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  1. #1
    Community Member SINIBYTE's Avatar
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    Default Crowd Control 101

    The best crowd control is a dead crowd.

  2. #2
    Community Member dv8maker123's Avatar
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    Yes, but it is easier to make them deceased if they aren't moving..
    Fearnando El Fantastico-Human Bard, Enchanter of the Ladies/Thermostat-WF Wizard/ Morbyd Bones-Drow Wizard/Metic-Drow Cleric/Kegstand McGuinness-Dwarf Barbarian/Winterbeard-Dwarf Ranger/Syphus Darkblade-Halfling Procurer of Someone Elses Stuff

  3. #3

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    Quote Originally Posted by SINIBYTE View Post
    The best crowd control is a dead crowd.
    +1 rep
    If you want to know why...

  4. #4
    Community Member SINIBYTE's Avatar
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    Quote Originally Posted by Aranticus View Post
    +1 rep
    heh, thanks. That makes up for the -1 someone gave me. /boggle

  5. #5
    The Hatchery sirgog's Avatar
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    Quote Originally Posted by SINIBYTE View Post
    heh, thanks. That makes up for the -1 someone gave me. /boggle
    I'd have given you -1 if I thought you meant IRL crowds are best dead.
    I don't have a zerging problem.

    I'm zerging. That's YOUR problem.

  6. #6
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    Quote Originally Posted by SINIBYTE View Post
    The best crowd control is a dead crowd.
    10 mobs running around beating on the cleric

    vs

    10 mobs fascinated, hypno'd, or webbed

    The end doesn't always justify the means

  7. #7
    Community Member Ovrad's Avatar
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    Fascinate, hypnotize, or web are great. Charm is just annoying.

    Most often then not, the caster charms an mob just as he was about to die, while the other mobs are all dead or very close. He just end up saving that mob and making the melee wait until he discharm...

  8. #8
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    Quote Originally Posted by Ovrad View Post
    Most often then not, the caster charms an mob just as he was about to die, while the other mobs are all dead or very close. He just end up saving that mob and making the melee wait until he discharm...
    lol, sometimes I think the casters do that on purpose. It happens quite frequently. Mob is down to 10 hitpoints and gets charmed.

  9. #9
    Community Member SINIBYTE's Avatar
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    Quote Originally Posted by Cedwin View Post
    lol, sometimes I think the casters do that on purpose. It happens quite frequently. Mob is down to 10 hitpoints and gets charmed.
    Sometimes you see a mob, full health, and hit suggestion/charm/whatever, *save*, it starts running for you, you begin frantically button mashing, by the time one of the charms actually sticks, the melee grabs it and it's almost dead... Then they stand on top of it swinging away like mad, typing "release it", not realising you can't click on it because there's 4 people standing on top if it, heh.

  10. #10
    Community Member dv8maker123's Avatar
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    Not gonna lie...there are times when we do that for a good laugh

    On the other hand, there are also times where Mass Charm Monster can save the group.

    Personally, I love watching a group of CR16 mobs struggling with my level 2 web spell.
    Fearnando El Fantastico-Human Bard, Enchanter of the Ladies/Thermostat-WF Wizard/ Morbyd Bones-Drow Wizard/Metic-Drow Cleric/Kegstand McGuinness-Dwarf Barbarian/Winterbeard-Dwarf Ranger/Syphus Darkblade-Halfling Procurer of Someone Elses Stuff

  11. #11
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    Quote Originally Posted by SINIBYTE View Post
    Sometimes you see a mob, full health, and hit suggestion/charm/whatever, *save*, it starts running for you
    A caster that pulls initial agro by casting at a group of mobs is a bad caster IMO. Wait until the melee run in and get initial agro, then fire up the CC.

  12. #12
    Community Member Kalari's Avatar
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    Unless the cc is something that immoblizes mobs. Its not wise to throw cloud kill into a pile of mobs before throwing a web/hold monster/person what not. But many casters dont learn the key to effective crowd control before taking a few lumps. Its not easy when you start out and until you get the mentality of "I dont want to be squished all the time, and hey I shouldnt launch this aggro inducing spell into this group of very heavy hitting mobs." its not going to be easy.

    My favorites to this day are web and dance spells with hold being the next runners up after a mob is immobilized I can sit back and watch them burn or let the melees have their fun and cut them down.
    Lost Legions Officer and Resident Diva! *Welp now I'm a Twitch Streamer* Follow me on Twitter @Kalarigamerchic

  13. #13
    Community Member Thrudh's Avatar
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    Quote Originally Posted by Ovrad View Post
    Fascinate, hypnotize, or web are great. Charm is just annoying.

    Most often then not, the caster charms an mob just as he was about to die, while the other mobs are all dead or very close. He just end up saving that mob and making the melee wait until he discharm...
    Your example does not prove that charm is annoying. Your example proves that some wizards are poor players...

  14. #14
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    Quote Originally Posted by Kalari View Post
    Unless the cc is something that immoblizes mobs. Its not wise to throw cloud kill into a pile of mobs before throwing a web/hold monster/person what not.
    I remember when cloud kill didn't pull agro. Many a beholder died by mysterious green gas back then.

  15. #15
    Community Member Kalari's Avatar
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    Quote Originally Posted by Cedwin View Post
    I remember when cloud kill didn't pull agro. Many a beholder died by mysterious green gas back then.
    hehe guildies still call it the silent burrito gas attack wish they hadnt changed it but can see why they did still a fun spell to use though I throw an ottos and that and watch them dance in the gas lol. Or ottos firewall disco inferno combo

    I go now before I really start sounding old
    Lost Legions Officer and Resident Diva! *Welp now I'm a Twitch Streamer* Follow me on Twitter @Kalarigamerchic

  16. #16
    Community Member Talon_Moonshadow's Avatar
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    Yes, but the worse crowd control is an injured, really mad crowd.

    Choose carefully.
    I gave up a life of farming to become an Adventurer.

    Quote Originally Posted by Jandric View Post
    ..., but I honestly think the solution is to group with less whiny people.

  17. #17
    Community Member YakoSpiritFist's Avatar
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    Quote Originally Posted by Cedwin View Post
    lol, sometimes I think the casters do that on purpose. It happens quite frequently. Mob is down to 10 hitpoints and gets charmed.
    Yeah a few days ago I had some guy on my team trying the charm everything with his wand before we could finish them off. It was more annoying then those guys that use grease on their own team several times in a row.
    Server: Argonnessen
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  18. #18
    Community Member Ovrad's Avatar
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    Quote Originally Posted by Thrudh View Post
    Your example does not prove that charm is annoying. Your example proves that some wizards are poor players...
    Ok then, poor players that use charm are annoying. Better?

  19. #19
    Founder Tyrande's Avatar
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    Quote Originally Posted by SINIBYTE View Post
    The best crowd control is a dead crowd.
    /agreed

    This is assuming the crowd can be killed and needed to be killed.

    Of course, then use some instant AoE mass kill spell.

    This is all assuming that your instant AoE kill spell has a high chance of success.

    With Great Power Comes Great Responsibility

  20. #20
    Community Member Thrudh's Avatar
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    Quote Originally Posted by Ovrad View Post
    Ok then, poor players that use charm are annoying. Better?
    Yep!

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