I've been wanting to play a pure Archer for a while now. I know all the arguements about splashing, I wanted a pure.
Along the lines of a pure could some folks with more experience than me look at this and tell me what I'm doing wrong or missing please? Thanks in advance to those that help out.
Code:Character Plan by DDO Character Planner Version 3.10 DDO Character Planner Home Page Level 20 Chaotic Good Elf Male (20 Ranger) Hit Points: 262 Spell Points: 458 BAB: 20\20\25\30\30 Fortitude: 14 Reflex: 21 Will: 8 Starting Feat/Enhancement Abilities Base Stats Modified Stats (32 Point) (Level 1) (Level 20) Strength 14 14 Dexterity 18 28 Constitution 14 14 Intelligence 8 8 Wisdom 14 14 Charisma 8 8 Starting Feat/Enhancement Base Skills Modified Skills Skills (Level 1) (Level 20) Balance 4 9 Bluff -1 -1 Concentration 2 7 Diplomacy -1 -1 Disable Device n/a n/a Haggle -1 -1 Heal 2 3 Hide 8 32 Intimidate -1 -1 Jump 2 5 Listen 2 15 Move Silently 8 32 Open Lock n/a n/a Perform n/a n/a Repair -1 -1 Search 3 22 Spot 6 9 Swim 2 3 Tumble n/a n/a Use Magic Device 1 10 Level 1 (Ranger) Feat: (Favored Enemy) Favored Enemy: Undead Feat: (Selected) Weapon Focus: Ranged Weapons Enhancement: Aerenal Elf Melee Damage I Enhancement: Elven Ranged Damage I Level 2 (Ranger) Enhancement: Ranger Favored Damage I Enhancement: Ranger Favored Defense I Enhancement: Ranger Dexterity I Level 3 (Ranger) Feat: (Selected) Point Blank Shot Enhancement: Elven Dexterity I Enhancement: Ranger Favored Resistance I Level 4 (Ranger) Enhancement: Aerenal Elf Melee Attack I Enhancement: Elven Ranged Attack I Enhancement: Ranger Energy of the Wild I Level 5 (Ranger) Feat: (Favored Enemy) Favored Enemy: Giant Enhancement: Ranger Favored Damage II Level 6 (Ranger) Feat: (Selected) Mental Toughness Enhancement: Ranger Arcane Archer: Imbue Force Arrows Enhancement: Ranger Arcane Archer I Level 7 (Ranger) Enhancement: Ranger Dexterity II Level 8 (Ranger) Enhancement: Elven Dexterity II Level 9 (Ranger) Feat: (Selected) Dodge Enhancement: Ranger Favored Attack I Enhancement: Ranger Favored Defense II Enhancement: Ranger Arcane Archer: Conjure +2 Arrows Level 10 (Ranger) Feat: (Favored Enemy) Favored Enemy: Evil Outsider Enhancement: Elven Ranged Attack II Level 11 (Ranger) Enhancement: Elven Ranged Damage II Level 12 (Ranger) Feat: (Selected) Mobility Enhancement: Ranger Favored Damage III Enhancement: Ranger Arcane Archer: Conjure +3 Arrows Level 13 (Ranger) Level 14 (Ranger) Enhancement: Ranger Favored Resistance II Enhancement: Ranger Dexterity III Level 15 (Ranger) Feat: (Favored Enemy) Favored Enemy: Vermin Feat: (Selected) Spring Attack Enhancement: Ranger Favored Defense III Enhancement: Ranger Arcane Archer: Conjure +4 Arrows Level 16 (Ranger) Enhancement: Ranger Favored Attack II Level 17 (Ranger) Enhancement: Ranger Favored Damage IV Level 18 (Ranger) Feat: (Selected) Toughness Enhancement: Racial Toughness I Enhancement: Racial Toughness II Enhancement: Ranger Arcane Archer: Conjure +5 Arrows Level 19 (Ranger) Enhancement: Ranger Favored Resistance III Level 20 (Ranger) Feat: (Favored Enemy) Favored Enemy: Lawful Outsider Enhancement: Ranger Master of Archery Enhancement: Ranger Energy of the Wild II