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  1. #1
    Community Member Skate24's Avatar
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    Default New player and want to make a great cleric, help?

    should i multi-class my Cleric or Should i have it Be Pure? Sorry if this is a newb question!

  2. #2
    Community Member cardmj1's Avatar
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    Quote Originally Posted by Skate24 View Post
    should i multi-class my Cleric or Should i have it Be Pure? Sorry if this is a newb question!
    Depends on the type of cleric build you want. If you are looking to heal or be a caster, always stay pure. If you are looking to melee, then you might want to multiclass. Just need more information about what you want to accomplish with the build.

  3. #3
    Community Member MissErres's Avatar
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    Healing, casting or battle cleric??
    Quote Originally Posted by Jay203 View Post
    ~locks Erres in the ancient cage~

  4. #4
    Community Member Skate24's Avatar
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    Unhappy

    well i want to make it a good healer and a good damage doer but i have no idea what to do

  5. #5
    Community Member cardmj1's Avatar
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    Stay pure and go for healing at lower levels. In the mid-level range, you can crowd control with spells like greater command, sound blast, and others. At the higher levels, you can then go for dps through casting spells and insta-kills.

    The enhancements and feats for healing can also increase your light spell damages and you will have enough action points to boost your dps spells as well.

    But if you are looking for dps at lower levels, then you might want to look into multiclassing and go battle cleric. It really depends on the type of damage you are looking to do. Melee or casting?

  6. #6
    Community Member MissErres's Avatar
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    Quote Originally Posted by Skate24 View Post
    well i want to make it a good healer and a good damage doer but i have no idea what to do
    I would say go either Human or Drow (prolly human), healing/divine caster. Max Wisdom, Str and Con next, then dex and/or charisma. (I'm really no good at posting builds, sorry. ) Your Spells come from Wisdom, Str and con cuz ya gotta be able to move around in FP and take a hit or two, charisma is good for DV's. Dex.. eh, int not really needed.

    Feats (IMHO): Mental toughness, extend, empower, empower healing, maximize, spell pen.
    Quote Originally Posted by Jay203 View Post
    ~locks Erres in the ancient cage~

  7. #7
    Community Member Skate24's Avatar
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    so, i should go with the scourge of the dead? and if so which race is best?

  8. #8
    Community Member Skate24's Avatar
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    ok, thank you

  9. #9
    Community Member MissErres's Avatar
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    Try this link, I think it will be to your liking...

    http://forums.ddo.com/showthread.php...76#post1499476
    Quote Originally Posted by Jay203 View Post
    ~locks Erres in the ancient cage~

  10. #10
    Community Member cardmj1's Avatar
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    Human is best because it's hard to screw up. You will get a bonus feat and a line of enhancements that will increase your stats.

    I would suggest feats:

    mental toughness
    improved mental toughness
    extend
    maximize (works on heal and blade barriers, empower heal does not work well with bb)
    quicken

    You can go with a pre-made build or go ahead and customize. Just remember, Wisdom should be maxed, con should not be lower than 14, strength needs a little love, and charisma if you decide to go with divine vitality. The Turn Undead only works up to Delara's if you max Charisma but it does nothing after that so don't even try it. Dex will increase your AC but honestly, you will never get it high enough to help. Int is to increase the skill points you will be given at level.

    Summary of important build stats:

    Wisdom - max
    Con - min of 14
    Str - put some points here
    Cha - only if you plan to use diplo, dv's
    Int - to increase skill points
    Dex - increases tumble and AC

    Note on Skill points:

    Heal skill: completely useless
    Balance: this will get you up faster after being tripped
    Jump: do not put more than 10 into Jump. Yes, cleric can't jump but the game max's jump out at 40 and an arcane's jump spell with max at 30.
    Diplomacy: used to make mobs look for someone else to attack besides you

  11. #11
    The Hatchery sirgog's Avatar
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    My sig has a link to a series of cleric builds.

    I recommend the offensive-caster cleric to most players - it heals well, at low level it can put an ogre on the ground before the ogre gets to swing at any party members by using the spell Command (ogres can kill players from full health with one critical hit at low level) and can massively reduce damage taken by casting Soundburst in crowds.

    At mid level it picks up the potent crowd control spell Greater Command and the devastating Bladebarrier. Higher still you will gain Destruction, Implosion, and of course every healing spell.
    I don't have a zerging problem.

    I'm zerging. That's YOUR problem.

  12. #12
    Community Member Skate24's Avatar
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    At what lvls do clerics get new spells?

  13. #13
    Community Member Masseurhanz's Avatar
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    Quote Originally Posted by Skate24 View Post
    At what lvls do clerics get new spells?
    Clerics get their spells every odd lvl. So at 1, 3, 5, 7 ect. I have built my cleric to be a pure healer first, everything else a big second. I have spent all my enchantment points on increasing my wis, spell points and healing ability. Right now I have the enchantments that increase your healing spells by %10 each to the 4th one, so thats %40. Couple that with empowered healing for another %50 and my greater devotion IV shield (that gives another %40) my char is a healing machine. Also I have the enchantments that give my healing spells a chance to crit for a 1.75 multiplier. My cure serious spell regularly heals over 100 and I have had my cure moderate spells heal for around 100. So if you want to be a pure healer I would suggest NO multi-classing, use your enchantment points on increasing your healing spells including crit possibility and increasing spell points and wis.

    Also your equipment should reflect your enchantments. Look for power, wiz, or magi item to get more spell points (remember these do not stack). Also look for a devotion which will increase your healing spells (some say get potency item because it increases both damage and heal spells, only giving info from my experiences and what I use). And of course a wis item.

    Dinluen McHealy of Sarlona

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