I couldn't find this anywhere else on the forums, and I searched for a while, so pardon me if this is a duplicate post. My suggestion would be to fix the enemy physics that allow for enemies to jump up and stand where they shouldn't. I haven't played that far yet, so my prime examples are kobold shamans and throwers; they seem to jump up in the sewers and levitate. I'm sure there are other examples of this, but it does get fairly annoying.