Page 2 of 5 FirstFirst 12345 LastLast
Results 21 to 40 of 86
  1. #21
    Community Member Woundwolf42's Avatar
    Join Date
    Oct 2009
    Posts
    11

    Default

    Quote Originally Posted by leadhead View Post
    Wow! I just learned what DPS is!


    I think I am even more impressed with the absolute beating you were withstanding!


    Well in all fairness, he wasnt really withstanding a beating, more like just soaking it up. Which is what a barb is supposed to do. Kinda cut it close at the end though.

  2. #22
    Community Member Shade's Avatar
    Join Date
    Feb 2006
    Posts
    7,951

    Default

    Quote Originally Posted by Valezra View Post
    I really enjoyed the video, very nice damage. But they did lower the giants hitpoints a lot when WoP got the nerf. Now all my characters can plow through them. While your barb did sweet damage he was like a giant punching bag and almost died at the end... I'd rather take almost no damage and go through them a lil slower. Just different playstyles

    btw - what did you use to make the vid? I want to make some when Valhelm finishes his TR.
    The giants hitpoints were never changed directly. They are allot lower due to the scaling as i was there solo. But if I had 5 other people standing in the zone, they would of been exactly the same at roughly 3000 hp. They still have ~1500 when im in there solo, with the boss having ~7000. Depending on your class and level, they will have less.

    The giants barely hurt me at all due to my dr. The majority of damge I took was infact self inflicted (double frenzied twice). "almost died" lol no. As shown I could self heal for 330+ (little less then at the end as I wasn't wearing my finger necklace during the fight, so ~330ish instead of 363) at any moment, I was never at any risk.
    I challenge you to make a video where you "take almost no damage" while killing them all tho. I have no doubt you can do it, but I'd bet it would be a bit more then "a lil slower".
    Tho if we both went into the dungeon on elite and did it, I'd have my doubts you could kill a single one while taking less dmg then i'd self inflict.

    I use fraps to capture and virtualdubmod to encode.

  3. #23
    Community Member sephiroth1084's Avatar
    Join Date
    Jan 2008
    Posts
    7,412

    Default

    I'm sure the scaling made a big difference, as sucking down Silver Flame pots mid-fight with 3 or 4 of those casting and beating on you probably wouldn't see you through an unscaled fight. Could be wrong.

    In any case, it's fast and fun to watch.
    Useful links: A Guide to Using a Gamepad w/ DDO / All Caster Shroud, Hard Shroud, VoD, ToD Einhander, Elochka, Ferrumrym, Ferrumdermis, Ferrumshot, Ferrumblood, Ferrumender, Ferrumshadow, Ferrumschtik All proud officers of The Loreseekers. Except Bruucelee, he's a Sentinel!

  4. #24
    Community Member Hanam's Avatar
    Join Date
    Jul 2006
    Posts
    620

    Default

    If the self inflicted vicious was actually working properly in there you would have been forced to use a pot mid fight. Still a nice video though.

    I'll make a video sometime when I get around to making some incineration khopesh.
    Revenants

  5. #25
    Community Member Shade's Avatar
    Join Date
    Feb 2006
    Posts
    7,951

    Default

    Quote Originally Posted by sephiroth1084 View Post
    I'm sure the scaling made a big difference, as sucking down Silver Flame pots mid-fight with 3 or 4 of those casting and beating on you probably wouldn't see you through an unscaled fight. Could be wrong.

    In any case, it's fast and fun to watch.
    Um yea they would. Infact ive done it before the update that added scaling many times (at lvl16 even)
    I can do prey on elite and take any number of giants iwthout dying. Pretty easy really.

    Tough spot is sins of attrition elite, which i can also potion thru long after the rest of grp has died. Pretty amazing how much self healing you can manage with those. Beyond what my favored soul can pull off infact, as his hitpoints dont allow for such survivability.
    Last edited by Shade; 11-29-2009 at 11:57 PM.

  6. #26
    Community Member Shade's Avatar
    Join Date
    Feb 2006
    Posts
    7,951

    Default

    Quote Originally Posted by Hanam View Post
    If the self inflicted vicious was actually working properly in there you would have been forced to use a pot mid fight. Still a nice video though.

    I'll make a video sometime when I get around to making some incineration khopesh.
    Seems to be working fine to me. Yea it scales down for solo.. ALL damage scales down for solo, thats quite intended.

    Conversely, all damage scales up for groups over 4. So If i had 6 people in the group, the vicidous self dmg actaully does 2-4 instead of 1d3.. Which sucks and doesn't make much sense since on elite the dmg is always 1d3, never scales... but that's how scaling currently works, which has no known bugs.

  7. #27
    Community Member sephiroth1084's Avatar
    Join Date
    Jan 2008
    Posts
    7,412

    Default

    Quote Originally Posted by Shade View Post
    Um yea they would. Infact ive done it before the update that added scaling many times (at lvl16 even)
    I can do prey on elite and take any number of giants iwthout dying. Pretty easy really.

    Tough spot is sins of attrition elite, which i can also potion thru long after the rest of grp has died. Pretty amazing how much self healing you can manage with those. Beyond what my favored soul can pull off infact, as his hitpoints dont allow for such survivability.
    Does the -10 penalty to stats stack upon consuming multiple potions? Or do they have a cooldown equal to the duration of the penalty?
    Useful links: A Guide to Using a Gamepad w/ DDO / All Caster Shroud, Hard Shroud, VoD, ToD Einhander, Elochka, Ferrumrym, Ferrumdermis, Ferrumshot, Ferrumblood, Ferrumender, Ferrumshadow, Ferrumschtik All proud officers of The Loreseekers. Except Bruucelee, he's a Sentinel!

  8. #28
    Community Member BurningDownTheHouse's Avatar
    Join Date
    Apr 2007
    Posts
    1,174

    Default

    Quote Originally Posted by Shade View Post
    Just a short video i did for fun to show how the kind of crazy damage you can do when maxxed out. Shows the power of stunning blow and incineration procs - went off once or twice there.. Actaully procs very often.

    720p High Def Video on Youtube
    Nice vid.

    I remember people saying you couldn't dps these giants and had to use wounders.. Heh.. Times have changed.[/QUOTE]

    Just note that their HP got lower after the W/P nerf, and even lower because of dungeon scaling and you on solo.

    That said, very nice, altough i'm not going to invest in another tire 3 greensteel just for that, my lightning II does just fine there.
    Last edited by BurningDownTheHouse; 11-30-2009 at 06:41 AM.
    Incinirate/Scracher/Pulverize/Saave/Intimidate/Extterminate/Assacinate/Dismemberr.
    Officer of Pestilence.
    --A Xorian invader to Thelanis--
    Quote Originally Posted by sirgog View Post
    Lailat is just a loot pinyata.

  9. #29
    Community Member sirdanile's Avatar
    Join Date
    Nov 2007
    Posts
    618

    Default

    Quote Originally Posted by sephiroth1084 View Post
    Does the -10 penalty to stats stack upon consuming multiple potions? Or do they have a cooldown equal to the duration of the penalty?
    it's only -10 to all stats once and each potion you drink only reapplies the timer, if the -10 doesn't incap you, (i'm positive shade mentioned somewhere it doesn't on his character because he has items to boost his stats over.) then it's pretty easy to use in combat to at least stay alive if not keep killin things.
    The bird of Hermes is my name, Eating my wings to keep me tame.
    Thelanis
    Toons: Diclonius, Sempresno, Slitmuno, Slitmdos, Slitmtres, Skyfe, Calcatrix, Marcosias, Sumona, Tarokian, Etc.

  10. #30
    Community Member Shade's Avatar
    Join Date
    Feb 2006
    Posts
    7,951

    Default

    Quote Originally Posted by sephiroth1084 View Post
    Does the -10 penalty to stats stack upon consuming multiple potions? Or do they have a cooldown equal to the duration of the penalty?
    There regular potions. You can chug them just as fast as cure serious potion. Just they do 363 instead of 36. Cooldown is 3 seconds like any regular potion.

    The penalty duration is simply refreshed each time you drink one, back up to 30 seconds.

    -10 stats on most classes is devastating, on a barbarian it's not so bad. As you mainly just rely on strength and con, and at lvl20 you can easily bring those scores to 60/50+, meaning a 10 pnt drop will still have you above most other classes.
    Also the -50 runspeed can kill any slow class as well.. But a barb you can simply hit sprint boost to almost totally negate it.

    The tough part is getting a 6 base cha to 11.. But I keep it above 10 all the time now. Generally +2 tome = 8, +1 lotd = 9, +2 from ToD ring = 11, or +3 from ring of uknown orogins = 12.

    There are lesser ones too, same -10 stats, but no movement penalty. however they only heal 100.. So infact the first one you drink doenst heal you at all. As -10 con = -100 max hp, so you have to drink multiples to have much effect.

    There is a way to double up the penalty.. Use the 2 diferent types, lesser and regular.. But thats avoidable by being careful enough to only slot 1 type of potion at a time.

  11. #31
    Community Member Shade's Avatar
    Join Date
    Feb 2006
    Posts
    7,951

    Default

    Quote Originally Posted by BurningDownTheHouse View Post
    Just note that their HP got lower after the W/P nerf,
    2nd person to post that, and 2nd person to be wrong.

    Go test it yourself. Prepatch HP on the warrior/ranger types was 3000. In a 6 man group, they still have 3000.

  12. #32
    Community Member sephiroth1084's Avatar
    Join Date
    Jan 2008
    Posts
    7,412

    Default

    Quote Originally Posted by Shade View Post
    There regular potions. You can chug them just as fast as cure serious potion. Just they do 363 instead of 36. Cooldown is 3 seconds like any regular potion.

    The penalty duration is simply refreshed each time you drink one, back up to 30 seconds.

    -10 stats on most classes is devastating, on a barbarian it's not so bad. As you mainly just rely on strength and con, and at lvl20 you can easily bring those scores to 60/50+, meaning a 10 pnt drop will still have you above most other classes.
    Also the -50 runspeed can kill any slow class as well.. But a barb you can simply hit sprint boost to almost totally negate it.

    The tough part is getting a 6 base cha to 11.. But I keep it above 10 all the time now. Generally +2 tome = 8, +1 lotd = 9, +2 from ToD ring = 11, or +3 from ring of uknown orogins = 12.

    There are lesser ones too, same -10 stats, but no movement penalty. however they only heal 100.. So infact the first one you drink doenst heal you at all. As -10 con = -100 max hp, so you have to drink multiples to have much effect.

    There is a way to double up the penalty.. Use the 2 diferent types, lesser and regular.. But thats avoidable by being careful enough to only slot 1 type of potion at a time.
    Quote Originally Posted by sirdanile View Post
    it's only -10 to all stats once and each potion you drink only reapplies the timer, if the -10 doesn't incap you, (i'm positive shade mentioned somewhere it doesn't on his character because he has items to boost his stats over.) then it's pretty easy to use in combat to at least stay alive if not keep killin things.
    Thanks for the info.
    Useful links: A Guide to Using a Gamepad w/ DDO / All Caster Shroud, Hard Shroud, VoD, ToD Einhander, Elochka, Ferrumrym, Ferrumdermis, Ferrumshot, Ferrumblood, Ferrumender, Ferrumshadow, Ferrumschtik All proud officers of The Loreseekers. Except Bruucelee, he's a Sentinel!

  13. #33
    Community Member BurningDownTheHouse's Avatar
    Join Date
    Apr 2007
    Posts
    1,174

    Default

    Quote Originally Posted by Shade View Post
    2nd person to post that, and 2nd person to be wrong.

    Go test it yourself. Prepatch HP on the warrior/ranger types was 3000. In a 6 man group, they still have 3000.
    Maybe i'm wrong about the hp nerf because of W/P nerf, but i'm sure the giants you were killing had much less than 3000 hp due to dungeon scaling and you being solo in the instance.
    Incinirate/Scracher/Pulverize/Saave/Intimidate/Extterminate/Assacinate/Dismemberr.
    Officer of Pestilence.
    --A Xorian invader to Thelanis--
    Quote Originally Posted by sirgog View Post
    Lailat is just a loot pinyata.

  14. #34
    Stormreach Advisor
    Founder
    winsom's Avatar
    Join Date
    Feb 2006
    Posts
    722

    Default

    That was fun to watch. Good info provided in this thread too. Thanks.

    For those that said he was sponging damage need to watch it again. He took out several giants at the start and took almost no damage. He only started taking damage after he did deathless frenzy (?) and whatever else. He was fighting against at least 2 spell casters and probably ran through the blade barrier a few times too.

    It was great to see a barbarian do this fight as if he were sweeping kobolds in Waterworks. Ive soloed this battle with my wizard and my tempest ranger and I definately can Not do it anywhere as near fast as this video shows. I take a lot less damage but that is because I have to do it like that! As would most sane heroes that know to stay away from excessive punishment. The great thing here is how the barbarian abandons all caution and other than some circling (to chase down kills) he is not being evasive of incoming hits. Very different from how I do it.
    Last edited by winsom; 11-30-2009 at 08:01 AM.
    Nightshayde, Wiz 24 (Ghallanda), Kyonna, Dru 24, Irnaetha, Mnk 19, Drelzna Art12/Rog2, Aurelyn, Pal11/Ftr2, Eidoloni, Rog 17, Tymore, Sor 20 (Khyber)

  15. #35
    Community Member Shade's Avatar
    Join Date
    Feb 2006
    Posts
    7,951

    Default

    Quote Originally Posted by BurningDownTheHouse View Post
    Maybe i'm wrong about the hp nerf because of W/P nerf, but i'm sure the giants you were killing had much less than 3000 hp due to dungeon scaling and you being solo in the instance.
    This is true as i've noted. The solo scaling has a rather devastating effect on their hp (drops by half or so)

  16. #36
    Community Member
    Join Date
    Jul 2009
    Posts
    513

    Default

    Quote Originally Posted by winsom View Post
    It was great to see a barbarian do this fight as if he were sweeping kobolds in Waterworks. Ive soled this battle with my wizard and my tempest ranger and I definately can Not do it anywhere as near fast as this video shows. .
    Dude are you serious? You cannot do it faster on your wizard? *drops jaw like Kyle Broflovski*
    Camp Naughty Bad Fun
    Jichael Mackson

  17. #37
    Stormreach Advisor
    Founder
    winsom's Avatar
    Join Date
    Feb 2006
    Posts
    722

    Default

    Quote Originally Posted by 78mackson View Post
    Dude are you serious? You cannot do it faster on your wizard? *drops jaw like Kyle Broflovski*
    Not really. I just did it to find out:.
    Was 1:35 without the named, so a little faster than I assumed, thanks to the new Phoenix Robe and meteor swarms. The Barb did it in 2 minutes as well ! Very impressive.

    Im not a great solo player. I'd be interested to find out how fast a sorc can do it, with his extra damage and spell refresh !
    Last edited by winsom; 11-30-2009 at 08:46 AM.

  18. #38
    Community Member sephiroth1084's Avatar
    Join Date
    Jan 2008
    Posts
    7,412

    Default

    Quote Originally Posted by 78mackson View Post
    Dude are you serious? You cannot do it faster on your wizard? *drops jaw like Kyle Broflovski*
    Maybe for the first group of giants, but spamming damage spells burns through mana quickly. It might be doable, but I know that I usually just throw a few fire walls down, an acid fog, and then kite the giants around a bit. Maybe mix in an Energy Drain and F2S here or there for troublesome guys (clerics), but it definitely takes longer. Hard to compete with, what?, around 200 damage per second, ignoring crits?

    I'd also guess that the giants scale down less vs. a caster than they do for a barbarian.
    Useful links: A Guide to Using a Gamepad w/ DDO / All Caster Shroud, Hard Shroud, VoD, ToD Einhander, Elochka, Ferrumrym, Ferrumdermis, Ferrumshot, Ferrumblood, Ferrumender, Ferrumshadow, Ferrumschtik All proud officers of The Loreseekers. Except Bruucelee, he's a Sentinel!

  19. #39
    Community Member noscarrell's Avatar
    Join Date
    Jun 2008
    Posts
    52

    Default

    GOOD SMASHING SHOW MI BRUDDER!
    someone bak there was smart enuff to say that this video shows twf is still king?are you watching the same video?
    HELLO!!did anyone else post up thier two weapon fighting video that shows the same awesome feat?hell no,and you will not see it.period.(if someone posts thier own video i will gladly retract my comments,but i must first see it)this vid shows that this mod has made the thf frenzied barb KING of dps hands down.if ya have an arguement about that,please refer back to the video at the front of this post.
    f.y.i,barbarians are supposed to be the best at dps and shrugging off massive amounts of punishment.
    not a ranger a pally or especially a rogue,those classes have other specific and equally important roles in the game.
    i for one am glad that the devs saw this and changed it to the way it should be,
    now,,where the ****is my caster blaster prestigeclass???(cant remember the name of it)
    i wanna be the one disrupting the casters b4 they instakill me!
    good job shade,keep up the good fight and smash well.
    mani

    STRENGTH,HONOR,LOVE,LOYALTY and LOOT!!!THE TRUE BARBARIANS CODE!
    Manixium,Supermani,Noturhealer,Mightymani and Seronix.

  20. #40
    Community Member zealous's Avatar
    Join Date
    Jul 2009
    Posts
    731

    Default

    Quote Originally Posted by Hanam View Post
    If the self inflicted vicious was actually working properly in there you would have been forced to use a pot mid fight. Still a nice video though.

    I'll make a video sometime when I get around to making some incineration khopesh.
    Two important points I think.

    A. Should be done with a healer(bard?); remove benefit of AC and/or having "enough" hp

    B. Should be done with more standardized equipment;i.e. mintu or plain vanilla +5 since more people have those

    Would be nice with some standardized examples to compare against the calcs =D

Page 2 of 5 FirstFirst 12345 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  

This form's session has expired. You need to reload the page.

Reload