Page 1 of 5 12345 LastLast
Results 1 to 20 of 88
  1. #1

    Default I hate Barbarians...

    Well, to play them, that is. I hate the concept I have no chance of healing myself when raged or just on pots. Really. After playing Clerics all these years, it is HARD to change. I cannot even splash it with Pally, my second favourite class.

    So it is time to throw out my hate, or at least attempt to.

    SO THE CHALLENGE:

    Build me a 32 point Barbarian, any race except halfling, with the following criteria:

    Self Healing. Not off just pots. Be able to use wands.

    THF...another thing I hate. I have some nice Greatswords taking up mulespace... But will except TWF

    DPS. Duh.

    Splashing is allowed, as long as the majority is Barbarian

    have somekind of an AC for the first 10 levels or more feasible, be a cleric's nightmare of HP. (WHAT AM I SAYING???)

    Middle ground geared. Shroud crafting is allowed, Titan stuff IS NOT. SO skip the Chattering ring. I hate that raid.


    DIsclaimer: I like Barbarians in my parties. But unless I know them, I tend to be think they be mana soaks until proven otherwise. But I don't discriminate. I suck it up and check my supplies.
    Last edited by DoctorWhofan; 12-11-2009 at 04:18 AM. Reason: forgot splashing.
    +The Goddess of Tempest's Spine+Merc's Only, THELANIS: List is here: http://forums.ddo.com/showthread.php...94#post2798094 LEGIONNAIRE /Salute to Rameses, He has RETURNED!

  2. #2
    Community Member Zuldar's Avatar
    Join Date
    Sep 2007
    Posts
    0

    Default

    You could probably make something like this. Just splash a couple levels of rogue to get some umd.

    barbarian 18 / rogue 2
    human

    str 46 16+6item+5levels+10rage+2ragepot+4deathfrenzy+2 tome+1enhancement
    dex 17 15+2tome
    con 40 16+6item+4enhancements+10rage+2ragepot+2tome
    int 8
    wis 8
    cha 14(20) 12+2tome (+6cha item when using umd)

    feats
    1 two weapon fighting
    h toughness
    3 power attack
    6 cleave
    9 improved two weapon fighting
    12 greater two weapon fighting
    15 improved critical slashing
    18 stunning blow

    umd
    23 ranks
    5 charisma
    3 cartouche
    4 gh
    5 skill boost
    6 shroud charisma skills item
    46 umd
    Chaotic evil means never having to say you're sorry.

  3. #3
    The Hatchery sirgog's Avatar
    Join Date
    Apr 2007
    Posts
    11,175

    Default

    Three steps to a welf-healing Barb build:

    1) Take any traditional barb build, preferably human

    2) Obtain gear with decent healing amplification, and make sure all stats are 11 or higher

    3) Grind 400 Silver Flame favor. Voila! One self-healing Barbarian.
    I don't have a zerging problem.

    I'm zerging. That's YOUR problem.

  4. #4
    Community Member toughguyjoe's Avatar
    Join Date
    Aug 2007
    Posts
    0

    Default

    18Barb/1Fig/1Wiz. Warforged.

    Start with Max Str and Con. I suggest WIS as the next important stat.

    Take Frenzied Berserker. I'm sure you hate that as well

    Lets see. I'm no good with actually fleshing out a build. Here are some important parts.

    Warforged Power Attack. take as much of this as you can. Keep your attack bonus as high as you cant hrough self buffing wtih pots, wands, whatever. Use your wizard level to your advantage.

    Get Moderate Fort item at level seven. for a warforged barb getting rid of the crits early is a big save for both you, and whoever is healing/repairing you.

    For feats, take Power attack, Cleave, THF, ITHF, GTHF, Toughness, Improved crit: your choice(or maybe stunning blow, depending on your mood), or maybe both, given your bonus fighter feat.

    Skill points i usually spend in Intimidate so i can fill in if a low rent intimitank is needed.

    As far as decent AC, you could always take adamantine body. I do not. I simply buff my AC with pots at low level, then give up on that and hope for displacement friendly casters in mid level quests. Heres my advice for taking less damage on a low ac toon. Learn to move. Don't be there when the monster swings. Its your best defense.

    Keep your Con up with WF con enhancements. I suggest using your elvel up points on STR. your DPS will be exceptional if you get all your rages in order.

    Mineral II greataxe. Self explanatory.

    Docent of Defiance. Really good for the times you need it.


    I'll edit and add more if i think of anything else to add to this laundry list of barbarian ****
    Quote Originally Posted by gamblerjoe View Post
    if u put 1000 smurves in front of 1000 computers, eventually one of them will make a pally that isnt a complete abomination.
    Quote Originally Posted by dragonofsteel2 View Post
    Why should I care about what none friends think? It really not like anythink they do are say in this game really affects me.

  5. #5
    Community Member gizmos19's Avatar
    Join Date
    Nov 2007
    Posts
    88

    Default yo

    trisa with the specs you want you could have a simpel affective barb
    18/2barb /rouge
    max str /max con every outher stat is a dump
    THF ITHF GTHF PA IC 2x toughness


    green steal hp iteam hp / cha skills bouth lighning strike

    as far as ac gose DT armore shield from hound . lorriks . dont need a feet for it cuz it wount be used much
    skills intim ,UMD ,and balance . open lock is ok if you got speare poins . locks and chest are low
    Last edited by gizmos19; 12-11-2009 at 05:11 AM.

  6. #6
    Community Member
    Join Date
    Jun 2009
    Posts
    335

    Default

    Self healing barbarian is not possible.

    When you rage you can't use most stuff that heals. If you don't rage ... its like a Bard that never sings.

    OK, on paper yes, (some Barb18/Rogue2 with UMD), but ingame not. You must Rage. Theoretical yes, but ingame not practical. Just roll a Kensai Fighter18/rogue2 (evasion and umd) if you want wands/scrolls.

    Sorry, Barbs *must* Rage. When you Rage, no hjeel. Barb is like a F1 car. Goes **** fast, but needs a full team of mechanics.

  7. #7
    Community Member Shamurai's Avatar
    Join Date
    Sep 2009
    Posts
    809

    Default

    Grr, when is ddowiki coming back up! I checked the Compendium about Barbarians... What is this about not able to heal while raging. I don't know anything about barbs, can someone explain this? Can they really not be healed while they rage... if this is true what will high UMD give them if they can't use a heal scroll while raging.

    Please enlighten me.
    Starabelle McClean / Shamurai Daemon Slayer/Faithrune Justicar /
    Samuiree Kensai / Daviniti Soul Finder/ GRRONND HammerPain

  8. #8
    Stormreach Advisor
    Join Date
    Feb 2006
    Posts
    2,369

    Default

    Most Barbarians are already red in the face, a little rouge is not going to do much to woo the enemies.
    Sine Qua Non.

  9. #9
    Community Member
    Join Date
    Jun 2009
    Posts
    335

    Default

    Quote Originally Posted by Shamurai View Post
    Grr, when is ddowiki coming back up! I checked the Compendium about Barbarians... What is this about not able to heal while raging. I don't know anything about barbs, can someone explain this? Can they really not be healed while they rage... if this is true what will high UMD give them if they can't use a heal scroll while raging.

    Please enlighten me.
    When you Rage (barbs Rage, not arcane spell), or are hit by Madstone Rage (boots or effect in some quests), Tenser Transformation, Bladesworn Transformation, you can't cast spells, use wands or scrolls, do traps/locks etc ... You can drink pots, but then things stop. On top of that some pots count as 'spell', can be used on others, so no Remove Curse for example (or has this been fixed?).

    You become very big and powerfull, but your brains don't get enough oxygen and stops functioning

  10. #10
    Community Member Murgatroyd's Avatar
    Join Date
    Feb 2006
    Posts
    437

    Default

    Quote Originally Posted by Kriogen View Post
    When you Rage (barbs Rage, not arcane spell), or are hit by Madstone Rage (boots or effect in some quests), Tenser Transformation, Bladesworn Transformation, you can't cast spells, use wands or scrolls, do traps/locks etc ... You can drink pots, but then things stop. On top of that some pots count as 'spell', can be used on others, so no Remove Curse for example (or has this been fixed?).
    When you're in the middle of a fight it would be silly to be able to try and heal yourself, but between fights it's a lot easer to top yourself off with heal scrolls than wands.

    Once they fix all the pots with funnels (curse, lesser restore, etc) then barbs will be able to get their own curses in VoD and ToD
    Officer of The Band of the Shifting Sands
    Bluntzen Herk Kalashtar Jamira Kaminagi Linwei Minimurg Murgatroyd Sesshomaru
    He who controls the present, controls the past. He who controls the past, controls the future. --George Orwell

  11. #11
    Community Member
    Join Date
    Jun 2006
    Posts
    2,043

    Default

    The main tactic would be to kill everything, and *then* heal up. Other then drinking pots, or having someone healing you, there's no way around that while raging.
    Last edited by Cedwin; 12-11-2009 at 09:25 AM.

  12. #12
    Community Member Visty's Avatar
    Join Date
    Jun 2009
    Posts
    4,442

    Default

    Quote Originally Posted by Cedwin View Post
    I'd go with 18 barb 2 pal. This gives you wand usage for in between fights, and doesn't decrease your BaB like splashing rogue would. It also gives you the Pally aura, and a lay on hands, although I don't think you can use LoH while raging either.

    The main tactic would be to kill everything, and *then* heal up. Other then drinking pots, or having someone healing you, there's no way around that while raging.
    which doesnt fit as you cant mix barb and pala due to aligment issues
    also it would give the same umd as staying pure barb
    Love Life of an Ooze: One ooze. Idiot hits ooze. Two oozes.
    0
    *insert axe*
    o o

  13. #13
    Community Member
    Join Date
    Jun 2006
    Posts
    2,043

    Default

    Quote Originally Posted by Visty View Post
    which doesnt fit as you cant mix barb and pala due to aligment issues
    also it would give the same umd as staying pure barb
    Ah ****, forgot about the alignment, well, nevermind then!

    Not sure why you would need to worry about UMD if the class can use wands though.

    On the same line, you could go 19 barb 1 ranger for wand usage.

    The 18 barb 2 rogue build has the added benefit of evasion, and a high UMD, but your BaB suffers from it.
    Last edited by Cedwin; 12-11-2009 at 09:26 AM.

  14. #14
    Community Member Stealthdog's Avatar
    Join Date
    Dec 2006
    Posts
    0

    Default

    Quote Originally Posted by Cedwin View Post
    I'd go with 18 barb 2 pal.


  15. #15
    Community Member Visty's Avatar
    Join Date
    Jun 2009
    Posts
    4,442

    Default

    Quote Originally Posted by Cedwin View Post
    Ah ****, forgot about the alignment, well, nevermind then!

    Not sure why you would need to worry about UMD if the class can use wands though.

    On the same line, you could go 19 barb 1 ranger for wand usage.
    whoops, bad on my side...yes, palas can use wands just fine...but you can also take ranger, same thing then
    or bard and even get umd + wandusage
    Love Life of an Ooze: One ooze. Idiot hits ooze. Two oozes.
    0
    *insert axe*
    o o

  16. #16
    Community Member Rusty_Can's Avatar
    Join Date
    Dec 2009
    Posts
    1,267

    Default

    Quote Originally Posted by Cedwin View Post
    I'd go with 18 barb 2 pal.
    Erm.... Paladins must be Lawful Good, whereas barbarians cannot be Lawful. This build is not possible.

  17. #17
    Community Member
    Join Date
    Mar 2006
    Posts
    2,897

    Default

    Quote Originally Posted by sirgog View Post
    Three steps to a welf-healing Barb build:

    1) Take any traditional barb build, preferably human

    2) Obtain gear with decent healing amplification, and make sure all stats are 11 or higher

    3) Grind 400 Silver Flame favor. Voila! One self-healing Barbarian.
    Yeah, because of the Rage mechanics, even Wand or Scroll healing gets difficult. It's gotta be the pots.

    Do the Silver Flame pots heal WF less?

  18. #18

    Default

    Quote Originally Posted by Cedwin View Post
    Ah ****, forgot about the alignment, well, nevermind then!
    Not sure why you would need to worry about UMD if the class can use wands though.
    On the same line, you could go 19 barb 1 ranger for wand usage.
    At that point you might as well make it 18 barb 2 ranger.

    for the loss of 1 point of DR, and mighty rage (lvl 20), you gain...

    wand usage, bow strength, +2 against a favored enemy, rapid shot, and TWF. So it would be better to actually start out as 2 ranger then go into barb TWF in this manner.

    Keep a bow and quiver with arrows and you never have to worry about ranged, and you will hit hard when you have to range.

  19. #19

    Default

    Quote Originally Posted by rimble View Post
    Do the Silver Flame pots heal WF less?
    No clue. No one has ever posted how well it works on them.

  20. #20
    Community Member
    Join Date
    Jun 2006
    Posts
    2,043

    Default

    Quote Originally Posted by Visty View Post
    whoops, bad on my side...yes, palas can use wands just fine...but you can also take ranger, same thing then
    or bard and even get umd + wandusage
    Yes, but a bard has a 0 BaB at level 1, same as the rogue. If she's not worried about that, I have seen some successful Bardbarian builds in action.

Page 1 of 5 12345 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  

This form's session has expired. You need to reload the page.

Reload