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  1. #1
    Community Member
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    Jun 2009
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    111

    Default 17 Cleric/2Monk/1 Rogue

    Could this build work, Looking for Trapsmith(needed for the grp set up my friends have) I love the evasion and Monk bonus's and 17 Cleric for the buffage/heals ok nukeage for those times I dont need to heal and for the quests that I can some reable meleeing.

    Maybe a 12/14/14/14/16/8 Split as Human I know with a +2 Int book that gives enough pnts for my rogue skills and with a +1 to +3 Dex Tome I can do some TWF. Any Advice would be great.
    Last edited by Teilean; 12-16-2009 at 06:23 PM.

  2. #2
    2014 & 2016 DDO Players Council Kwyjibo's Avatar
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    Mar 2009
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    0

    Default

    Here is one build.

    I made a 17FvS/2Monk/1Rog following the above mentioned build and am mostly happy with the build...the toon is currently lvl 16.

    The only two problems I've run into so far are:
    1) The low str tends to be a problem while carrying loot and not being able to stay in stance (for the +2 wis bonus).
    2) Because of so few skill points, the higher DC traps tend to be a problem.

  3. #3
    Community Member
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    Jun 2009
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    Default

    Thanks thats pretty much what I was looking for. Also I saw in the Quest "The Mindsunder" there is a good 1d10 staff there I would love to use and monks would rock that out.

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