So i am level 11 now and loving my melee / healer / buffer WF FvS.
Some people tell me i really messed up with 6 wisdom though, and at high levels i wont be able to hit stuff...at lvl 11 i have +41 to hit, so i don't believe them. My question is though, since i cannot use any spells that offer my enemies a chance to save(spells with DC's). what spells should i take?
staple spells i use often are:
cures (going to drop them once i get the spell "Heal")
resist energy
elemental protection (the one that gives "immunity" to all elements untill 12 points per lvl of damage are taken)
mass protection from alignment
mass aid
sheild of faith
night sheild
freedom of movement
death ward
divine favor
divine power
raise dead (new favorite spell)
& searing light (only vs undead i can't melee, not a ton of good lvl 3 spells...)
I am more concerned with what spells i should take in the 6-9 level range, but all suggestions are welcome.