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  1. #1
    Community Member RATRACE931's Avatar
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    Feb 2006
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    Default Named Handwraps, where are they?

    Seems likes that time of the year again, lets talk about lack of decent farmable handwraps. Now I have been able collect a very LARGE amount of greater banes and holy greaters banes and so on for my monk and I love them, but between Inspired Quarter and Epic Desert we have seen no static handwraps aside from the Devout Handwraps which are... to me not worth the grind considering you can pull their eqivalant from potentially any lvl 12 and above quest. Turbine keeps hurling Kamas at us but no self respecting Monk should ever have a kama in their hand unless its a Vorpal imho. The rings are very nice and wonderful but i would like to see an attempt that is more than half-assed to help monks weapons out. Every new tank counts the levels till they can make a shroud item and become wicked awesome but aside from the ToD rings we are stuck in the dark ages, hoping that this time through sins elite our Class specific end reward gives us something useful.

    Yes the rings were nice (Aside from sucking away 2 valuable slots.....) but throw us a bone here please.
    Sarlona-
    Grimbite Goblin Muncher, King of Storm Cleave.

  2. #2
    Founder Urguwno's Avatar
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    Feb 2006
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    Talking

    Lonely Handwraps
    Equips to: Main Hand
    Binds on Acquire

    Nimble Hand - This pair of gloves is one of two pieces of the Nimble Hand set. When both items are equipped you will receive +1 to hit, and +2 damage to sneak attacks.

    Bodyfeeder - Whenever a bodyfeeder weapon you wield scores a critical hit, you gain 15 temporary hitpoints that last for up to 1 minute.

    Fleshmaker - Magical insight into the ways of the flesh allow the wearer of this item to receive more effect from healing spells cast on them. +10% effects from positive energy healing spells.

    Screaming - Screaming weapons emit a piercing screech whenever they are used to make a successful attack. This screech does an additional 1d6 sonic damage.

    Grease (CL:1, 3/rest)

    This velveteen strip of cloth promises to keep you company on lonely nights.
    The next mod featuring Druids and Thri-Kreen...
    Dungeons and Dragons Online: Deep Woods OFF

  3. #3
    Community Member RATRACE931's Avatar
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    Default

    Quote Originally Posted by Urguwno View Post
    Screaming - Screaming weapons emit a piercing screech whenever they are used to make a successful attack. This screech does an additional 1d6 sonic damage.

    This velveteen strip of cloth promises to keep you company on lonely nights.

    I always did like a good screamer
    Sarlona-
    Grimbite Goblin Muncher, King of Storm Cleave.

  4. #4
    Community Member Junts's Avatar
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    Default

    Just an FYI, metalline is a power 5 effect for handwraps, so the Devout Handwraps are effectively a ml 14 item you couldn't pull anywhere prior to the Vale in terms of random loot gen power.

  5. #5
    Community Member
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    Oct 2009
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    Default

    I second the OP.

    Well done on finding the info about the "Lonely Handwraps". Good news about the Devout Handwraps in fact being ML 14, and not 12 as originally stated.

    Um...two?

    http://ddoitems.net63.net/weapons.php - pick a weapon.

    Um...two?

    Out of interest, how do we make Greensteel handwraps?

    Where exactly do the Lonely Handwraps drop? In a brothel somewhere?

  6. #6
    Community Member hydra_ex's Avatar
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    Jul 2007
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    Default

    GS handwraps do not exist.
    THELANIS - Chief Scientist of DARPA
    Ravinex: Bard 18/Fighter 2 - Krotus: 20 Fighter - Hemium: Ranger 18/Fighter 2 - Stema: Favoured Soul 11 - Hemios: Ranger 15/Fighter 1/Monk 1

  7. #7
    Halfling Hero phalaeo's Avatar
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    Sep 2009
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    Default

    Quote Originally Posted by Urguwno View Post
    Lonely Handwraps
    Equips to: Main Hand
    Binds on Acquire

    Nimble Hand - This pair of gloves is one of two pieces of the Nimble Hand set. When both items are equipped you will receive +1 to hit, and +2 damage to sneak attacks.

    Bodyfeeder - Whenever a bodyfeeder weapon you wield scores a critical hit, you gain 15 temporary hitpoints that last for up to 1 minute.

    Fleshmaker - Magical insight into the ways of the flesh allow the wearer of this item to receive more effect from healing spells cast on them. +10% effects from positive energy healing spells.

    Screaming - Screaming weapons emit a piercing screech whenever they are used to make a successful attack. This screech does an additional 1d6 sonic damage.

    Grease (CL:1, 3/rest)

    This velveteen strip of cloth promises to keep you company on lonely nights.
    *chokes on sandwich*

    LOL.
    ~ Pallai, Chennai, Saraphima~
    ~Shipbuff, Sophalia, Northenstar ~
    ~ Ascent~



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