Page

Level 20 Lawful Good Human Male
(2 Fighter \ 18 Paladin) 
Hit Points: 332
Spell Points: 178 
BAB: 20\20\25\30\30
Fortitude: 23
Reflex: 14
Will: 12

                  Starting          Feat/Enhancement
Abilities        Base Stats          Modified Stats
(32 Point)       (Level 1)             (Level 20)
Strength             15                    22
Dexterity            12                    13
Constitution         14                    14
Intelligence         12                    13
Wisdom                8                     8
Charisma             16                    17

Tomes Used
+1 Tome of Intelligence used at level 8
+1 Tome of Dexterity used at level 17

                  Starting          Feat/Enhancement
                 Base Skills         Modified Skills
Skills           (Level 1)            (Level 20)
Balance               1                     1
Bluff                 3                     3
Concentration         2                     5
Diplomacy             3                     3
Disable Device        n/a                   n/a
Haggle                3                     3
Heal                 -1                     0
Hide                  1                     1
Intimidate            7                    27
Jump                  6                    21
Listen               -1                    -1
Move Silently         1                     1
Open Lock             n/a                   n/a
Perform               n/a                   n/a
Repair                1                     1
Search                1                     1
Spot                 -1                    -1
Swim                  2                     6
Tumble                3                     3
Use Magic Device      5                    14

Level 1 (Fighter)
Feat: (Fighter Bonus) Exotic Weapon Proficiency: Khopesh
Feat: (Human Bonus) Power Attack
Feat: (Selected) Toughness


Level 2 (Paladin)


Level 3 (Paladin)
Feat: (Selected) Two Handed Fighting


Level 4 (Paladin)
Enhancement: Paladin Armor Class Boost I
Enhancement: Follower of the Sovereign Host
Enhancement: Human Improved Recovery I
Enhancement: Paladin Courage of Good I
Enhancement: Paladin Bulwark of Good I
Enhancement: Paladin Focus of Good I
Enhancement: Paladin Resistance of Good I
Enhancement: Paladin Extra Lay on Hands I
Enhancement: Paladin Extra Smite Evil I
Enhancement: Racial Toughness I
Enhancement: Fighter Intimidate I
Enhancement: Paladin Charisma I
Enhancement: Paladin Toughness I


Level 5 (Paladin)
Enhancement: Paladin Extra Smite Evil II
Enhancement: Paladin Toughness II


Level 6 (Paladin)
Feat: (Selected) Extend Spell
Enhancement: Human Adaptability Strength I
Enhancement: Racial Toughness II


Level 7 (Paladin)
Enhancement: Unyielding Sovereignty


Level 8 (Fighter)
Feat: (Fighter Bonus) Improved Critical: Slashing Weapons
Enhancement: Paladin Defender of Siberys I


Level 9 (Paladin)
Feat: (Selected) Combat Expertise
Enhancement: Human Improved Recovery II


Level 10 (Paladin)
Enhancement: Paladin Divine Righteousness I
Enhancement: Paladin Divine Sacrifice I
Enhancement: Paladin Exalted Smite I


Level 11 (Paladin)
Enhancement: Paladin Bulwark of Good II
Enhancement: Paladin Resistance of Good II


Level 12 (Paladin)
Feat: (Selected) Improved Two Handed Fighting
Enhancement: Paladin Extra Lay on Hands II
Enhancement: Fighter Strength I


Level 13 (Paladin)
Enhancement: Paladin Exalted Smite II
Enhancement: Paladin Extra Smite Evil III


Level 14 (Paladin)
Enhancement: Paladin Divine Sacrifice II
Enhancement: Paladin Defender of Siberys II


Level 15 (Paladin)
Feat: (Selected) Greater Two Handed Fighting
Enhancement: Paladin Bulwark of Good III


Level 16 (Paladin)
Enhancement: Paladin Extra Lay on Hands III


Level 17 (Paladin)
Enhancement: Paladin Resistance of Good III
Enhancement: Paladin Toughness III


Level 18 (Paladin)
Feat: (Selected) Dodge
Enhancement: Paladin Extra Smite Evil IV


Level 19 (Paladin)
Enhancement: Paladin Bulwark of Good IV


Level 20 (Paladin)
Enhancement: Paladin Armor Class Boost II
Enhancement: Paladin Defender of Siberys III
Some of the enhancements are in a bit of a random order, I might flip them around as I go, depending on what I need. The only tomes listed are the ones absolutely necessary to take Combat Expertise and Dodge. Other tomes would be used as I get them, especially to even out the odd values.
Enhancements start being listed at lvl4 due to Veteran Status.

Not sure how well this will work, but assuming it does I have a few questions.

1. Is Force of Personality worth taking and, if so, which feat should I swap it for?
2. Kind of a big question... What gear should I be farming for to maximize this build as AC tank? Also, what is the highest AC I would be able to get out of it with those items and the AC Boost II enh.?
3. The most important question: Played well and kitted out properly, will this build work as intended (AC Tank and decent DPS) at end game?

4. Would it be a whole lot better if I level my 28pt Cleric to 20 then TR it to this build with the extra points?

Any advice would be much appreciated.
Thanks in advance.