Below is my proposal for upgrading guilds in many facets.
GUILD LEVELS
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When a player earns favour that favour is also added to his guilds favour.
The guild level then grants special items/areas to guild members.
Guild.......Favour..........Benefit
Lvl..........Lvl
1-------10,000.....Guild Hall (Inn Effects)(a)
2-------20,000.....Spirit Binder in Guild Hall(b)
3-------30,000.....General Vendor in Guild Hall (All levels) (b)
4-------40,000.....Divine & Arcane Regent Vendor (All levels) (b)
5-------50,000.....Brawling Area(b)
6-------60,000.....Banker(b)
7-------70,000.....Hireling Vendor(b)
8-------80,000.....Auction House(b)
9-------90,000.....Armour Vendor in Guild Hall (All levels) (b)
10-----100,000....Weapon Vendor in Guild Hall (All levels) (b)
11-----120,000....Guild Bank A – 20 Slots(c)
12-----140,000....Potion Vendor in Guild Hall (All Levels) (b)
13-----160,000....Wand Vendor in Guild Hall (All Levels) (b)
14-----180,000....Guild Bank B – 20 Slots(b)
15-----200,000....Arcane Scroll Vendor in Guild Hall (All Levels) (b)
16-----230,000....Divine Scroll Vendor in Guild Hall (All Levels) (b)
17-----260,000....Guild Bank C – 20 Slots(c)
18-----290,000....Guild Scroll(d)
19-----320,000....Outwards Teleport (Teleport and Greater Teleport Destinations) (e)
20-----350,000....30m Buffs(f)
(a) Basically a Area style set up and each guild would have its own instance. Thus you could put 1 Door somewhere (say the Market) call the Guild House and as a player enters it check to see what guild and if the guild has lvl 1 and sends them to guilds instance.
(b) Already existing in the game. They would probably be in the Guild Hall from the start but would only become active when the correct level is reached (like level limits for dungeons etc).
(c) This would be a new function, it would operate similar to the Shared Account Bank but members of the guild can utilise (The permissions (see Below) would see if a toon could access the bank slots)
(d) Works as per Word of Recall except the destination is the Guild Hall. Should cost more than a Word of Recall Scroll (x1.5 or x2) as it is usable by any class in the guild. Possible a new vendor type so it does not affect other vendors in place (Call it the Guild Vendor)
(e) A teleport portal that gives you the options from either the Teleport or the Greater Teleport Listing.
(f) As per the House P and J Vendors at 150 Favour.
Implementation: Due to the issue of players that already have favour, an initial implementation that would count the favour of everyone in the guild who had been active within the last two weeks or one month.
DDO Store Options: Guild Lvl 1 – 10 abilities could be purchased prior to the guild achieving that level of favour (it does not give them the favour just the ability) for example a Guild hat has 50,000 Favour and really wants a banker could buy one but they would still only have 50,000 favour and need another 20,000 for the Hireling vendor).
GUILD CONTROL
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All the normal functions of the Guild Tab remain – this just sets the authorities on who can use them.
Create a user interface for the leader and approved characters to manipulate the following:
Guild Ranks (10 that can be created by entering in the box)
WITH the ability to grant ranks certain powers
• Recruit
• Expel
• Rename Ranks
• Promote
• Demote
• MotD
• Alliance Control (Accept / request / reject Alliance)[See below]
• Alliance Chat (Ability to use Alliance Chat)[See Below]
The Guild Leader always has full access.
Look something along these lines (Picture creates a 1000 words )
ALLIANCES
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Allow guilds to create alliances with other guilds.
Using a simple request – Accept / Reject dynamic.
This will then allow for the channel Alliance (possibly as /a) to be added.
Then alliance can chat together.
All in the Alliance should be able to see the Alliance Chat but only the Ranks levels appointed by each guild can actually type into Alliance chat.