In light of all the comments I've redone some things....what do you guys think?
Note: Gonna be mainly using Handwraps/Fists and be in Wind stance most of the time...using Mountain stance as needed
Code:
32 pt. Dwarf Monk
Str 14+6 (item) = 20
Dex 16+2(Lvl) +6(item) = 24
Con 16+2(Lvl) +6(item) = 24
Int 8
Wis 16+3(Monk Wis) +1(Lvl) +6(item) = 26
Cha 6
Possible Feats:
Monk Bonus Feats: Toughness,Power Attack,Path of Light,Discipline
Granted: Evasion,Improved Evasion and a multitude of Monk specific abilities
Chosen: Improved Critical: Bludgeoning Weapons,Weapon Focus:Bludgeoning, TWF (Line),Skill Focus:Concentration,,Power Crit
Skills:
Concentration,Jump,Balance
Enhancements:
Way of the Patient Tortoise
Monk Improved Recovery
Monk Wisdom
Difficulty at the beginning
Rise of the Phoenix
Unbalancing Strike
Restoring the Balance
Receptive Earth
Fists of light
Lifting the Veil
Grandmaster of Mountains
Grandmaster of Storms
Adept of Flame
Adept of Rain
Dwarf Toughness (2)
Monk Concentration (1)
Monk Serenity
80
Code:
Character Plan by DDO Character Planner Version 3.12 BETA
DDO Character Planner Home Page
Level 20 Lawful Good Dwarf Male
(20 Monk)
Hit Points: 322
Spell Points: 0
BAB: 15\15\20\25\25
Fortitude: 16
Reflex: 16
Will: 17
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(32 Point) (Level 1) (Level 20)
Strength 14 14
Dexterity 16 18
Constitution 16 18
Intelligence 8 8
Wisdom 16 20
Charisma 6 6
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 20)
Balance 7 31
Bluff -2 -2
Concentration 7 47
Diplomacy -2 -2
Disable Device n/a n/a
Haggle -2 -2
Heal 2 4
Hide 3 4
Intimidate -2 -2
Jump 7 26
Listen 2 4
Move Silently 3 4
Open Lock n/a n/a
Perform n/a n/a
Repair -1 -1
Search -1 1
Spot 2 4
Swim 3 3
Tumble n/a n/a
Use Magic Device n/a n/a
Level 1 (Monk)
Skill: Balance (+4)
Skill: Concentration (+4)
Skill: Jump (+4)
Feat: (Monk Bonus) Toughness
Feat: (Selected) Two Weapon Fighting
Level 2 (Monk)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Jump (+1)
Feat: (Monk Bonus) Discipline
Level 3 (Monk)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Jump (+1)
Feat: (Monk Path) Philosophy - Path of Harmonious Balance
Feat: (Selected) Weapon Focus: Bludgeoning Weapons
Level 4 (Monk)
Ability Raise: DEX
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Jump (+1)
Level 5 (Monk)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Jump (+1)
Level 6 (Monk)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Jump (+1)
Feat: (Monk Bonus) Power Attack
Feat: (Selected) Power Critical
Level 7 (Monk)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Jump (+1)
Level 8 (Monk)
Ability Raise: DEX
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Jump (+1)
Level 9 (Monk)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Jump (+1)
Feat: (Selected) Improved Two Weapon Fighting
Level 10 (Monk)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Jump (+1)
Level 11 (Monk)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Jump (+1)
Level 12 (Monk)
Ability Raise: CON
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Jump (+1)
Feat: (Selected) Improved Critical: Bludgeoning Weapons
Level 13 (Monk)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Jump (+1)
Level 14 (Monk)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Jump (+1)
Level 15 (Monk)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Jump (+1)
Feat: (Selected) Greater Two Weapon Fighting
Level 16 (Monk)
Ability Raise: CON
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Jump (+1)
Level 17 (Monk)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Jump (+1)
Level 18 (Monk)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Jump (+1)
Feat: (Selected) Skill Focus: Concentration
Level 19 (Monk)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Jump (+1)
Level 20 (Monk)
Ability Raise: CON
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Jump (+1)
Enhancement: Monk Serenity
Enhancement: Lifting the Veil
Enhancement: Way of the Patient Tortiose I
Enhancement: Way of the Patient Tortiose II
Enhancement: Way of the Patient Tortiose III
Enhancement: Way of the Patient Tortiose IV
Enhancement: The Receptive Earth
Enhancement: Restoring the Balance
Enhancement: Monk Improved Recovery I
Enhancement: Monk Improved Recovery II
Enhancement: Monk Improved Recovery III
Enhancement: Fists of Light
Enhancement: Rise of the Phoenix
Enhancement: Difficulty at the Beginning
Enhancement: Unbalancing Strike
Enhancement: Adept of Wind
Enhancement: Disciple of Breezes
Enhancement: Grandmaster of Storms
Enhancement: Master of Thunder
Enhancement: Adept of Rock
Enhancement: Disciple of Pebbles
Enhancement: Grandmaster of Mountains
Enhancement: Master of Stone
Enhancement: Adept of Flame
Enhancement: Disciple of Candles
Enhancement: Adept of Rain
Enhancement: Disciple of Puddles
Enhancement: Racial Toughness I
Enhancement: Racial Toughness II
Enhancement: Monk Concentration I
Enhancement: Monk Wisdom I
Enhancement: Monk Wisdom II
Enhancement: Monk Wisdom III