Code:Character Plan by DDO Character Planner Version 3.10 DDO Character Planner Home Page Test Build Level 20 Neutral Good Warforged Female (9 Fighter \ 11 Wizard) Hit Points: 346 Spell Points: 595 BAB: 14\14\19\24 Fortitude: 14 Reflex: 5 Will: 8 Starting Feat/Enhancement Base Stats Modified Stats Abilities (Level 1) (Level 20) Strength 16 22 Dexterity 8 8 Constitution 18 20 Intelligence 15 16 Wisdom 6 6 Charisma 6 6 Starting Feat/Enhancement Base Skills Modified Skills Skills (Level 1) (Level 20) Balance 1 5 Bluff -2 -2 Concentration 8 27 Diplomacy -2 -2 Disable Device n/a n/a Haggle -2 -2 Heal -2 -2 Hide -1 -3 Intimidate -2 -2 Jump 5 23 Listen -2 -2 Move Silently -1 -3 Open Lock n/a n/a Perform n/a n/a Repair 2 3 Search 2 3 Spot -2 -2 Swim 5 15 Tumble n/a n/a Use Magic Device n/a n/a Level 1 (Wizard) Skill: Balance (+2) Skill: Concentration (+4) Skill: Jump (+2) Skill: Swim (+2) Feat: (Wizard Bonus) Extend Spell Feat: (Selected) Mithral Body Spell (1): Expeditious Retreat Spell (1): Jump Spell (1): Mage Armor Spell (1): Nightshield Spell (1): Shield Spell (1): Merfolk's Blessing Level 2 (Wizard) Skill: Balance (+0.5) Skill: Concentration (+1) Skill: Jump (+0.5) Skill: Swim (+0.5) Spell (1): Protection From Evil Spell (1): Feather Fall Level 3 (Wizard) Skill: Balance (+0.5) Skill: Concentration (+1) Skill: Jump (+0.5) Skill: Swim (+0.5) Feat: (Selected) Two Handed Fighting Spell (2): Resist Energy Spell (2): Blur Level 4 (Wizard) Ability Raise: STR Skill: Balance (+0.5) Skill: Concentration (+1) Skill: Jump (+0.5) Skill: Swim (+0.5) Spell (2): False Life Spell (2): Bear's Endurance Level 5 (Wizard) Skill: Balance (+0.5) Skill: Concentration (+1) Skill: Jump (+0.5) Skill: Swim (+0.5) Feat: (Wizard Bonus) Heighten Spell Spell (3): Rage Spell (3): Haste Level 6 (Wizard) Skill: Concentration (+1) Skill: Jump (+0.5) Skill: Swim (+0.5) Feat: (Selected) Martial Weapon Proficiency: Greataxe Spell (3): Displacement Spell (3): Repair Serious Damage Level 7 (Wizard) Skill: Balance (+0.5) Skill: Concentration (+1) Skill: Jump (+0.5) Skill: Swim (+0.5) Spell (4): Stoneskin Spell (4): Fire Shield Level 8 (Wizard) Ability Raise: STR Skill: Balance (+0.5) Skill: Concentration (+1) Skill: Jump (+0.5) Skill: Swim (+0.5) Spell (4): Repair Critical Damage Spell (4): Remove Curse Level 9 (Wizard) Skill: Balance (+0.5) Skill: Concentration (+1) Skill: Jump (+0.5) Skill: Swim (+0.5) Feat: (Selected) Toughness Spell (5): Protection From Elements Spell (5): Teleport Level 10 (Wizard) Skill: Balance (+0.5) Skill: Concentration (+1) Skill: Jump (+0.5) Skill: Swim (+0.5) Feat: (Wizard Bonus) Eschew Materials Spell (2): Bull's Strength Spell (5): Break Enchantment Level 11 (Wizard) Skill: Balance (+0.5) Skill: Concentration (+1) Skill: Jump (+0.5) Skill: Swim (+0.5) Spell (6): Tenser's Transformation Spell (6): Reconstruct Level 12 (Fighter) Ability Raise: STR Skill: Balance (+0.5) Skill: Concentration (+0.5) Skill: Jump (+1) Skill: Swim (+1) Feat: (Fighter Bonus) Improved Two Handed Fighting Feat: (Selected) Stunning Blow Level 13 (Fighter) Skill: Balance (+0.5) Skill: Concentration (+0.5) Skill: Jump (+1) Skill: Swim (+1) Feat: (Fighter Bonus) Power Attack Level 14 (Fighter) Skill: Balance (+0.5) Skill: Concentration (+1) Skill: Jump (+1) Level 15 (Fighter) Skill: Concentration (+1) Skill: Jump (+1) Skill: Swim (+1) Feat: (Selected) Cleave Feat: (Fighter Bonus) Improved Critical: Slashing Weapons Level 16 (Fighter) Ability Raise: STR Skill: Concentration (+1.5) Skill: Swim (+1) Level 17 (Fighter) Skill: Concentration (+1.5) Skill: Jump (+1) Feat: (Fighter Bonus) Greater Two Handed Fighting Level 18 (Fighter) Skill: Concentration (+1) Skill: Jump (+1) Skill: Swim (+1) Feat: (Selected) Diehard Level 19 (Fighter) Skill: Concentration (+1) Skill: Jump (+1) Skill: Swim (+1) Feat: (Fighter Bonus) Slicing Blow Level 20 (Fighter) Ability Raise: STR Skill: Jump (+5) Enhancement: Fighter Armor Class Boost I Enhancement: Fighter Armor Class Boost II Enhancement: Fighter Armor Class Boost III Enhancement: Fighter Attack Boost I Enhancement: Fighter Attack Boost II Enhancement: Fighter Attack Boost III Enhancement: Fighter Haste Boost I Enhancement: Fighter Haste Boost II Enhancement: Fighter Haste Boost III Enhancement: Fighter Critical Accuracy I Enhancement: Fighter Critical Accuracy II Enhancement: Fighter Critical Accuracy III Enhancement: Racial Toughness I Enhancement: Racial Toughness II Enhancement: Racial Toughness III Enhancement: Racial Toughness IV Enhancement: Wizard Force Manipulation I Enhancement: Wizard Energy of the Scholar I Enhancement: Wizard Energy of the Scholar II Enhancement: Fighter Strength I Enhancement: Fighter Strength II Enhancement: Fighter Toughness I Enhancement: Fighter Toughness II Enhancement: Fighter Toughness III Enhancement: Warforged Constitution I Enhancement: Warforged Constitution II Enhancement: Warforged Damage Reduction I Enhancement: Warforged Damage Reduction II Enhancement: Warforged Inscribed Armor I Enhancement: Warforged Inscribed Armor II Enhancement: Warforged Inscribed Armor III Enhancement: Warforged Power Attack I Enhancement: Warforged Power Attack II Enhancement: Warforged Power Attack III Enhancement: Warforged Great Weapon Aptitude I Enhancement: Warforged Great Weapon Aptitude II Enhancement: Warforged Great Weapon Aptitude III
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