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  1. #1
    Community Member leadhead's Avatar
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    Default Double Viscious....

    Does Frenzying with a viscious weapon stack? I would take I guess 2d3 per hit but deal xd6 damage from frenzy and xd6 damage from weapon?

  2. #2
    Community Member Spisey's Avatar
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    Yes, the two are independent of each other. You take more damage due to using both but you also deal two types of untyped damage. One from the enhancement and one from the weapon.

  3. #3
    Community Member leadhead's Avatar
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    Rad! well I am dumb enough to try it! LOL!

  4. #4
    Community Member Shade's Avatar
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    It could actaully be worth for THF it if they flagged all vicious effects as 100% proc on glancing blows..

    But no, only the enhnacement based dmg works like that. The weapon vicious is still a proc chance.

    You can stack em all together tho.
    frenzy + death frenzy + vicious =
    8d6 bonus dmg, 3d3 self dmg

  5. #5
    Community Member leadhead's Avatar
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    Would it be worth it to take the enhancement to increase chance of landing weapon effects? That combined with the FB chance to land it?

  6. #6
    Community Member Shade's Avatar
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    Quote Originally Posted by leadhead View Post
    Would it be worth it to take the enhancement to increase chance of landing weapon effects? That combined with the FB chance to land it?
    The warforged ones?
    Yea they should* be.

    *Tho no one has really confirmed with careful testing if they even work yet. My gut tells me they don't or they only up it by such an insigniticant amount that it's not worth it.

  7. #7
    Community Member leadhead's Avatar
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    Yes sorry the WF ones... Maybe I will check it out and if it is bunk I will spend the gold to respec.

  8. #8
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    I picked up the enhancement on my WF, but I really can't say I've noticed any difference. It doesn't show anything in the combat log, so I don't know how this could be tested properly. It's only 1 action point for the first tier, so, it can't be that much of an increase. My guess is around 2 to 5 % more.

  9. #9
    Bwest Fwiends Memnir's Avatar
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    Quote Originally Posted by Shade View Post
    The warforged ones?
    Yea they should* be.

    *Tho no one has really confirmed with careful testing if they even work yet. My gut tells me they don't or they only up it by such an insigniticant amount that it's not worth it.
    I've not noticed a single lick of difference in taking these enhancements, quite frankly. Granted, I've not maxed it out - but I don't think I'm going to wait long enough to find out. They're nothing but an AP-sink, atm - and those APs could be better spend elsewhere.

    My knee-jerk reaction is that the AP line is broken - and not in the good way.
    Exit, pursued by a bear. ~ William Shakespeare (stage direction from The Winter's Tale)

    .60284.

  10. #10
    Community Member leadhead's Avatar
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    Thanks for saving me some gold!

  11. #11
    Community Member BlackSteel's Avatar
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    Quote Originally Posted by Memnir View Post
    I've not noticed a single lick of difference in taking these enhancements, quite frankly. Granted, I've not maxed it out - but I don't think I'm going to wait long enough to find out. They're nothing but an AP-sink, atm - and those APs could be better spend elsewhere.

    My knee-jerk reaction is that the AP line is broken - and not in the good way.
    even if they did work, they'd likely be ~5% or less with each enhancement. which even on a holy greater bane is a very poor increase in added damage per action point. I mean whats 3-5% gain on 17 damage? Less than a point of damage per action point for the first (cheapest) tier, it only gets worse as u take the second or third.

    healers friend 2 or 3 would be better action points spent than the warforge THF line.
    Shadowsteel [TR train wreck]

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