Me and my boyfriend have been playing for about a month and a half. We have been learning this game and think it is time to make "mains" with the goal of eventually being 20 with a few more packs. We have been making many toons on multiple servers experiencing different types of game play but have yet to experience a raid or any mid level content. These two builds are a mix of what we enjoyed the most while grinding TP.

Code:
Character Plan by DDO Character Planner Version 3.10
DDO Character Planner Home Page

Arcane Tempest
Level 20 Chaotic Good Drow Male
(6 Fighter \ 6 Ranger \ 8 Wizard) 
Hit Points: 232
Spell Points: 463 
BAB: 16\16\21\26\26
Fortitude: 13
Reflex: 14
Will: 9

                  Starting          Feat/Enhancement
                 Base Stats          Modified Stats
Abilities        (Level 1)             (Level 20)
Strength             16                    22
Dexterity            16                    20
Constitution         12                    12
Intelligence         16                    18
Wisdom                8                     8
Charisma             10                    10

                  Starting          Feat/Enhancement
                 Base Skills         Modified Skills
Skills           (Level 1)            (Level 20)
Balance               5                    16
Bluff                 0                     1
Concentration         5                    24
Diplomacy             0                     0
Disable Device        n/a                   n/a
Haggle                2                    11
Heal                 -1                    -1
Hide                  6                     8
Intimidate            0                     0
Jump                  7                    21
Listen               -1                     1
Move Silently         6                     8
Open Lock             n/a                   n/a
Perform               n/a                   n/a
Repair                3                     4
Search                7                    15
Spot                  3                    19
Swim                  3                     6
Tumble                4                     6
Use Magic Device      2                    11

Level 1 (Ranger)
Feat: (Selected) Exotic Weapon Proficiency: Khopesh
Feat: (Favored Enemy) Favored Enemy: Undead
Enhancement: Ranger Skill Boost I
Enhancement: Ranger Sprint Boost I
Enhancement: Ranger Favored Damage I
Enhancement: Ranger Favored Defense I


Level 2 (Wizard)
Feat: (Wizard Bonus) Extend Spell
Enhancement: Elven Arcane Fluidity I
Enhancement: Wizard Energy of the Scholar I


Level 3 (Wizard)
Feat: (Selected) Power Attack
Enhancement: Elven Dexterity I
Enhancement: Wizard Intelligence I
Enhancement: Wizard Wand Mastery I


Level 4 (Wizard)
Enhancement: Improved Spell Resistance I


Level 5 (Wizard)


Level 6 (Wizard)
Feat: (Selected) Dodge
Feat: (Wizard Bonus) Quicken Spell
Enhancement: Wizard Improved Quickening I
Enhancement: Wizard Spell Penetration I
Enhancement: Wizard Energy of the Scholar II
Enhancement: Wizard Wand Mastery II


Level 7 (Ranger)
Enhancement: Ranger Favored Resistance I
Enhancement: Ranger Dexterity I


Level 8 (Fighter)
Feat: (Fighter Bonus) Oversized Two Weapon Fighting
Enhancement: Elven Arcane Fluidity II
Enhancement: Elven Dexterity II


Level 9 (Ranger)
Feat: (Selected) Mobility


Level 10 (Ranger)
Enhancement: Fighter Attack Boost I
Enhancement: Fighter Haste Boost I
Enhancement: Elven Arcane Fluidity III


Level 11 (Ranger)
Feat: (Favored Enemy) Favored Enemy: Giant


Level 12 (Ranger)
Feat: (Selected) Spring Attack
Enhancement: Ranger Favored Attack I
Enhancement: Ranger Favored Damage II
Enhancement: Ranger Tempest I


Level 13 (Wizard)
Enhancement: Wizard Intelligence II


Level 14 (Wizard)
Enhancement: Wizard Improved Quickening II


Level 15 (Fighter)
Feat: (Fighter Bonus) Greater Two Weapon Fighting
Feat: (Selected) Toughness
Enhancement: Racial Toughness I
Enhancement: Fighter Strength I
Enhancement: Fighter Toughness I


Level 16 (Fighter)
Enhancement: Fighter Critical Accuracy I
Enhancement: Racial Toughness II


Level 17 (Fighter)
Feat: (Fighter Bonus) Weapon Focus: Slashing Weapons
Enhancement: Fighter Attack Boost II
Enhancement: Fighter Critical Accuracy II


Level 18 (Fighter)
Feat: (Selected) Improved Critical: Slashing Weapons


Level 19 (Fighter)
Feat: (Fighter Bonus) Weapon Specialization: Slashing Weapons
Enhancement: Kensei Khopesh Mastery I
Enhancement: Fighter Kensei I
Enhancement: Fighter Strength II


Level 20 (Wizard)
Enhancement: Wizard Elemental Manipulation I
Enhancement: Wizard Wand Mastery III
With this build I tried to make a viable dual-wield melee DPS that self buffs and has a little bit of CC/AoE.


Code:
Character Plan by DDO Character Planner Version 3.10
DDO Character Planner Home Page

Divine Tempest
Level 20 Chaotic Good Human Female
(2 Fighter \ 6 Ranger \ 12 Cleric) 
Hit Points: 256
Spell Points: 794 
BAB: 17\17\22\27\27
Fortitude: 17
Reflex: 14
Will: 14

                  Starting          Feat/Enhancement
                 Base Stats          Modified Stats
Abilities        (Level 1)             (Level 20)
Strength             14                    20
Dexterity            16                    20
Constitution         12                    12
Intelligence          8                     8
Wisdom               15                    18
Charisma              8                     8

                  Starting          Feat/Enhancement
                 Base Skills         Modified Skills
Skills           (Level 1)            (Level 20)
Balance               5                    16
Bluff                -1                    -1
Concentration         5                    24
Diplomacy            -1                    -1
Disable Device       n/a                   n/a
Haggle                1                     6
Heal                  2                     4
Hide                  3                     5
Intimidate           -1                    -1
Jump                  6                    10
Listen                2                     4
Move Silently         3                     5
Open Lock             n/a                   n/a
Perform              n/a                   n/a
Repair               -1                    -1
Search               -1                    -1
Spot                  6                    12
Swim                  2                     5
Tumble                5                     9
Use Magic Device     n/a                   n/a

Level 1 (Ranger)
Feat: (Selected) Dodge
Feat: (Human Bonus) Exotic Weapon Proficiency: Khopesh
Feat: (Favored Enemy) Favored Enemy: Undead
Enhancement: Ranger Sprint Boost I
Enhancement: Human Versatility I


Level 2 (Cleric)
Enhancement: Human Improved Recovery I
Enhancement: Ranger Favored Damage I
Enhancement: Cleric Energy of the Zealot I


Level 3 (Cleric)
Feat: (Selected) Extend Spell
Enhancement: Ranger Favored Defense I
Enhancement: Cleric Wisdom I
Enhancement: Cleric Wand and Scroll Mastery I


Level 4 (Cleric)
Enhancement: Follower of the Sovereign Host
Enhancement: Human Versatility II


Level 5 (Cleric)
Enhancement: Human Adaptability Strength I


Level 6 (Cleric)
Feat: (Selected) Power Attack
Enhancement: Human Improved Recovery II
Enhancement: Cleric Energy of the Zealot II


Level 7 (Ranger)
Enhancement: Ranger Dexterity I
Enhancement: Cleric Wand and Scroll Mastery II


Level 8 (Fighter)
Feat: (Fighter Bonus) Oversized Two Weapon Fighting
Enhancement: Human Versatility III
Enhancement: Fighter Item Defense I


Level 9 (Ranger)
Feat: (Selected) Mobility


Level 10 (Ranger)
Enhancement: Human Improved Recovery III


Level 11 (Ranger)
Feat: (Favored Enemy) Favored Enemy: Giant


Level 12 (Ranger)
Feat: (Selected) Spring Attack
Enhancement: Ranger Tempest I
Enhancement: Ranger Dexterity II


Level 13 (Cleric)
Enhancement: Human Greater Adaptability Dexterity I
Enhancement: Ranger Favored Attack I
Enhancement: Ranger Favored Damage II


Level 14 (Cleric)
Enhancement: Unyielding Sovereignty


Level 15 (Fighter)
Feat: (Fighter Bonus) Greater Two Weapon Fighting
Feat: (Selected) Toughness
Enhancement: Racial Toughness I
Enhancement: Fighter Strength I
Enhancement: Fighter Toughness I


Level 16 (Cleric)
Enhancement: Cleric Wisdom II


Level 17 (Cleric)
Enhancement: Cleric Energy of the Zealot III


Level 18 (Cleric)
Feat: (Selected) Improved Critical: Slashing Weapons
Enhancement: Racial Toughness II
Enhancement: Cleric Wand and Scroll Mastery III


Level 19 (Cleric)


Level 20 (Cleric)
Enhancement: Fighter Haste Boost I
Enhancement: Cleric Wisdom III
Enhancement: Cleric Divine Healing I
Same thing here, viable dual-wield DPS that can self buff but with the added versatility of healing and various dispels.



Novice builder with no mid-end game experience and no PnP background.
Are these builds viable? If not can I improve anywhere or should I just scrap them?

Also what alignment is most beneficial? Picked Chaotic because I think True Chaos weapons are pretty. >.>