Results 1 to 4 of 4

Thread: For MystDragon

  1. #1
    Founder Lifespawn's Avatar
    Join Date
    Feb 2006
    Posts
    2,886

    Default For MystDragon

    Built for front line combat using wind stance most of the time and water stance for cleric casting this build can take a hit and just heal right through it the ability to backup heal with the heal spell and cure mass light.

    Divine favor for extra damage 30 point resists selfcast deathward and true seeing and a little recitation for some extra ac.

    I built this with no tomes as requested but were they available i'd take the 2 points off str put them in cha take 1 off wis put those 2 in cha and place a +2 str and cha tome on for divine might usage.






    Code:
    Character Plan by DDO Character Planner Version 3.10
    DDO Character Planner Home Page
    
    Level 20 Lawful Neutral Human Male
    (9 Monk \ 11 Cleric) 
    Hit Points: 272
    Spell Points: 740 
    BAB: 14\14\19\24
    Fortitude: 15
    Reflex: 15
    Will: 18
    
                      Starting          Feat/Enhancement
    Abilities        Base Stats          Modified Stats
    (32 Point)       (Level 1)             (Level 20)
    Strength             14                    14
    Dexterity            16                    22
    Constitution         14                    14
    Intelligence          8                     8
    Wisdom               16                    20
    Charisma              8                     8
    
                      Starting          Feat/Enhancement
                     Base Skills         Modified Skills
    Skills           (Level 1)            (Level 20)
    Balance               7                    31
    Bluff                -1                    -1
    Concentration         6                    27
    Diplomacy            -1                    -1
    Disable Device       n/a                   n/a
    Haggle               -1                    -1
    Heal                  3                     5
    Hide                  3                     6
    Intimidate           -1                    -1
    Jump                  6                    15
    Listen                3                     5
    Move Silently         3                     6
    Open Lock             n/a                   n/a
    Perform              n/a                   n/a
    Repair               -1                    -1
    Search               -1                    -1
    Spot                  3                     5
    Swim                  2                     2
    Tumble                7                    11
    Use Magic Device     n/a                   n/a
    
    Level 1 (Monk)
    Feat: (Selected) Least Dragonmark of Passage
    Feat: (Monk Bonus) Toughness
    Feat: (Human Bonus) Two Weapon Fighting
    
    
    Level 2 (Monk)
    Feat: (Monk Bonus) Weapon Finesse
    
    
    Level 3 (Cleric)
    Feat: (Selected) Empower Healing Spell
    
    
    Level 4 (Cleric)
    
    
    Level 5 (Cleric)
    
    
    Level 6 (Monk)
    Feat: (Selected) Lesser Dragonmark of Passage
    Feat: (Monk Path) Philosophy - Path of Harmonious Balance
    
    
    Level 7 (Monk)
    
    
    Level 8 (Monk)
    
    
    Level 9 (Monk)
    Feat: (Selected) Improved Two Weapon Fighting
    Feat: (Monk Bonus) Power Attack
    
    
    Level 10 (Cleric)
    
    
    Level 11 (Cleric)
    
    
    Level 12 (Cleric)
    Feat: (Selected) Extend Spell
    
    
    Level 13 (Cleric)
    
    
    Level 14 (Cleric)
    
    
    Level 15 (Cleric)
    Feat: (Selected) Mental Toughness
    
    
    Level 16 (Cleric)
    
    
    Level 17 (Cleric)
    
    
    Level 18 (Monk)
    Feat: (Selected) Greater Two Weapon Fighting
    
    
    Level 19 (Monk)
    
    
    Level 20 (Monk)
    Enhancement: Extra Dragonmark Use I
    Enhancement: Human Adaptability Dexterity I
    Enhancement: Human Greater Adaptability Wisdom I
    Enhancement: Human Improved Recovery I
    Enhancement: Human Improved Recovery II
    Enhancement: Human Improved Recovery III
    Enhancement: Cleric Improved Empower Healing I
    Enhancement: Cleric Improved Empower Healing II
    Enhancement: Way of the Patient Tortiose I
    Enhancement: Way of the Patient Tortiose II
    Enhancement: Monk Improved Recovery I
    Enhancement: Monk Improved Recovery II
    Enhancement: Fists of Light
    Enhancement: Adept of Wind
    Enhancement: Disciple of Breezes
    Enhancement: Disciple of Candles
    Enhancement: Adept of Rain
    Enhancement: Disciple of Puddles
    Enhancement: Racial Toughness I
    Enhancement: Racial Toughness II
    Enhancement: Cleric Prayer of Life I
    Enhancement: Cleric Prayer of Life II
    Enhancement: Cleric Prayer of Incredible Life I
    Enhancement: Cleric Life Magic I
    Enhancement: Cleric Life Magic II
    Enhancement: Cleric Life Magic III
    Enhancement: Cleric Life Magic IV
    Enhancement: Cleric Energy of the Zealot I
    Enhancement: Cleric Energy of the Zealot II
    Enhancement: Cleric Wisdom I
    Enhancement: Cleric Wisdom II
    Enhancement: Cleric Wisdom III
    Enhancement: Cleric Wand and Scroll Mastery I
    Enhancement: Cleric Wand and Scroll Mastery II
    Enhancement: Cleric Wand and Scroll Mastery III
    Quote Originally Posted by MadFloyd View Post
    Fernando has yet to even suggest a nerf of anything.
    Oh and by the way (referring to your sig), we aren't nerfing the Torc.

  2. #2
    Community Member MystDragon's Avatar
    Join Date
    Nov 2009
    Posts
    0

    Default Very Cool

    I like it - I tried building it myself in the planner and it just was not working out. (I posted it for critique as a main thread to see what more experienced would think - but it just didn't feel right.)

    I like your thoughts on access to Death Ward and Heal spells, as well.

    With the 2 Weapon Fighting - would you suggest I use Kamas instead of handwraps? or is that to give me the option to adapt my fighting style to the situation at hand (i.e. the best tool for the job.)

    Thank you for taking the time for this. I'll be working extra hard with my main to get the last little bit of favor I need to unlock 32 pts - but I'm going to test fire as a 28 pt to get the basic feel of him.

  3. #3
    Founder Lifespawn's Avatar
    Join Date
    Feb 2006
    Posts
    2,886

    Default

    two weapon fighting works on handwraps aswell as kamas so you can switch off as needed
    Quote Originally Posted by MadFloyd View Post
    Fernando has yet to even suggest a nerf of anything.
    Oh and by the way (referring to your sig), we aren't nerfing the Torc.

  4. #4
    Community Member MystDragon's Avatar
    Join Date
    Nov 2009
    Posts
    0

    Default Update

    I now have 32 pt builds and have created the character and I am already enjoying him. I stated for the 2 +2 tomes as you recommended. Now I am trying to get +2 tomes with my main so that I have them when I get to level 7 with this build.

    Thank you again for the great build. I'm already thinking about his future and how to use him best.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  

This form's session has expired. You need to reload the page.

Reload