hi, this is my first build, the purpose of this built is to be able to deal some heavy damage while being able to remain alive in solo, the purpose is also to have fun, because spamming the left mouse button can get annoying on pure melee classes and for some people it's just not fun standing in the sidelines casting spells, not getting in on any of the action, so if I accomplished my goal then this is a build for a character that will do a high amount of damage, be self sufficient, and have fun. keep in mind this is my first build, in the beginning I totally forgot about enhancements so I only spent the points later on, try to ignore the sloppy order and look at the final product, when I actually make this character the order is going to be slightly different. also I would love it if some of the experts here could tell me what I could improve to make this build batter designed for its purpose.
oh and i forgot to mention, it's probably obvious from the build but i will tell you anyway, by the time the character get's about halfway into the game he/she should be able to use medium armor with no prob, the character uses greatswords for melee and most spells are instant cast damaging spells, there is however some things like confusion and fear and a couple summon monster spells
Code:Character Plan by DDO Character Planner Version 3.12 BETA DDO Character Planner Home Page Level 20 Lawful Good Human Male (10 Fighter \ 10 Sorcerer) Hit Points: 302 Spell Points: 996 BAB: 15\15\20\25\25 Fortitude: 13 Reflex: 8 Will: 9 Starting Feat/Enhancement Abilities Base Stats Modified Stats (28 Point) (Level 1) (Level 20) Strength 15 18 Dexterity 12 15 Constitution 14 16 Intelligence 8 8 Wisdom 8 8 Charisma 16 19 Starting Feat/Enhancement Base Skills Modified Skills Skills (Level 1) (Level 20) Balance 1 2 Bluff 3 4 Concentration 6 15 Diplomacy 3 4 Disable Device n/a n/a Haggle 3 4 Heal -1 -1 Hide 1 2 Intimidate 3 4 Jump 2 9 Listen -1 -1 Move Silently 1 2 Open Lock n/a n/a Perform n/a n/a Repair -1 -1 Search -1 -1 Spot 0 6.5 Swim 2 5 Tumble n/a n/a Use Magic Device 4 11 Level 1 (Sorcerer) Feat: (Selected) Combat Casting Feat: (Human Bonus) Toughness Level 2 (Fighter) Feat: (Fighter Bonus) Weapon Focus: Slashing Weapons Level 3 (Sorcerer) Feat: (Selected) Spell Penetration Level 4 (Fighter) Feat: (Fighter Bonus) Two Handed Fighting Enhancement: Fighter Armored Agility I Enhancement: Fighter Critical Accuracy I Enhancement: Fighter Item Defense I Enhancement: Sorcerer Concentration I Enhancement: Sorcerer Energy Manipulation I Enhancement: Sorcerer Elemental Manipulation I Enhancement: Sorcerer Energy of the Dragonblooded I Enhancement: Sorcerer Charisma I Enhancement: Fighter Strength I Enhancement: Fighter Toughness I Level 5 (Fighter) Level 6 (Sorcerer) Feat: (Selected) Greater Spell Focus: Evocation Enhancement: Fighter Armor Mastery I Enhancement: Sorcerer Lineage of Energy I Enhancement: Sorcerer Lineage of Elements I Level 7 (Fighter) Feat: (Fighter Bonus) Power Critical Enhancement: Fighter Critical Accuracy II Enhancement: Human Adaptability Charisma I Level 8 (Sorcerer) Enhancement: Racial Toughness I Enhancement: Racial Toughness II Enhancement: Sorcerer Concentration II Enhancement: Sorcerer Energy Manipulation II Enhancement: Sorcerer Elemental Manipulation II Enhancement: Fighter Toughness II Level 9 (Sorcerer) Feat: (Selected) Mental Toughness Level 10 (Fighter) Enhancement: Fighter Armored Agility II Enhancement: Fighter Item Defense II Enhancement: Sorcerer Spell Penetration I Enhancement: Sorcerer Energy of the Dragonblooded II Level 11 (Fighter) Feat: (Fighter Bonus) Weapon Specialization: Slashing Weapons Enhancement: Fighter Strength II Level 12 (Sorcerer) Feat: (Selected) Improved Critical: Slashing Weapons Enhancement: Sorcerer Charisma II Level 13 (Fighter) Level 14 (Sorcerer) Enhancement: Sorcerer Lineage of Elements II Enhancement: Sorcerer Energy Manipulation III Enhancement: Sorcerer Elemental Manipulation III Level 15 (Fighter) Enhancement: Fighter Greatsword Specialization I Enhancement: Fighter Toughness III Level 16 (Sorcerer) Enhancement: Fighter Critical Accuracy III Level 17 (Fighter) Enhancement: Fighter Armored Agility III Enhancement: Sorcerer Lineage of Deadly Energy I Enhancement: Sorcerer Lineage of Deadly Elements I Level 18 (Sorcerer) Feat: (Selected) Greater Weapon Focus: Slashing Weapons Level 19 (Fighter) Feat: (Fighter Bonus) Stunning Blow Enhancement: Sorcerer Energy of the Dragonblooded III Enhancement: Fighter Strength III Level 20 (Sorcerer) Enhancement: Fighter Toughness IV